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Moved all legacy changelogs into individual files, and into their own directory for easier navigation.
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Total Warfare Mod 2
Tribes 2
Release Version: 2.7
[PREV RELEASE] | [NEXT RELEASE]
- Ported in a plothera of TWM1 Commands
- Fixed the new chat command system that allowed hosts to disable certain commands
- Logic errors caused the system to ignore the PGD Commands.
- Brought back the TWM Infection Game Mode
- One to three players (Depending on player count) become zombies and try to infect the rest of the players
- Living players try to survive for 15 minutes
- Zombie players gain access to stronger and deadlier zombie types as time progresses
- Five rounds, individual scoring, top score at the end wins!
- Added Armor Flags (Unlocked at Officer Level 5)
- These are just like the phantom armor flags of TWM1
- Only they apply to all armors.
- PGD Updates (The brunt of 2.7)
- Fixed additional HTML Errors
- Provided By Signal360, the new and enhanced PGD Rank System
- Sha1 security for rank uploads
- Better processing of the rank data
- Core/Satellite determined by a new Username/Password system provided by the servers.
- Lifted all PGD Bans [For now]
- Started the framework of a new mission start menu (for Ordering Missions)
- Rank Tags (For Roleplay), hosts can use the /RankTags command to toggle rank tags
- Renamed the Rank "General Of The Army"[57] to "Commanding General".
- Patched an issue with new players Rank Files that would cause them to error out
- Players with this issue in their file can join a 2.7 server, and rank up once to fix it.