TWM2/version_history/2.7.md
Robert Fritzen 1e9d2bf1b5 Legacy Change Updates
Moved all legacy changelogs into individual files, and into their own
directory for easier navigation.
2017-10-16 20:20:42 -05:00

1.5 KiB

Total Warfare Mod 2

Tribes 2

Release Version: 2.7

[PREV RELEASE] | [NEXT RELEASE]

  • Ported in a plothera of TWM1 Commands
  • Fixed the new chat command system that allowed hosts to disable certain commands
    • Logic errors caused the system to ignore the PGD Commands.
  • Brought back the TWM Infection Game Mode
    • One to three players (Depending on player count) become zombies and try to infect the rest of the players
    • Living players try to survive for 15 minutes
    • Zombie players gain access to stronger and deadlier zombie types as time progresses
    • Five rounds, individual scoring, top score at the end wins!
  • Added Armor Flags (Unlocked at Officer Level 5)
    • These are just like the phantom armor flags of TWM1
    • Only they apply to all armors.
  • PGD Updates (The brunt of 2.7)
    • Fixed additional HTML Errors
    • Provided By Signal360, the new and enhanced PGD Rank System
      • Sha1 security for rank uploads
      • Better processing of the rank data
      • Core/Satellite determined by a new Username/Password system provided by the servers.
      • Lifted all PGD Bans [For now]
  • Started the framework of a new mission start menu (for Ordering Missions)
  • Rank Tags (For Roleplay), hosts can use the /RankTags command to toggle rank tags
  • Renamed the Rank "General Of The Army"[57] to "Commanding General".
  • Patched an issue with new players Rank Files that would cause them to error out
    • Players with this issue in their file can join a 2.7 server, and rank up once to fix it.