Robert MacGregor
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da08659d72
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Implement a mempatch function and create a ServerProcess patch with it
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2017-07-22 16:57:21 -04:00 |
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Robert MacGregor
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cb9895a38e
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Begin transition to the new ModLoader paradigm. Begin cleaning up code.
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2017-07-21 04:42:22 -04:00 |
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Calvin Balke
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015a9f4dc8
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Updated to Visual C++ 2015 but kept old vcxproj files
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2016-07-06 18:38:32 -07:00 |
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Robert MacGregor
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bdca76020c
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Merge Bahke's latest changes in
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2016-02-23 02:07:23 -05:00 |
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Robert MacGregor
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c64b0739f9
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Remove junk files and update .gitignore
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2016-01-18 21:39:58 -05:00 |
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Robert MacGregor
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ee3488fa4d
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Merge Bahke's Changes into the repository for him regarding mech control implementations for ProjectR3
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2016-01-18 21:35:21 -05:00 |
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Calvin Balke
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81a28fe3ba
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Added new Move Code
Added Move Code, TS callback, and commands to interface with Move code.
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2015-07-06 10:01:22 -07:00 |
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Calvin Balke
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2ee8c36a90
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Added a few things that I forgot
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2015-06-30 15:52:39 -07:00 |
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Calvin Balke
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8c1723d6ba
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Added a minor bug fix to the transform
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2015-06-30 14:49:46 -07:00 |
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Calvin Balke
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172d88a546
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Added more code to allow setting transform
The new code should be much faster
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2015-06-30 14:42:04 -07:00 |
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Calvin Balke
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9e8db1e612
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Reverted SceneObject changes due to lack of info
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2015-06-30 12:41:20 -07:00 |
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Calvin Balke
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7aa8929bfc
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Updated SceneObject Header
Added rotation to SceneObject Header
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2015-06-29 17:58:55 -07:00 |
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Robert MacGregor
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527474ff24
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Restructured project structure to use a singular SLN; made the T2API common to all projects; adjusted watchdog timer to 8 seconds
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2015-06-27 13:36:30 -04:00 |
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