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afx
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uninitialized variables-afx
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2020-05-11 13:54:23 -05:00 |
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app
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uninitialized variables-core
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2020-05-11 14:00:35 -05:00 |
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assets
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Removes current implement of shadow caching
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2019-12-13 01:14:03 -06:00 |
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cinterface
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Integrate new CInterface into the engine-console
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2018-04-21 12:04:15 +02:00 |
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collision
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looks like distance needs to default to 0, not max, for raycast purposes.
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2020-05-11 15:15:48 -05:00 |
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console
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Merge branch 'alpha40_HiddenHugs' of https://github.com/Azaezel/Torque3D into Preview4_0_w_alph40_cleanups
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2020-05-16 02:17:24 -05:00 |
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core
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crashfix-string deconstructor
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2020-06-02 17:10:39 -05:00 |
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environment
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uninitialized variables-environment and forrest
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2020-05-11 14:56:04 -05:00 |
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forest
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uninitialized variables-environment and forrest
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2020-05-11 14:56:04 -05:00 |
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gfx
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no message
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2020-06-07 18:00:17 -05:00 |
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gui
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Linux Slash compatability
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2020-06-12 06:24:54 +01:00 |
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i18n
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Eliminate unnecessary uses of ConsoleFunction
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2018-04-17 21:41:29 +02:00 |
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lighting
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uninitialized variables-lighting
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2020-05-11 15:07:21 -05:00 |
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main
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requested revision: use dword just in case of compiler shenanigans
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2018-02-26 22:34:21 -06:00 |
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materials
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Swaps some references from the windows SDK-specific FLT_MAX to T3D's F32_MAX
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2020-05-13 02:10:11 -05:00 |
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math
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uninitialized variables-math
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2020-05-11 16:17:40 -05:00 |
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module
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adds a moduleDependencySort qsort callback, and uses it in the findModule method to massage the return vector by depends order
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2019-10-05 07:53:43 -05:00 |
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navigation
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uninitialized variables-navigation
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2020-05-11 15:08:57 -05:00 |
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persistence
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uninitialized variables-persistence
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2020-05-11 15:12:50 -05:00 |
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platform
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uninitialized variables-platform
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2020-05-11 15:15:01 -05:00 |
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platformMac
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corrects compilation errors on mac
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2019-01-01 13:11:46 -06:00 |
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platformPOSIX
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Use strncat instead of strcat to prevent some buffer overflows
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2018-03-06 00:48:44 -05:00 |
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platformSDL
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uninitialized variables-platform
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2020-05-11 15:15:01 -05:00 |
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platformWin32
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uninitialized variables-platform
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2020-05-11 15:15:01 -05:00 |
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platformX86UNIX
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no message
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2019-01-02 17:53:17 -06:00 |
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postFx
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Change Asset Browser logic to utilize folder heirarchy instead of strict Asset Type filtration
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2019-10-20 02:47:15 -05:00 |
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renderInstance
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Merge branch 'alpha40_BandingBreakup' of https://github.com/Azaezel/Torque3D into Preview4_0_w_alph40_cleanups
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2020-05-16 02:16:52 -05:00 |
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scene
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Merge branch 'alpha40_HiddenHugs' of https://github.com/Azaezel/Torque3D into Preview4_0_w_alph40_cleanups
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2020-05-16 02:17:24 -05:00 |
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sfx
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adress #203
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2020-06-12 13:25:53 -05:00 |
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shaderGen
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.. we do however appear to need to swizzle DX vert colors...
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2020-06-19 06:48:50 -05:00 |
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sim
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uninitialized variables-sim
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2020-05-11 15:26:52 -05:00 |
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sqlite
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Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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2020-02-04 01:47:28 -06:00 |
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T3D
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#include "console/typeValidators.h"
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2020-07-03 22:58:27 -05:00 |
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terrain
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adress #221 crash surpress macromap
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2020-06-19 21:12:20 -05:00 |
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testing
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corrects a pair of conversions. one object oriented, one not.
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2018-12-12 14:52:14 -06:00 |
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ts
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Swaps some references from the windows SDK-specific FLT_MAX to T3D's F32_MAX
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2020-05-13 02:10:11 -05:00 |
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util
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adress #225
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2020-06-23 13:43:04 -05:00 |
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Verve
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uninitialized variables-verve
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2020-05-11 15:53:14 -05:00 |
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windowManager
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conforms platformWindow<implementations> to use _setVideoMode internals so that those are called by
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2019-11-06 22:24:12 -06:00 |
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.gitattributes
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Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
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2017-01-13 10:42:52 -05:00 |
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ggEndOfLineFix.txt
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |