Torque3D/Engine/source
AzaezelX f07c8745b2 inspector cleanups
clustering work for datablocks for both consistent scanning for object parameters, as well as an eye towards orgainizing things to make reviewing what variations of components we'll be needing down the line clearer
2023-01-24 17:12:23 -06:00
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afx inspector cleanups 2023-01-24 17:12:23 -06:00
app lock 4.0.2 version in 2022-12-09 14:51:07 -06:00
assets Fixes issue with using Edit Asset in RMB menu in AB on datablocks where it wouldn't correctly recognize the datablock 2022-07-02 23:27:18 -05:00
cinterface various fixes and memory corruption bug. 2021-09-09 19:30:32 -04:00
collision * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 2021-10-04 20:04:21 -04:00
console Compilation fixes for C++20 2022-11-28 21:39:06 -05:00
core Compilation fixes for C++20 2022-11-28 21:39:06 -05:00
environment inspector cleanups 2023-01-24 17:12:23 -06:00
forest inspector cleanups 2023-01-24 17:12:23 -06:00
gfx bump up max allowable texture dimensions 2023-01-10 17:44:17 -06:00
gui Fixes handling of click/activation events on keybind options ctrls so clicking on it at all activates it, instead of needing to click on the button image specifically 2022-12-16 00:35:16 -06:00
i18n Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
lighting Revert "provide a new levelinfo. fallbackAmbient value for scenes with no global light source" 2022-08-27 15:14:09 -05:00
main
materials emissive to recivesShadows 2022-12-29 13:38:30 -06:00
math * BugFix: Remove unused 3DNow! extensions and broken SSE extensions. 2022-05-24 20:39:34 -04:00
module Establishes a common namespace for Module ScopeSet objects to make it easier to work with function calls out of module namespaces 2022-12-22 00:02:34 -06:00
navigation Fixes issue with using Edit Asset in RMB menu in AB on datablocks where it wouldn't correctly recognize the datablock 2022-07-02 23:27:18 -05:00
persistence Merge branch 'Preview4_0' into feature-vfs-security 2022-06-13 08:05:26 -04:00
platform Fix some compiler warnings on macos 2023-01-01 22:56:56 -05:00
platformMac $platform $= "macos" is used throughout the codebase 2022-09-20 19:58:02 -05:00
platformPOSIX Merge branch 'Preview4_0' into feature-vfs-security 2022-06-13 08:05:26 -04:00
platformSDL * BugFix: Correct invalid fall-through behavior in sdlInputManager.cpp. 2022-05-25 19:25:33 -04:00
platformWin32 Compilation fixes for C++20 2022-11-28 21:39:06 -05:00
platformX11 * BugFix: Correct many include paths and build platformX11 on non-Apple Unix. 2021-11-14 14:45:42 -05:00
platformX86UNIX * Adjustment: Tweak the include paths for platformPOSIX.h. 2021-11-14 14:05:16 -05:00
postFx adds wetness 2022-11-21 21:12:23 -06:00
renderInstance Merge pull request #943 from Azaezel/alpha403/emissiveToReciveShadows 2023-01-09 15:28:30 -06:00
scene Merge pull request #835 from Azaezel/alpha40/pathShapeSillies 2022-07-29 17:22:46 -05:00
sfx misc fixes 2022-12-27 21:10:15 -06:00
shaderGen Merge pull request #923 from Azaezel/alpha402/puppies 2022-11-29 12:33:21 -06:00
sim supress Mapping string spam unless net debugging 2022-11-06 15:32:22 -06:00
sqlite Fix for build 2022-12-02 11:58:45 +06:00
T3D inspector cleanups 2023-01-24 17:12:23 -06:00
terrain since the baseline assumptions now recievesshadows defaults to on, set it so for terrains 2022-12-29 15:10:41 -06:00
testing corrects a pair of conversions. one object oriented, one not. 2018-12-12 14:52:14 -06:00
ts Compilation fixes for C++20 2022-11-28 21:39:06 -05:00
util use the templated mLerp 2022-11-28 22:12:25 -06:00
Verve inspector cleanups 2023-01-24 17:12:23 -06:00
windowManager Monitor DeviceId setting. 2022-09-29 03:45:25 -04:00
.gitattributes
ggEndOfLineFix.txt