Torque3D/Engine/source/T3D
AzaezelX c7cc86b357 clamp spot angle to 179,
up custommaterial inputs to 16
add Material::PhotometricMask:handling to processedcustommaterial
and for paranoias sake go ahead and be explicit about _getLightMaterial (those *should* be unneeded as they optionally default to that, but it's how they were in the beatup fork during testing)
2024-02-23 11:52:43 -06:00
..
assets correct grouping 2024-02-05 21:02:41 -06:00
decal Add an alternate allocator for DecalManager; Also fix SFX weirdness. 2024-02-04 23:27:31 +00:00
examples
fps allow misc health readouts to detect vehicles 2024-01-07 19:05:12 -06:00
fx Updates the initPersistFields for ParticleData and Material to be properly organized with order and group to reflect how they're expected in the editors 2024-02-03 23:50:32 -06:00
gameBase hybridize suggested approaches with older code style, passing along either a matrix or a null. 2024-02-03 22:35:41 -06:00
lighting fix guishapeedpreview not displaying IBL 2024-02-10 13:36:55 -06:00
physics clean up "Add" menubar categoes on the 3d object side via the following: 2023-11-08 20:42:47 -06:00
sceneComponent
sfx Add an alternate allocator for DecalManager; Also fix SFX weirdness. 2024-02-04 23:27:31 +00:00
turret add safeties for enum math across define boundaries 2023-04-26 22:27:35 -05:00
vehicles dial back overly agressive setRest 2024-02-01 17:47:30 -06:00
accumulationVolume.cpp Optimize container bin lookups 2023-09-26 12:03:51 -05:00
accumulationVolume.h hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes 2023-11-09 16:09:27 -06:00
aiClient.cpp
aiClient.h
aiConnection.cpp
aiConnection.h
aiPlayer.cpp
aiPlayer.h clean up "Add" menubar categoes on the 3d object side via the following: 2023-11-08 20:42:47 -06:00
camera.cpp
camera.h clean up "Add" menubar categoes on the 3d object side via the following: 2023-11-08 20:42:47 -06:00
cameraSpline.cpp
cameraSpline.h
containerQuery.cpp
containerQuery.h
convexShape.cpp Update convexShape.cpp 2024-01-20 04:15:04 +00:00
convexShape.h clean up "Add" menubar categoes on the 3d object side via the following: 2023-11-08 20:42:47 -06:00
debris.cpp Properly call endGroup instead of addGroup 2023-10-08 17:36:51 -05:00
debris.h clean up "Add" menubar categoes on the 3d object side via the following: 2023-11-08 20:42:47 -06:00
gameFunctions.cpp Reverse depth & 32F buffer format 2023-04-14 20:13:28 -06:00
gameFunctions.h
gameTSCtrl.cpp
gameTSCtrl.h
groundPlane.cpp asset load flow work 2023-10-08 13:19:43 -05:00
groundPlane.h clean up "Add" menubar categoes on the 3d object side via the following: 2023-11-08 20:42:47 -06:00
guiMaterialPreview.cpp fix guishapeedpreview not displaying IBL 2024-02-10 13:36:55 -06:00
guiMaterialPreview.h
guiNoMouseCtrl.cpp
guiObjectView.cpp fix guishapeedpreview not displaying IBL 2024-02-10 13:36:55 -06:00
guiObjectView.h guiobjectview crash and compatibility fixes 2023-11-29 14:04:20 -06:00
item.cpp add safeties for enum math across define boundaries 2023-04-26 22:27:35 -05:00
item.h clean up "Add" menubar categoes on the 3d object side via the following: 2023-11-08 20:42:47 -06:00
levelInfo.cpp
levelInfo.h
lightAnimData.cpp
lightAnimData.h
lightBase.cpp
lightBase.h clean up "Add" menubar categoes on the 3d object side via the following: 2023-11-08 20:42:47 -06:00
lightDescription.cpp
lightDescription.h
lightFlareData.cpp add safeties for enum math across define boundaries 2023-04-26 22:27:35 -05:00
lightFlareData.h
missionArea.cpp
missionArea.h
missionMarker.cpp spawnsphere %this tracking 2023-03-01 17:49:10 -06:00
missionMarker.h clean up "Add" menubar categoes on the 3d object side via the following: 2023-11-08 20:42:47 -06:00
notesObject.cpp
notesObject.h clean up "Add" menubar categoes on the 3d object side via the following: 2023-11-08 20:42:47 -06:00
objectTypes.h
occlusionVolume.cpp
occlusionVolume.h hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes 2023-11-09 16:09:27 -06:00
pathCamera.cpp
pathCamera.h clean up "Add" menubar categoes on the 3d object side via the following: 2023-11-08 20:42:47 -06:00
pathShape.cpp
pathShape.h clean up "Add" menubar categoes on the 3d object side via the following: 2023-11-08 20:42:47 -06:00
physicalZone.cpp
physicalZone.h hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes 2023-11-09 16:09:27 -06:00
player.cpp * Improved logic to better handle the callback kickoff for actionAnimations happening 2024-02-04 00:03:35 -06:00
player.h * Improved logic to better handle the callback kickoff for actionAnimations happening 2024-02-04 00:03:35 -06:00
pointLight.cpp
pointLight.h clean up "Add" menubar categoes on the 3d object side via the following: 2023-11-08 20:42:47 -06:00
portal.cpp
portal.h hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes 2023-11-09 16:09:27 -06:00
prefab.cpp Console Refactor 2023-09-13 10:33:20 +02:00
prefab.h clean up "Add" menubar categoes on the 3d object side via the following: 2023-11-08 20:42:47 -06:00
projectile.cpp
projectile.h clean up "Add" menubar categoes on the 3d object side via the following: 2023-11-08 20:42:47 -06:00
proximityMine.cpp
proximityMine.h
resource.h
rigid.cpp restitution sumation review: average, don't multiply 2023-12-29 00:26:26 -06:00
rigid.h
rigidShape.cpp dial back overly agressive setRest 2024-02-01 17:47:30 -06:00
rigidShape.h clean out resolvecontacts entirely 2023-12-28 21:28:23 -06:00
Scene.cpp * Fixes description for a few Scene methods 2024-02-03 23:42:26 -06:00
Scene.h * Fixes description for a few Scene methods 2024-02-03 23:42:26 -06:00
scopeAlwaysShape.cpp hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes 2023-11-09 16:09:27 -06:00
shapeBase.cpp * Fixes description for a few Scene methods 2024-02-03 23:42:26 -06:00
shapeBase.h * Fixes description for a few Scene methods 2024-02-03 23:42:26 -06:00
shapeCollision.cpp
shapeImage.cpp Sfx playlist asset working (#1109) 2023-10-21 17:19:02 -05:00
spotLight.cpp clamp spot angle to 179, 2024-02-23 11:52:43 -06:00
spotLight.h clean up "Add" menubar categoes on the 3d object side via the following: 2023-11-08 20:42:47 -06:00
staticShape.cpp add safeties for enum math across define boundaries 2023-04-26 22:27:35 -05:00
staticShape.h clean up "Add" menubar categoes on the 3d object side via the following: 2023-11-08 20:42:47 -06:00
trigger.cpp Console Refactor 2023-09-13 10:33:20 +02:00
trigger.h hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes 2023-11-09 16:09:27 -06:00
tsStatic.cpp asset load flow work 2023-10-08 13:19:43 -05:00
tsStatic.h clean up "Add" menubar categoes on the 3d object side via the following: 2023-11-08 20:42:47 -06:00
zone.cpp Basic zone code refactor using lists instead of linked lists 2023-09-26 12:03:51 -05:00
zone.h hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes 2023-11-09 16:09:27 -06:00