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sdl
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Testing just disabling gfx device enumeration in test mode
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2023-07-23 14:42:13 -05:00 |
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tGL
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* Adjustment: Initial testing with extensions to load GPU VRAM.
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2021-10-10 20:53:55 -04:00 |
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util
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Add OpenGL support.
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2014-11-08 20:21:50 +01:00 |
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win32
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Use strncpy instead of strcpy because again, buffer overflows
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2018-03-06 02:35:33 -05:00 |
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gfxGLAppleFence.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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gfxGLAppleFence.h
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rest of virtuals removed
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2024-03-18 18:40:22 +00:00 |
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gfxGLCardProfiler.cpp
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linux followup work by tim
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2019-08-21 03:12:54 -05:00 |
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gfxGLCardProfiler.h
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rest of virtuals removed
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2024-03-18 18:40:22 +00:00 |
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gfxGLCircularVolatileBuffer.h
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uninitialized variables-gfx
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2020-05-11 15:00:25 -05:00 |
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gfxGLCubemap.cpp
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Test PR for generating cubemap mips
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2024-04-18 07:56:52 +01:00 |
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gfxGLCubemap.h
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Test PR for generating cubemap mips
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2024-04-18 07:56:52 +01:00 |
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gfxGLDevice.cpp
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ogl device buffer creation
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2024-03-14 14:23:08 +00:00 |
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gfxGLDevice.h
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rest of virtuals removed
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2024-03-18 18:40:22 +00:00 |
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gfxGLDeviceProfiler.cpp
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Console Refactor
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2023-09-13 10:33:20 +02:00 |
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gfxGLEnumTranslate.cpp
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init commit
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2023-07-19 13:36:14 +01:00 |
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gfxGLEnumTranslate.h
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Removed old fixed function code from GFX.
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2021-01-05 12:57:17 +10:00 |
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gfxGLOcclusionQuery.cpp
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Core implementation of Physical Based Rendering.
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2018-09-15 20:19:57 -05:00 |
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gfxGLOcclusionQuery.h
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rest of virtuals removed
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2024-03-18 18:40:22 +00:00 |
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gfxGLPrimitiveBuffer.cpp
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uninitialized variables-gfx
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2020-05-11 15:00:25 -05:00 |
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gfxGLPrimitiveBuffer.h
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rest of virtuals removed
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2024-03-18 18:40:22 +00:00 |
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gfxGLShader.cpp
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ogl device buffer creation
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2024-03-14 14:23:08 +00:00 |
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gfxGLShader.h
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rest of virtuals removed
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2024-03-18 18:40:22 +00:00 |
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gfxGLStateBlock.cpp
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move border to gfxglstateblock
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2023-07-19 16:33:01 +01:00 |
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gfxGLStateBlock.h
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rest of virtuals removed
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2024-03-18 18:40:22 +00:00 |
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gfxGLStateCache.h
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Removed old fixed function code from GFX.
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2021-01-05 12:57:17 +10:00 |
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gfxGLTextureArray.cpp
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* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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2021-10-04 20:04:21 -04:00 |
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gfxGLTextureArray.h
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* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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2021-10-04 20:04:21 -04:00 |
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gfxGLTextureManager.cpp
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Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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2017-06-23 11:36:20 -05:00 |
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gfxGLTextureManager.h
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rest of virtuals removed
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2024-03-18 18:40:22 +00:00 |
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gfxGLTextureObject.cpp
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move border to gfxglstateblock
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2023-07-19 16:33:01 +01:00 |
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gfxGLTextureObject.h
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rest of virtuals removed
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2024-03-18 18:40:22 +00:00 |
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gfxGLTextureTarget.cpp
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rest of virtuals removed
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2024-03-18 18:40:22 +00:00 |
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gfxGLTextureTarget.h
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rest of virtuals removed
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2024-03-18 18:40:22 +00:00 |
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gfxGLUtils.h
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* Cleanup: Resolve several compiler warnings associated with TORQUE_DEBUG.
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2022-04-25 18:23:15 -04:00 |
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gfxGLVertexAttribLocation.h
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Add a workaround for the 16 vertex attribute limit on nvidia gl
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2016-08-21 01:43:30 +01:00 |
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gfxGLVertexBuffer.cpp
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clang: constructor initialization order
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2016-10-14 18:16:55 -05:00 |
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gfxGLVertexBuffer.h
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rest of virtuals removed
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2024-03-18 18:40:22 +00:00 |
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gfxGLVertexDecl.cpp
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Clean up MSVC warning [C4312] conversion from type to type * of greater size
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2019-02-02 23:09:55 -05:00 |
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gfxGLVertexDecl.h
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uninitialized variables-gfx
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2020-05-11 15:00:25 -05:00 |
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gfxGLWindowTarget.cpp
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WIP updated UI
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2019-05-09 00:11:49 -05:00 |
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gfxGLWindowTarget.h
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rest of virtuals removed
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2024-03-18 18:40:22 +00:00 |
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screenshotGL.cpp
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Implements missing _captureBackBuffer method for GL gfx layer.
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2020-07-02 16:02:05 -04:00 |
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screenshotGL.h
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rest of virtuals removed
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2024-03-18 18:40:22 +00:00 |