Torque3D/Engine/source
JeffR e2d0cc1981 Fixes issue where Regenerate Bounds button for SceneGroup/SubScenes wasn't displaying by moving it to Editing inspector group
Added mode toggle for if changing the transform influences the child objects of a SubScene or not
Added onSelected/onUnselected callbacks for SimObjects to allow contextual behavior in the editor
Added functionality of programmatic/dynamic Tool Button Palettes
Added logic so when selecting SubScenes the world editor palette has new buttons for letting the move/rotate actions influence the child objects
2024-11-05 20:14:36 -06:00
..
afx rest of virtuals removed 2024-03-18 18:40:22 +00:00
app revert ThreadPool rename 2024-05-12 21:59:18 +01:00
assets crashfix work for hot-editing shape assets tied to tsstatics 2024-04-06 14:48:22 -05:00
cinterface Expose SimObjectPtr C-API functions using EngineAPI 2023-10-08 17:36:51 -05:00
collision backup 2024-05-20 12:21:37 +01:00
console Fixes issue where Regenerate Bounds button for SceneGroup/SubScenes wasn't displaying by moving it to Editing inspector group 2024-11-05 20:14:36 -06:00
core Update uuid.cpp 2024-07-23 13:36:49 +01:00
environment rest of virtuals removed 2024-03-18 18:40:22 +00:00
forest fix forest editor failing to pop up a create new 2024-09-30 19:45:32 -05:00
gfx fix malformed GBitmap::getColor 2024-09-16 12:40:18 -05:00
gui Shift tracking of dynamicObjects from strict child objects for Scenes, to tracking the objects but keeping them in the Cleanup Group to fix prefab loading behavior 2024-10-27 20:04:13 -05:00
i18n Console Refactor 2023-09-13 10:33:20 +02:00
lighting remove glowbin as it's own render pass 2024-05-30 17:29:42 -05:00
main _get_current_locale needs #include <locale.h> 2023-07-22 09:49:43 -05:00
materials let normal maps handle raw file locations (imposter support) 2024-08-22 18:16:19 -05:00
math typofix 2024-04-10 16:27:30 -05:00
module file write clarifications 2024-06-10 13:15:27 -05:00
navigation Update duDebugDrawTorque.cpp 2024-07-22 21:40:57 +01:00
persistence file write clarifications 2024-06-10 13:15:27 -05:00
platform revert ThreadPool rename 2024-05-12 21:59:18 +01:00
platformMac main dir 2023-10-20 22:23:38 +01:00
platformPOSIX Update POSIXFileio.cpp 2023-07-27 21:48:13 +01:00
platformSDL Merge pull request #1234 from marauder2k9-torque/virtuals-override 2024-03-21 10:43:26 -05:00
platformWin32 working vhacd 2024-05-12 14:43:56 +01:00
platformX11 * BugFix: Correct many include paths and build platformX11 on non-Apple Unix. 2021-11-14 14:45:42 -05:00
platformX86UNIX * Adjustment: Tweak the include paths for platformPOSIX.h. 2021-11-14 14:05:16 -05:00
postFx shift capturing from a globalMacro to a sceneRenderstate S32 2024-04-16 13:51:41 -05:00
renderInstance remove glowbin as it's own render pass 2024-05-30 17:29:42 -05:00
scene Implementation of Subscenes, SceneGroups and Gamemodes 2024-09-01 16:39:00 -05:00
sfx fix packing 2024-08-04 14:54:25 +01:00
shaderGen remove glowbin as it's own render pass 2024-05-30 17:29:42 -05:00
sim rest of virtuals removed 2024-03-18 18:40:22 +00:00
sqlite Fix for build 2022-12-02 11:58:45 +06:00
T3D Fixes issue where Regenerate Bounds button for SceneGroup/SubScenes wasn't displaying by moving it to Editing inspector group 2024-11-05 20:14:36 -06:00
terrain rest of virtuals removed 2024-03-18 18:40:22 +00:00
testing revert ThreadPool rename 2024-05-12 21:59:18 +01:00
ts fix(?) assimp to torquie matrix converter 2024-09-30 22:39:00 -05:00
util file write clarifications 2024-06-10 13:15:27 -05:00
Verve Console Refactor 2023-09-13 10:33:20 +02:00
windowManager rest of virtuals removed 2024-03-18 18:40:22 +00:00
.gitattributes Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 2017-01-13 10:42:52 -05:00
CMakeLists.txt fix packing 2024-08-04 14:54:25 +01:00
ggEndOfLineFix.txt Engine directory for ticket #1 2012-09-19 11:15:01 -04:00