Torque3D/Templates/BaseGame/game/tools
2023-07-03 19:19:14 +01:00
..
assetBrowser Added proper default setting for alwaysPromptModuleTarget editor setting 2023-03-18 14:53:42 -05:00
base Fix callbacks from PopupMenu 2023-04-21 20:48:01 +03:00
classIcons Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
componentEditor Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 2021-08-13 20:14:39 -04:00
convexEditor Fixes bounds scaling issue making the object box in the editor be double the convex's size 2022-06-12 04:27:32 -05:00
datablockEditor Fix callbacks from PopupMenu 2023-04-21 20:48:01 +03:00
debugger Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 2021-08-13 20:14:39 -04:00
decalEditor Shifts utilization of gui elements in editors that point to 'normal' image assets to utilize generated previews instead. 2021-11-14 21:39:51 -06:00
editorClasses Editor GUI Update PT.2 2022-09-20 21:59:05 -03:00
forestEditor fix forest element inspector 2023-06-17 11:31:32 -05:00
gui Update profiles.ed.tscript 2023-06-10 17:00:09 +01:00
guiEditor Editor GUI Update PT.2 2022-09-20 21:59:05 -03:00
levels Updated default levels and pre-exposed ACES Tonemapper 2022-09-11 18:31:19 -03:00
MainEditor/guis Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 2021-08-13 20:14:39 -04:00
materialEditor Fix callbacks from PopupMenu 2023-04-21 20:48:01 +03:00
meshRoadEditor add MeshRoadEditorGui::onRoadCreation callback 2022-11-14 21:30:13 -06:00
missionAreaEditor Editor GUI Update PT.2 2022-09-20 21:59:05 -03:00
navEditor Fixes the command build for the Navmesh's Follow test tool so it doesn't create a parse error 2023-02-02 00:30:02 -06:00
particleEditor Shifts utilization of gui elements in editors that point to 'normal' image assets to utilize generated previews instead. 2021-11-14 21:39:51 -06:00
physicsTools Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
projectImporter Fix handling of filenames starting with ./ 2023-02-26 16:00:09 -07:00
resources pt2: name conflict resolution for files gened from an ealier rev of the autoconvert wizard 2023-03-07 16:09:11 -06:00
riverEditor Editor GUI Update PT.2 2022-09-20 21:59:05 -03:00
roadEditor add MeshRoadEditorGui::onRoadCreation callback 2022-11-14 21:30:13 -06:00
shapeEditor Adds animations for Playerbot 2022-06-21 00:25:03 -05:00
shapes Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
VerveEditor Editor GUI Update PT.2 2022-09-20 21:59:05 -03:00
VPathEditor Editor GUI Update PT.2 2022-09-20 21:59:05 -03:00
worldEditor add TypeHints for inspector viewing 2023-05-23 12:35:07 -05:00
fbx.sis Adds function to get material definition by mapTo usage 2020-08-24 04:41:17 -05:00
glb.sis Import Options gui Update 2019-05-21 01:19:35 -04:00
gltf.sis Import Options gui Update 2019-05-21 01:19:35 -04:00
main.tscript Added proper default setting for alwaysPromptModuleTarget editor setting 2023-03-18 14:53:42 -05:00
settings.xml Adds expanded ability to create and insert specialized script-based inspector fields 2023-03-18 02:22:47 -05:00
tools.module followup: readd, and rename the module.ScriptFile entries to thier lower case 2021-07-20 12:15:05 -05:00
tools.tscript followup: readd, and rename the module.ScriptFile entries to thier lower case 2021-07-20 12:15:05 -05:00