Torque3D/Templates/BaseGame/game/tools/datablockEditor
bank 1099c2d80c
Fix callbacks from PopupMenu
Since 4.0 release, the TorqueScript doesn't keep local vars in stack
when calling `eval()`.
2023-04-21 20:48:01 +03:00
..
datablockEditor.tscript Fix callbacks from PopupMenu 2023-04-21 20:48:01 +03:00
DatablockEditorCreatePrompt,EditorGuiGroup.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
DatablockEditorCreatePrompt.ed.gui Adds handling for drag-and-drop import of files even if asset browser is not open. If world or gui editor are the active controls, then it will injest the incoming files and prompt what their destination module and path will be via a new popup window. After clicking OK, import continues into that destination. 2021-09-12 05:32:30 -05:00
DatablockEditorInspectorWindow.ed.gui Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 2021-08-13 20:14:39 -04:00
DatablockEditorTreeWindow.ed.gui Adds handling for drag-and-drop import of files even if asset browser is not open. If world or gui editor are the active controls, then it will injest the incoming files and prompt what their destination module and path will be via a new popup window. After clicking OK, import continues into that destination. 2021-09-12 05:32:30 -05:00
datablockEditorUndo.tscript more torquescript template fixes. 2021-05-04 22:49:19 -04:00
main.tscript Improve handling of non-default script filenames 2021-01-19 21:32:31 +01:00