Torque3D/Engine/source
Brian Roberts db842e7185
Merge pull request #514 from Azaezel/alpha40/GFXStringUnstrung
adress #510 - missing GFXFormatR11G11B10 macrohook
2021-07-28 13:31:17 -05:00
..
afx give afx the gfx cleanup treatment 2021-01-05 18:22:19 +10:00
app Update TORQUE_GAME_ENGINE version number to reflect current version 4.0 2021-04-23 07:05:09 +01:00
assets ModuleManager and AssetManager updated for T3D mount system. 2021-01-11 05:03:00 -05:00
cinterface Corrects recursive path dump so it can actually recurse correctly on linux. This fixes module/asset scan lookups 2020-12-15 11:04:15 -06:00
collision Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 2020-09-19 18:25:10 -05:00
console Merge pull request #449 from OTHGMars/Zip_Test2 2021-07-17 11:03:19 -05:00
core Merge pull request #489 from Azaezel/alpha40/zipPassPunt 2021-07-17 11:03:26 -05:00
environment Merge pull request #442 from rextimmy/gfx_cleanup 2021-01-05 03:00:04 -06:00
forest Fix for crash in _onZoningChanged methods when called by hidden objects. 2020-07-02 15:50:29 -04:00
gfx adress #510 - missing GFXFormatR11G11B10 macrohook 2021-07-20 11:29:13 -05:00
gui Merge pull request #449 from OTHGMars/Zip_Test2 2021-07-17 11:03:19 -05:00
i18n Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
lighting shadowmap validator tweaks 2021-06-11 00:02:52 -05:00
main requested revision: use dword just in case of compiler shenanigans 2018-02-26 22:34:21 -06:00
materials Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
math adds binary to decimal and vice versa methods 2021-04-02 14:08:26 -05:00
module ModuleManager and AssetManager updated for T3D mount system. 2021-01-11 05:03:00 -05:00
navigation NavMesh loading from zip file. 2021-01-11 04:51:21 -05:00
persistence Updates SimXMLDocument, fsTiXmlDocument, Taml and TamlXmlParser for reading from zip. 2021-01-11 04:57:10 -05:00
platform Add support for aarch64 / apple silicon 2021-05-10 15:55:56 -04:00
platformMac mac compilation and standarization fixes 2021-07-01 14:10:07 -05:00
platformPOSIX Use strncat instead of strcat to prevent some buffer overflows 2018-03-06 00:48:44 -05:00
platformSDL sdl usage standards proposal 3: 2020-12-31 14:44:39 -06:00
platformWin32 Merge pull request #432 from Azaezel/alpha40/sdlwebGeneralization 2021-01-02 11:09:52 -06:00
platformX86UNIX sdl usage standards proposal 3: 2020-12-31 14:44:39 -06:00
postFx PostEffect: Rename isEnabled field to enabled, to fix name clash 2020-11-15 21:30:45 +01:00
renderInstance Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
scene Adds handling to the path manager so it can deal with both looping and non-looping paths 2020-11-02 23:26:50 -06:00
sfx Comment out unused Call Ins for setting SFXSource transform 2020-11-15 21:30:45 +01:00
shaderGen Added in needed normal map processing for preview render 2021-01-27 12:26:33 -06:00
sim Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
sqlite Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 2020-02-04 01:47:28 -06:00
T3D Merge pull request #449 from OTHGMars/Zip_Test2 2021-07-17 11:03:19 -05:00
terrain Improve terrain rendering, handle bug with no detail 2021-01-04 20:06:17 +01:00
testing corrects a pair of conversions. one object oriented, one not. 2018-12-12 14:52:14 -06:00
ts Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
util Remove double quotes inside string definition in UndoManagerpushCompound 2020-11-15 21:30:45 +01:00
Verve Use string.compare instead of String::compare when comparing strings 2020-10-04 00:33:21 +02:00
windowManager Removes redundant ScreenResChangeSignal trigger. 2021-05-14 03:50:28 -04:00
.gitattributes Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 2017-01-13 10:42:52 -05:00
ggEndOfLineFix.txt Engine directory for ticket #1 2012-09-19 11:15:01 -04:00