mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-19 20:24:49 +00:00
ModuleManager and AssetManager updated for T3D mount system.
Platform file calls replaced with Torque::FS calls when scanning for or loading files.
This commit is contained in:
parent
fd85491ed7
commit
8148bdfcdd
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@ -668,11 +668,8 @@ AssetImportObject* AssetImporter::findImportingAssetByName(String assetName, Ass
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ModuleDefinition* AssetImporter::getModuleFromPath(Torque::Path filePath)
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{
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//We want to ensure it's a full filepath, because the module system internally uses full paths for the module dirs
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char fullPath[2048];
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Platform::makeFullPathName(filePath.getFullPath().c_str(), fullPath, sizeof(fullPath));
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ModuleDefinition* moduleDef = ModuleDatabase.findModuleByFilePath(StringTable->insert(fullPath));
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// Use a relative path so modules on mounted file systems will be found.
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ModuleDefinition* moduleDef = ModuleDatabase.findModuleByFilePath(Platform::makeRelativePathName(filePath.getFullPath().c_str(), NULL));
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return moduleDef;
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}
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@ -201,18 +201,18 @@ bool AssetManager::addModuleDeclaredAssets( ModuleDefinition* pModuleDefinition
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continue;
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// Expand asset manifest location.
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char filePathBuffer[1024];
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char filePathBuffer[1024], extensionBuffer[256];
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String mdldfpth = pModuleDefinition->getModulePath();
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String astfpth = pDeclaredAssets->getPath();
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//dSprintf( filePathBuffer, sizeof(filePathBuffer), "%s/%s", pModuleDefinition->getModulePath(), pDeclaredAssets->getPath() );
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dSprintf(filePathBuffer, sizeof(filePathBuffer), "%s/%s", pModuleDefinition->getModulePath(), pDeclaredAssets->getPath());
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dSprintf(extensionBuffer, sizeof(extensionBuffer), "*.%s", pDeclaredAssets->getExtension());
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// Scan declared assets at location.
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if ( !scanDeclaredAssets( filePathBuffer, pDeclaredAssets->getExtension(), pDeclaredAssets->getRecurse(), pModuleDefinition ) )
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if ( !scanDeclaredAssets( filePathBuffer, extensionBuffer, pDeclaredAssets->getRecurse(), pModuleDefinition ) )
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{
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// Warn.
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Con::warnf( "AssetManager::addModuleDeclaredAssets() - Could not scan for declared assets at location '%s' with extension '%s'.", filePathBuffer, pDeclaredAssets->getExtension() );
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Con::warnf( "AssetManager::addModuleDeclaredAssets() - No assets found at location '%s' with extension '%s'.", filePathBuffer, pDeclaredAssets->getExtension() );
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}
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}
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@ -289,7 +289,7 @@ bool AssetManager::addDeclaredAsset( ModuleDefinition* pModuleDefinition, const
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// Expand asset file-path.
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char assetFilePathBuffer[1024];
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Con::expandPath( assetFilePathBuffer, sizeof(assetFilePathBuffer), pAssetFilePath );
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dStrcpy(assetFilePathBuffer, Platform::makeRelativePathName(pAssetFilePath, NULL), sizeof(assetFilePathBuffer));
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// Find the final slash which should be just before the file.
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char* pFileStart = dStrrchr( assetFilePathBuffer, '/' );
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@ -1479,7 +1479,7 @@ bool AssetManager::loadAssetTags( ModuleDefinition* pModuleDefinition )
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}
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// Is the specified file valid?
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if ( Platform::isFile( assetTagsManifestFilePathBuffer ) )
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if (Torque::FS::IsFile( assetTagsManifestFilePathBuffer ) )
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{
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// Yes, so read asset tags manifest.
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mAssetTagsManifest = mTaml.read<AssetTagsManifest>( assetTagsManifestFilePathBuffer );
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@ -2298,12 +2298,8 @@ S32 AssetManager::findAssetLooseFile( AssetQuery* pAssetQuery, const char* pLoos
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AssertFatal( pAssetQuery != NULL, "Cannot use NULL asset query." );
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AssertFatal( pLooseFile != NULL, "Cannot use NULL loose file." );
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// Expand loose file.
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char looseFileBuffer[1024];
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Con::expandPath(looseFileBuffer, sizeof(looseFileBuffer), pLooseFile, NULL, false );
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// Fetch asset loose file.
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StringTableEntry looseFile = StringTable->insert( looseFileBuffer );
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// Make game relative path for loose file.
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StringTableEntry looseFile = Platform::makeRelativePathName(pLooseFile, NULL);;
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// Reset result count.
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S32 resultCount = 0;
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@ -2401,24 +2397,30 @@ bool AssetManager::scanDeclaredAssets( const char* pPath, const char* pExtension
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AssertFatal( pExtension != NULL, "Cannot scan declared assets with NULL extension." );
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// Expand path location.
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char pathBuffer[1024];
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Con::expandPath( pathBuffer, sizeof(pathBuffer), pPath );
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String relativePath = Platform::makeRelativePathName(pPath, NULL);
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// Strip any trailing slash off the path.
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if (relativePath.endsWith("/"))
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relativePath = relativePath.substr(0, relativePath.length() - 1);
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Torque::Path scanPath = Torque::FS::GetCwd();
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scanPath.setPath(relativePath);
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// Find files.
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Vector<Platform::FileInfo> files;
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if ( !Platform::dumpPath( pathBuffer, files, recurse ? -1 : 0 ) )
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Vector<String> files;
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S32 numAssets = Torque::FS::FindByPattern(scanPath, pExtension, recurse, files, true);
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if (numAssets <= 0)
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{
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// Failed so warn.
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Con::warnf( "Asset Manager: Failed to scan declared assets in directory '%s'.", pathBuffer );
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// Failed so warn. or don't... Common error when scanning modules with no assets
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//Con::warnf( "Asset Manager: No declared assets found in directory '%s'.", relativePath.c_str());
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return false;
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}
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// Is the asset file-path located within the specified module?
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if ( !Con::isBasePath( pathBuffer, pModuleDefinition->getModulePath() ) )
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if ( !Con::isBasePath(relativePath.c_str(), pModuleDefinition->getModulePath()) )
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{
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// No, so warn.
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Con::warnf( "Asset Manager: Could not add declared asset file '%s' as file does not exist with module path '%s'",
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pathBuffer,
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pPath,
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pModuleDefinition->getModulePath() );
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return false;
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}
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@ -2427,43 +2429,25 @@ bool AssetManager::scanDeclaredAssets( const char* pPath, const char* pExtension
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if ( mEchoInfo )
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{
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Con::printSeparator();
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Con::printf( "Asset Manager: Scanning for declared assets in path '%s' for files with extension '%s'...", pathBuffer, pExtension );
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Con::printf( "Asset Manager: Scanning for declared assets in path '%s' for files with extension '%s'...", relativePath.c_str(), pExtension );
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}
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// Fetch extension length.
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const U32 extensionLength = dStrlen( pExtension );
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// Fetch module assets.
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ModuleDefinition::typeModuleAssetsVector& moduleAssets = pModuleDefinition->getModuleAssets();
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TamlAssetDeclaredVisitor assetDeclaredVisitor;
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// Iterate files.
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for ( Vector<Platform::FileInfo>::iterator fileItr = files.begin(); fileItr != files.end(); ++fileItr )
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for (S32 i = 0; i < numAssets; ++i)
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{
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// Fetch file info.
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Platform::FileInfo& fileInfo = *fileItr;
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// Fetch filename.
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const char* pFilename = fileInfo.pFileName;
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// Find filename length.
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const U32 filenameLength = dStrlen( pFilename );
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// Skip if extension is longer than filename.
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if ( extensionLength > filenameLength )
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continue;
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// Skip if extension not found.
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if ( dStricmp( pFilename + filenameLength - extensionLength, pExtension ) != 0 )
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continue;
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Torque::Path assetPath = files[i];
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// Clear declared assets.
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assetDeclaredVisitor.clear();
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// Format full file-path.
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char assetFileBuffer[1024];
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dSprintf( assetFileBuffer, sizeof(assetFileBuffer), "%s/%s", fileInfo.pFullPath, fileInfo.pFileName );
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dSprintf( assetFileBuffer, sizeof(assetFileBuffer), "%s/%s", assetPath.getPath().c_str(), assetPath.getFullFileName().c_str());
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// Parse the filename.
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if ( !mTaml.parse( assetFileBuffer, assetDeclaredVisitor ) )
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@ -2585,7 +2569,7 @@ bool AssetManager::scanDeclaredAssets( const char* pPath, const char* pExtension
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if ( mEchoInfo )
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{
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Con::printSeparator();
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Con::printf( "Asset Manager: ... Finished scanning for declared assets in path '%s' for files with extension '%s'.", pathBuffer, pExtension );
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Con::printf( "Asset Manager: ... Finished scanning for declared assets in path '%s' for files with extension '%s'.", relativePath.c_str(), pExtension );
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Con::printSeparator();
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Con::printBlankLine();
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}
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@ -2605,15 +2589,20 @@ bool AssetManager::scanReferencedAssets( const char* pPath, const char* pExtensi
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AssertFatal( pExtension != NULL, "Cannot scan referenced assets with NULL extension." );
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// Expand path location.
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char pathBuffer[1024];
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Con::expandPath( pathBuffer, sizeof(pathBuffer), pPath );
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String relativePath = Platform::makeRelativePathName(pPath, NULL);
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String pattern = "*.";
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pattern += pExtension;
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Torque::Path scanPath = Torque::FS::GetCwd();
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scanPath.setPath(relativePath);
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// Find files.
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Vector<Platform::FileInfo> files;
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if ( !Platform::dumpPath( pathBuffer, files, recurse ? -1 : 0 ) )
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Vector<String> files;
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S32 numAssets = Torque::FS::FindByPattern(scanPath, pattern, recurse, files, true);
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if (numAssets <= 0)
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{
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// Failed so warn.
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Con::warnf( "Asset Manager: Failed to scan referenced assets in directory '%s'.", pathBuffer );
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Con::warnf( "Asset Manager: Failed to scan referenced assets in directory '%s'.", pPath );
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return false;
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}
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@ -2621,40 +2610,22 @@ bool AssetManager::scanReferencedAssets( const char* pPath, const char* pExtensi
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if ( mEchoInfo )
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{
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Con::printSeparator();
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Con::printf( "Asset Manager: Scanning for referenced assets in path '%s' for files with extension '%s'...", pathBuffer, pExtension );
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Con::printf( "Asset Manager: Scanning for referenced assets in path '%s' for files with extension '%s'...", pPath, pExtension );
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}
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// Fetch extension length.
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const U32 extensionLength = dStrlen( pExtension );
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TamlAssetReferencedVisitor assetReferencedVisitor;
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// Iterate files.
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for ( Vector<Platform::FileInfo>::iterator fileItr = files.begin(); fileItr != files.end(); ++fileItr )
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for (S32 i = 0; i < numAssets; ++i)
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{
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// Fetch file info.
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Platform::FileInfo& fileInfo = *fileItr;
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// Fetch filename.
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const char* pFilename = fileInfo.pFileName;
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// Find filename length.
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const U32 filenameLength = dStrlen( pFilename );
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// Skip if extension is longer than filename.
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if ( extensionLength > filenameLength )
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continue;
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// Skip if extension not found.
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if ( dStricmp( pFilename + filenameLength - extensionLength, pExtension ) != 0 )
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continue;
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Torque::Path assetPath = files[i];
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// Clear referenced assets.
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assetReferencedVisitor.clear();
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// Format full file-path.
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char assetFileBuffer[1024];
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dSprintf( assetFileBuffer, sizeof(assetFileBuffer), "%s/%s", fileInfo.pFullPath, fileInfo.pFileName );
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dSprintf( assetFileBuffer, sizeof(assetFileBuffer), "%s/%s", assetPath.getPath().c_str(), assetPath.getFullFileName().c_str());
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// Format reference file-path.
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typeReferenceFilePath referenceFilePath = StringTable->insert( assetFileBuffer );
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@ -2700,7 +2671,7 @@ bool AssetManager::scanReferencedAssets( const char* pPath, const char* pExtensi
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// Info.
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if ( mEchoInfo )
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{
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Con::printf( "Asset Manager: ... Finished scanning for referenced assets in path '%s' for files with extension '%s'.", pathBuffer, pExtension );
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Con::printf( "Asset Manager: ... Finished scanning for referenced assets in path '%s' for files with extension '%s'.", relativePath.c_str(), pExtension );
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Con::printSeparator();
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Con::printBlankLine();
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}
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@ -198,84 +198,32 @@ bool ModuleManager::scanModules( const char* pPath, const bool rootOnly )
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// Sanity!
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AssertFatal( pPath != NULL, "Cannot scan module with NULL path." );
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// Expand module location.
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char pathBuffer[1024];
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Con::expandPath( pathBuffer, sizeof(pathBuffer), pPath );
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String relBasePath = Platform::makeRelativePathName(pPath, NULL);
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// Info.
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if ( mEchoInfo )
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{
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Con::printSeparator();
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Con::printf( "Module Manager: Started scanning '%s'...", pathBuffer );
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Con::printf("Module Manager: Started scanning '%s'...", relBasePath.c_str());
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}
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Vector<StringTableEntry> directories;
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String pattern = "*.";
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pattern += mModuleExtension;
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// Find directories.
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if ( !Platform::dumpDirectories( pathBuffer, directories, rootOnly ? 1 : -1 ) )
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{
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// Failed so warn.
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Con::warnf( "Module Manager: Failed to scan module directories in path '%s'.", pathBuffer );
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return false;
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}
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Torque::Path scanPath = Torque::FS::GetCwd();
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scanPath.setPath(relBasePath);
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// Fetch extension length.
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const U32 extensionLength = dStrlen( mModuleExtension );
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Vector<Platform::FileInfo> files;
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// Iterate directories.
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for( Vector<StringTableEntry>::iterator basePathItr = directories.begin(); basePathItr != directories.end(); ++basePathItr )
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{
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// Fetch base path.
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StringTableEntry basePath = *basePathItr;
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// Skip if we're only processing the root and this is not the root.
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if ( rootOnly && basePathItr != directories.begin() )
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continue;
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// Find files.
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files.clear();
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if ( !Platform::dumpPath( basePath, files, 0 ) )
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Vector<String> fileList;
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S32 numModules = Torque::FS::FindByPattern(scanPath, pattern, !rootOnly, fileList, true);
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for (S32 i = 0; i < numModules; ++i)
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{
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// Failed so warn.
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Con::warnf( "Module Manager: Failed to scan modules files in directory '%s'.", basePath );
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return false;
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}
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// Iterate files.
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for ( Vector<Platform::FileInfo>::iterator fileItr = files.begin(); fileItr != files.end(); ++fileItr )
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{
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// Fetch file info.
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Platform::FileInfo* pFileInfo = fileItr;
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// Fetch filename.
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const char* pFilename = pFileInfo->pFileName;
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// Find filename length.
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const U32 filenameLength = dStrlen( pFilename );
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// Skip if extension is longer than filename.
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if ( extensionLength > filenameLength )
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continue;
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// Skip if extension not found.
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if ( dStricmp( pFilename + filenameLength - extensionLength, mModuleExtension ) != 0 )
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continue;
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// Register module.
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registerModule( basePath, pFileInfo->pFileName );
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}
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// Stop processing if we're only processing the root.
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if ( rootOnly )
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break;
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Torque::Path modulePath = fileList[i];
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registerModule(modulePath.getPath(), modulePath.getFullFileName());
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}
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// Info.
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if ( mEchoInfo )
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{
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Con::printf( "Module Manager: Finished scanning '%s'.", pathBuffer );
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Con::printf("Module Manager: Finished scanning '%s'.", relBasePath.c_str());
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}
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return true;
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@ -1065,7 +1013,6 @@ ModuleDefinition* ModuleManager::findModuleByFilePath(StringTableEntry filePath)
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String desiredPath = filePath;
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StringTableEntry coreModuleId = StringTable->insert("CoreModule");
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StringTableEntry toolsModuleId = StringTable->insert("ToolsModule");
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for (typeModuleIdDatabaseHash::iterator moduleIdItr = mModuleIdDatabase.begin(); moduleIdItr != mModuleIdDatabase.end(); ++moduleIdItr)
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{
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@ -2074,12 +2021,6 @@ bool ModuleManager::registerModule( const char* pModulePath, const char* pModule
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AssertFatal( pModulePath != NULL, "Cannot scan module with NULL module path." );
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AssertFatal( pModuleFile != NULL, "Cannot scan module with NULL module file." );
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// Make the module path a full-path.
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char fullPathBuffer[1024];
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Platform::makeFullPathName( pModulePath, fullPathBuffer, sizeof(fullPathBuffer) );
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pModulePath = fullPathBuffer;
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char formatBuffer[1024];
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// Fetch module path trail character.
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