Torque3D/Engine/source/math/util
marauder2k7 c61d36b799 closest
backup closest working example, no errors or warnings from compile, matrices arent correct though yet.
2024-07-28 19:36:07 +01:00
..
decomposePoly.cpp Profile editor for the meshRoad object 2020-10-04 00:19:43 +02:00
decomposePoly.h changes on macosx 2024-03-18 19:58:47 +00:00
frustum.cpp Clean up MSVC warning [C4305]: truncation from 'double' to 'F32' 2019-02-02 23:07:44 -05:00
frustum.h virtuals removed 2024-03-18 18:13:00 +00:00
matrixSet.cpp Linux implementation. Include changes for gcc x64. 2015-01-24 22:08:26 +01:00
matrixSet.h from user Ewyncat: adds invcameratrans, cameratoscrren, and screentocamera postfx and shader matrix interfaces. 2019-09-06 14:25:17 -05:00
matrixSetDelegateMethods.h closest 2024-07-28 19:36:07 +01:00
quadTransforms.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
quadTransforms.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
sphereMesh.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
sphereMesh.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tResponseCurve.cpp Eliminate DefineConsoleMethod 2018-04-17 21:01:50 +02:00
tResponseCurve.h virtuals removed 2024-03-18 18:13:00 +00:00