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https://github.com/TorqueGameEngines/Torque3D.git
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changes on macosx
mac picked up a couple of left over issues.
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parent
7c7e3c8bf8
commit
815832152d
3 changed files with 3 additions and 3 deletions
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@ -1205,7 +1205,7 @@ inline bool& ConsoleObject::getDynamicGroupExpand()
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static SimObjectRefConsoleBaseType< className > ptrRefType; \
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static AbstractClassRep::WriteCustomTamlSchema getStaticWriteCustomTamlSchema(); \
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static AbstractClassRep* getContainerChildStaticClassRep(); \
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virtual AbstractClassRep* getClassRep() const
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AbstractClassRep* getClassRep() const override
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#define DECLARE_CATEGORY( string ) \
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static const char* __category() { return string; }
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@ -258,7 +258,7 @@ class EngineObject;
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static EngineClassTypeInfo< ThisType, _ClassBase > _smTypeInfo; \
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static EngineExportScope& __engineExportScope(); \
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static EnginePropertyTable& _smPropertyTable; \
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virtual const EngineTypeInfo* __typeinfo() const; \
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const EngineTypeInfo* __typeinfo() const override; \
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public:
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/// Declare an abstract class @a type derived from the class @a super.
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@ -16,7 +16,7 @@ public:
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inline bool twoIndices::operator==(const twoIndices& _test) const
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{
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return ((i1 == _test.i1) && (i2 == _test.i2) || (i1 == _test.i2) && (i2 == _test.i1));
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return (((i1 == _test.i1) && (i2 == _test.i2)) || ((i1 == _test.i2) && (i2 == _test.i1)));
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}
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