Torque3D/Engine/source/terrain
Brian Roberts 67dbe4dfe2
Merge pull request #229 from Areloch/TerrainAssetFixup
Reworks the terrain loader code to work with the assets.
2020-07-10 17:30:27 -05:00
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glsl adress #221 crash surpress macromap 2020-06-19 21:12:20 -05:00
hlsl adress #221 crash surpress macromap 2020-06-19 21:12:20 -05:00
terrCell.cpp uninitialized variables-terrain 2020-05-11 15:37:43 -05:00
terrCell.h terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain. 2017-07-26 22:10:56 +01:00
terrCellMaterial.cpp adress #221 crash surpress macromap 2020-06-19 21:12:20 -05:00
terrCellMaterial.h uninitialized variables-terrain 2020-05-11 15:37:43 -05:00
terrCollision.cpp uninitialized variables-terrain 2020-05-11 15:37:43 -05:00
terrCollision.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
terrData.cpp Merge pull request #229 from Areloch/TerrainAssetFixup 2020-07-10 17:30:27 -05:00
terrData.h WIP of updating terrain editor to work with assets 2019-11-06 00:23:07 -06:00
terrExport.cpp Eliminate DefineConsoleMethod 2018-04-17 21:01:50 +02:00
terrFeatureTypes.cpp Implementation of reflection and skylight probes. 2018-09-16 22:15:07 -05:00
terrFeatureTypes.h Implementation of reflection and skylight probes. 2018-09-16 22:15:07 -05:00
terrFile.cpp Reworks the terrain loader code to work with the assets. 2020-06-25 23:33:01 -05:00
terrFile.h Add a new Terrain brush action: Smooth Slope. 2013-04-10 08:44:22 -04:00
terrImport.cpp Reworks the terrain loader code to work with the assets. 2020-06-25 23:33:01 -05:00
terrLighting.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
terrMaterial.cpp Reworks the terrain loader code to work with the assets. 2020-06-25 23:33:01 -05:00
terrMaterial.h Reworks the terrain loader code to work with the assets. 2020-06-25 23:33:01 -05:00
terrRender.cpp Reworks the terrain loader code to work with the assets. 2020-06-25 23:33:01 -05:00
terrRender.h terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain. 2017-07-26 22:10:56 +01:00