Torque3D/Templates/Full/game/art
Daniel Buckmaster 014b566014 Merge remote-tracking branch 'gg/development-3.6' into development
Conflicts:
	Engine/source/T3D/gameFunctions.cpp
2015-01-29 21:17:38 +11:00
..
datablocks Fix weapon image camera shake. 2014-12-07 20:59:17 +11:00
decals Full Template for ticket #1 2012-09-19 11:54:25 -04:00
environment Adds material definitions for groundcover referencing. 2014-09-01 19:39:29 -05:00
forest Full Template for ticket #1 2012-09-19 11:54:25 -04:00
gui Correct customProfiles.cs execution. 2013-04-09 06:01:53 -04:00
lights Moving the light related assets and data out of the core. 2013-04-02 19:44:31 -04:00
particles Moved teleporter related particle data out of the managed data file and into art/datablock/teleporter.cs. I also corrected a bad filepath that would prevent mission loading. 2013-04-02 14:54:01 -04:00
ribbons ribbon_opengl 2014-12-03 22:19:02 +01:00
roads Relocate default road & path assets. 2013-04-04 15:29:38 -04:00
shapes Merge pull request #807 from eightyeight/az_outpost 2014-10-03 09:34:30 +10:00
skies Relocating sky related assets. 2013-04-04 10:46:28 -04:00
sound Remove unused and duplicate sounds. 2013-04-11 15:37:40 -04:00
terrains Revert - Merge pull request #962 Fix OpenGL new terrain blend 2014-12-03 21:54:57 +01:00
water Relocate water related assets. 2013-04-04 14:13:46 -04:00
main.cs Full Template for ticket #1 2012-09-19 11:54:25 -04:00