Torque3D/Engine/source
Jeff Hutchinson 73b023a4b7 Fix console warning when calling void functions in console
Forgot to add this check when rewriting the interpreter.
2021-12-08 21:00:50 -05:00
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afx sound asset conversions - afxmagicmissile for a datablock case and guimltextcrtl for an object-instance case 2021-10-14 15:06:49 -05:00
app Fix temporary buffer for scripting conversions. 2021-09-04 21:25:11 -04:00
assets code duplication prune. should aid in stability 2021-10-03 02:56:26 -05:00
cinterface various fixes and memory corruption bug. 2021-09-09 19:30:32 -04:00
collision * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 2021-10-04 20:04:21 -04:00
console Fix console warning when calling void functions in console 2021-12-08 21:00:50 -05:00
core * [Tokenizer] BugFix: Correct a malloc/delete mismatch in the tokenizer programming. 2021-11-06 20:34:12 -04:00
environment correct imageassetarrays having a singular texture profile as oposed to a type per. 2021-11-03 12:30:52 -05:00
forest Merge branch 'Preview4_0' into SoundAssetImplements 2021-10-11 20:11:27 -05:00
gfx set cubemapsaver profile to one that preserves sizes 2021-11-21 14:28:51 -06:00
gui adds colorization to GuiBitmapButtonCtrl 2021-11-26 20:13:59 -06:00
i18n Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
lighting adress gl spotlights disapearing for deferred 2021-10-21 22:08:56 -05:00
main requested revision: use dword just in case of compiler shenanigans 2018-02-26 22:34:21 -06:00
materials correct imageassetarrays having a singular texture profile as oposed to a type per. 2021-11-03 12:30:52 -05:00
math * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 2021-10-04 20:04:21 -04:00
module Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. 2021-09-24 19:32:57 -04:00
navigation * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 2021-10-04 20:04:21 -04:00
persistence * [TAML] BugFix: Correct a delete and new[] mismatch in tamlWriteNode reported by ASAN. 2021-11-03 18:27:26 -04:00
platform * BugFix: Correct an ASAN reported memory error caused by incorrect usage of __sync_fetch_and_add. 2021-11-02 18:11:42 -04:00
platformMac * Adjustment: Initial work on moving x86Unix platform code into a more common POSIX platform. 2021-11-14 13:56:12 -05:00
platformPOSIX * Cleanup: Remove a comment referencing the now-removed DisplayPtrManager. 2021-11-17 22:08:08 -05:00
platformSDL * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 2021-10-04 20:04:21 -04:00
platformWin32 * [Win32] Adjustment: Only trigger the Linux compat warning when TORQUE_POSIX_PATH_CASE_INSENSITIVE is disabled. 2021-10-13 11:40:54 -04:00
platformX11 * BugFix: Correct many include paths and build platformX11 on non-Apple Unix. 2021-11-14 14:45:42 -05:00
platformX86UNIX * Adjustment: Tweak the include paths for platformPOSIX.h. 2021-11-14 14:05:16 -05:00
postFx fix reported ASAN crash 2021-11-16 12:40:22 -06:00
renderInstance brdf handling corrections 2021-11-13 19:05:26 -06:00
scene * BugFix: Correct the possibility of the Sim module being deinitialized after the Scene module despite the Sim module being dependentant on the Scene module. 2021-11-02 18:52:54 -04:00
sfx * [SFXDescription] BugFix: Correct a data corruption issue in converting legacy channel values. 2021-11-24 13:46:18 -05:00
shaderGen typofix 2021-10-27 16:01:37 -05:00
sim * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 2021-10-04 20:04:21 -04:00
sqlite Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 2020-02-04 01:47:28 -06:00
T3D Merge pull request #689 from Azaezel/alpha40/soundcleanups 2021-11-28 12:49:10 -06:00
terrain use internalname for terrain layers 2021-11-29 13:54:13 -06:00
testing corrects a pair of conversions. one object oriented, one not. 2018-12-12 14:52:14 -06:00
ts Assimp checks against lowercase extensions, so we force the extension of the file to lower before fetching the importer. 2021-11-19 23:14:06 -06:00
util Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. 2021-09-24 19:32:57 -04:00
Verve Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. 2021-09-24 19:32:57 -04:00
windowManager * BugFix: More cleanup of MSVC compiler warnings. 2021-10-07 01:10:00 -04:00
.gitattributes Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 2017-01-13 10:42:52 -05:00
ggEndOfLineFix.txt