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tools
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Initial implementation of the EditorTool class and world editor hook-in.
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2017-09-21 00:10:44 -05:00 |
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creator.cpp
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Eliminate DefineConsoleMethod
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2018-04-17 21:01:50 +02:00 |
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creator.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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editor.cpp
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Eliminate DefineConsoleMethod
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2018-04-17 21:01:50 +02:00 |
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editor.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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editorIconRegistry.cpp
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Eliminate ConsoleStaticMethod
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2018-04-20 20:27:09 +02:00 |
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editorIconRegistry.h
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Eliminate ConsoleStaticMethod
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2018-04-20 20:27:09 +02:00 |
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editTSCtrl.cpp
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@rextimmy fix for GuiWindowCtrl so they snap correctly again
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2019-11-18 03:30:04 -06:00 |
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editTSCtrl.h
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@rextimmy fix for GuiWindowCtrl so they snap correctly again
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2019-11-18 03:30:04 -06:00 |
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gizmo.cpp
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WIP corrections for drag-n-drop handling for cubemap and shape asset types
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2019-11-24 06:52:34 -06:00 |
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gizmo.h
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WIP corrections for drag-n-drop handling for cubemap and shape asset types
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2019-11-24 06:52:34 -06:00 |
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guiConvexShapeEditorCtrl.cpp
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Catch the template files up and add the improved convex editor bits.
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2019-05-19 21:30:45 -05:00 |
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guiConvexShapeEditorCtrl.h
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Catch the template files up and add the improved convex editor bits.
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2019-05-19 21:30:45 -05:00 |
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guiDecalEditorCtrl.cpp
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Eliminate DefineConsoleMethod
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2018-04-17 21:01:50 +02:00 |
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guiDecalEditorCtrl.h
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Issue found with PVS-Studio:
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2015-07-16 22:02:18 -05:00 |
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guiMissionArea.cpp
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Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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2017-06-23 11:36:20 -05:00 |
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guiMissionArea.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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guiMissionAreaEditor.cpp
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Eliminate DefineConsoleMethod
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2018-04-17 21:01:50 +02:00 |
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guiMissionAreaEditor.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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guiTerrPreviewCtrl.cpp
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Eliminate DefineConsoleMethod
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2018-04-17 21:01:50 +02:00 |
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guiTerrPreviewCtrl.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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terrainActions.cpp
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Eliminate DefineConsoleMethod
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2018-04-17 21:01:50 +02:00 |
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terrainActions.h
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Add a new Terrain brush action: Smooth Slope.
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2013-04-10 08:44:22 -04:00 |
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terrainEditor.cpp
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Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way.
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2019-02-23 15:55:28 -06:00 |
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terrainEditor.h
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Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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2017-06-23 11:36:20 -05:00 |
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tSelection.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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tSelection.h
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Issue found with PVS-Studio:
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2015-07-13 23:08:17 -05:00 |
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undoActions.cpp
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Deleting a probe in the editor now automatically does a cleanup of it's baked cubemap files
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2018-12-10 00:46:28 -06:00 |
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undoActions.h
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Fixes for "incomplete type" errors when compiling with clang-cl
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2015-03-04 19:10:56 -05:00 |
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worldEditor.cpp
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Merge pull request #2311 from Bloodknight/TerrainSnapOffsetZ
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2019-05-04 14:25:03 -05:00 |
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worldEditor.h
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Adds the capability to add a small offset to the Z value of items being told to snap to terrain
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2019-02-12 03:14:01 +00:00 |
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worldEditorSelection.cpp
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Removes current implement of shadow caching
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2019-12-13 01:14:03 -06:00 |
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worldEditorSelection.h
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sets snap to grid to itterate through selected objects and settle them into the nearest (seected value), ie 1, 2.5, 3.33 ect.
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2017-02-22 00:36:53 -06:00 |