Torque3D/Engine/source/gui/containers
Areloch 7b5e1c3c58 @rextimmy fix for GuiWindowCtrl so they snap correctly again
Added asset loose files for editor and bake level files on level asset
Correct return of ConsoleGetType on TypeShapeAssetPtr
Adds shape asset support to TSStatic, now will support either raw shape file or ShapeAsset
Adds onInspect function behavior, so when object is inspected, it can do special editor behavior
Adds callback for when editTSCtrl is resized
Added editor setting to force the world editor sidebar(scene tree and inspector windows) to resize to fit to the right side of the screen automatically instead of float
If assimp loader encounters error, it's output into the console log
Makes root Data item in folder hierarchy tree in Asset Browser able to support right mouse popup menu action
Material and Shape assets now correctly base on current browsed folder
Material asset generation now more properly fills out common maps, as well as handles skipped dependencies better
More theme corrections
Updated TestGrid images asset defs to have proper loose file handling
2019-11-18 03:30:04 -06:00
..
guiAutoScrollCtrl.cpp Reordering initialization methods #1912 2017-04-19 14:02:45 -04:00
guiAutoScrollCtrl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiContainer.cpp more unused variable cleanups 2016-10-16 14:41:34 -05:00
guiContainer.h Issue found with PVS-Studio: 2015-07-16 22:02:18 -05:00
guiCtrlArrayCtrl.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiCtrlArrayCtrl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiDragAndDropCtrl.cpp Expansion of the guiDragAndDropCtrl - support for dragging to any control visible on the canvas. 2018-01-28 15:03:44 -06:00
guiDragAndDropCtrl.h Adds the Systems for the Entity-Component-Systems setup. 2018-01-28 16:58:00 -06:00
guiDynamicCtrlArrayCtrl.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiDynamicCtrlArrayCtrl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiFormCtrl.cpp Use strncpy instead of strcpy because again, buffer overflows 2018-03-06 02:35:33 -05:00
guiFormCtrl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiFrameCtrl.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiFrameCtrl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiPaneCtrl.cpp Replaced StringTable->insert("") with StringTable->EmptyString() 2017-01-11 23:36:04 -05:00
guiPaneCtrl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiPanel.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiPanel.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiRolloutCtrl.cpp whitespace 2017-01-11 23:34:46 -05:00
guiRolloutCtrl.h Fix member function visibility 2015-03-04 19:25:10 -05:00
guiScrollCtrl.cpp Reordering initialization methods #1912 2017-04-19 14:02:45 -04:00
guiScrollCtrl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiSplitContainer.cpp Update guiSplitContainer.cpp 2019-03-30 14:40:58 -05:00
guiSplitContainer.h Adds ability to set the split point of a guiSplitContainer 2019-02-23 13:55:29 -06:00
guiStackCtrl.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiStackCtrl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiTabBookCtrl.cpp Merges in Monkey's fixes PR with a resolution for a conflict 2015-09-03 22:58:57 -05:00
guiTabBookCtrl.h Issue found with PVS-Studio: 2015-07-16 22:02:18 -05:00
guiWindowCollapseCtrl.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiWindowCollapseCtrl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiWindowCtrl.cpp @rextimmy fix for GuiWindowCtrl so they snap correctly again 2019-11-18 03:30:04 -06:00
guiWindowCtrl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00