| .. |
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test
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various fixes and memory corruption bug.
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2021-09-09 19:30:32 -04:00 |
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arrayObject.cpp
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Reordering initialization methods #1912
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2017-04-19 14:02:45 -04:00 |
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arrayObject.h
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fixed lots of tabs and space
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2017-01-06 18:04:28 -05:00 |
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ast.h
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initial port of the new interpreter
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2021-03-30 19:33:19 -04:00 |
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astAlloc.cpp
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make tests pass.
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2021-04-03 01:53:40 -04:00 |
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astNodes.cpp
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Don't generate op_inc whenever its used as an expression.
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2021-09-07 19:43:39 -04:00 |
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bison.bat
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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bison.simple
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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cmdgram.cpp
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compile fixes.
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2021-03-31 22:12:58 -04:00 |
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cmdgram.h
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Merging
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2017-11-05 22:33:32 -06:00 |
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CMDgram.y
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compile fixes.
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2021-03-31 22:12:58 -04:00 |
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CMDscan.cpp
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compile fixes.
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2021-03-31 22:12:58 -04:00 |
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CMDscan.l
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fixes and some minor bc adjustment.
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2021-04-16 23:21:39 -04:00 |
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codeBlock.cpp
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Fix DSOs and bump version!
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2021-09-04 16:37:59 -04:00 |
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codeBlock.h
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* BugFix: Fix a missing <vector> include for GCC.
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2021-09-03 00:26:48 -04:00 |
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compiledEval.cpp
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* BugFix: Correct an error that causes the engine to crash when calling non-namespaced engine functions incorrectly.
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2021-09-16 21:21:04 -04:00 |
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compiler.cpp
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Fix DSOs and bump version!
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2021-09-04 16:37:59 -04:00 |
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compiler.h
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hacks to make thedebugger work again.
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2021-08-14 01:37:01 -04:00 |
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console.cpp
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Reimplement object copy failures.
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2021-09-13 19:46:21 -04:00 |
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console.h
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Fix temporary buffer for scripting conversions.
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2021-09-04 21:25:11 -04:00 |
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consoleDoc.cpp
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Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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2020-10-03 14:37:55 +02:00 |
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consoleDoc.h
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Parametrize script extension, default to 'tscript'
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2021-01-19 21:32:31 +01:00 |
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consoleFunctions.cpp
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Fix buffer corruption.
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2021-09-07 21:52:36 -04:00 |
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consoleFunctions.h
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Added type checking functions
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2015-01-29 11:40:45 -08:00 |
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consoleInternal.cpp
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debugger support
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2021-08-19 22:05:43 -04:00 |
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consoleInternal.h
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debugger support
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2021-08-19 22:05:43 -04:00 |
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consoleLogger.cpp
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initial port of the new interpreter
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2021-03-30 19:33:19 -04:00 |
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consoleLogger.h
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initial port of the new interpreter
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2021-03-30 19:33:19 -04:00 |
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consoleObject.cpp
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Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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2020-10-03 14:37:55 +02:00 |
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consoleObject.h
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Update usage of TinyXML to use TinyXML2
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2021-07-31 21:54:19 +02:00 |
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consoleParser.cpp
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fixed lots of tabs and space
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2017-01-06 18:04:28 -05:00 |
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consoleParser.h
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Parametrize script extension, default to 'tscript'
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2021-01-19 21:32:31 +01:00 |
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consoleTypes.cpp
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* [UUID] BugFix: Correct a memory mismanagement error in UUID programming due to the way xuuid_t is utilized.
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2021-08-14 17:44:17 -04:00 |
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consoleTypes.h
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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consoleValueStack.h
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Goodbye String Stack!
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2021-04-29 23:11:49 -04:00 |
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consoleXMLExport.cpp
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Eliminate DefineConsoleFunction
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2018-04-17 20:54:08 +02:00 |
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consoleXMLExport.h
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clang catch: garbage in line directives
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2016-10-18 11:37:18 -05:00 |
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debugOutputConsumer.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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debugOutputConsumer.h
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Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
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2017-04-09 23:26:35 -05:00 |
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dynamicTypes.cpp
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Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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2020-10-03 14:37:55 +02:00 |
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dynamicTypes.h
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Properly specify type of console types with a different native type
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2020-11-15 21:32:29 +01:00 |
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engineAPI.h
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* BugFix: Correct 3 missing defines in the GCC types include file.
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2021-07-09 21:05:55 -04:00 |
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engineDoc.cpp
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more changes.
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2021-04-12 21:26:26 -04:00 |
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engineExports.cpp
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Reordering initialization methods #1912
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2017-04-19 14:02:45 -04:00 |
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engineExports.h
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EngineExportScope(){} *can't* be initialized by default, aparantly
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2020-10-05 13:44:08 -05:00 |
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engineFunctions.cpp
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clang: constructor initialization order
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2016-10-14 18:16:55 -05:00 |
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engineFunctions.h
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Fix non-mvc compilation in EngineDefaultArguments
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2020-11-15 21:30:45 +01:00 |
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engineObject.cpp
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uninitialized variables-console
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2020-05-11 14:40:31 -05:00 |
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engineObject.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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enginePrimitives.cpp
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EngineAPI: Expose strings as UTF8 instead of UTF16
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2020-11-15 21:30:45 +01:00 |
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enginePrimitives.h
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EngineAPI: Expose strings as UTF8 instead of UTF16
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2020-11-15 21:30:45 +01:00 |
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engineStructs.cpp
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Expand EngineAPI type definitions
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2020-11-15 21:30:45 +01:00 |
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engineStructs.h
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Expand EngineAPI type definitions
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2020-11-15 21:30:45 +01:00 |
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engineTypeInfo.cpp
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uninitialized variables-console
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2020-05-11 14:40:31 -05:00 |
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engineTypeInfo.h
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Add Type information for Properties in EngineXMLExport
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2018-04-21 09:08:44 +02:00 |
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engineTypes.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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engineTypes.h
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Engine API: Pass structs by reference
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2020-11-15 21:30:45 +01:00 |
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engineXMLExport.cpp
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Improve type detection of EngineAPI types
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2020-11-15 21:32:29 +01:00 |
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fieldBrushObject.cpp
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Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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2020-10-03 14:37:55 +02:00 |
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fieldBrushObject.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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fileSystemFunctions.cpp
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Adds console function to compare file modified times
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2021-08-08 16:20:58 -05:00 |
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fixedTuple.h
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Improve Engine API export, robust Default Value logic and allow _ in arg
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2020-11-15 21:30:45 +01:00 |
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generateCompiler.bat
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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ICallMethod.h
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more console refactor.
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2021-03-31 21:09:23 -04:00 |
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optimizer.cpp
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compile fixes.
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2021-03-31 22:12:58 -04:00 |
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persistenceManager.cpp
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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persistenceManager.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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propertyParsing.cpp
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Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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2017-06-23 11:36:20 -05:00 |
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propertyParsing.h
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Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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2017-06-23 11:36:20 -05:00 |
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returnBuffer.cpp
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Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
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2018-03-28 20:55:09 -04:00 |
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returnBuffer.h
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Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
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2018-03-28 20:55:09 -04:00 |
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runtimeClassRep.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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runtimeClassRep.h
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Initial Implementation of the Taml, Asset and Modules systems.
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2015-10-13 15:19:36 -05:00 |
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scriptFilename.cpp
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Eliminate unnecessary uses of ConsoleFunction
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2018-04-17 21:41:29 +02:00 |
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scriptFilename.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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scriptObjects.cpp
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Cleans up a redundant include.
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2017-05-15 01:02:15 -05:00 |
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scriptObjects.h
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New ScriptTickObject
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2013-01-22 17:09:14 -05:00 |
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sim.cpp
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Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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2020-10-03 14:37:55 +02:00 |
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sim.h
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initial port of the new interpreter
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2021-03-30 19:33:19 -04:00 |
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simBase.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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simDatablock.cpp
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uninitialized variables-console
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2020-05-11 14:40:31 -05:00 |
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simDatablock.h
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substitution statements conformed to standard class:mVar standard
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2018-03-13 17:27:24 -05:00 |
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simDictionary.cpp
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uninitialized variables-console
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2020-05-11 14:40:31 -05:00 |
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simDictionary.h
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whitespace
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2017-01-11 23:34:46 -05:00 |
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simEvents.cpp
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debugger support
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2021-08-19 22:05:43 -04:00 |
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simEvents.h
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more console refactor.
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2021-03-31 21:09:23 -04:00 |
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simFieldDictionary.cpp
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Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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2018-03-28 15:42:34 -05:00 |
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simFieldDictionary.h
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uninitialized variables-console
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2020-05-11 14:40:31 -05:00 |
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simManager.cpp
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Small fixes for the script interpreter.
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2021-06-18 18:52:41 -04:00 |
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simObject.cpp
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various fixes and memory corruption bug.
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2021-09-09 19:30:32 -04:00 |
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simObject.h
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more console refactor.
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2021-03-31 21:09:23 -04:00 |
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simObjectList.cpp
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tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places.
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2017-12-27 22:57:47 -06:00 |
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simObjectList.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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simObjectMemento.cpp
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As suggested, extract strlen calls from sizes into variables so it isn't called twice
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2018-03-08 20:59:40 -05:00 |
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simObjectMemento.h
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whitespace
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2017-01-11 23:34:46 -05:00 |
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simObjectRef.h
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Fixed some random Worder warnings
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2015-07-03 15:52:38 +02:00 |
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simPersistID.cpp
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Expose SimPersistID to EngineAPI
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2020-11-15 21:30:45 +01:00 |
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simPersistID.h
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Expose SimPersistID to EngineAPI
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2020-11-15 21:30:45 +01:00 |
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simPersistSet.cpp
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more console refactor.
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2021-03-31 21:09:23 -04:00 |
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simPersistSet.h
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more console refactor.
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2021-03-31 21:09:23 -04:00 |
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simSerialize.cpp
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whitespace
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2017-01-11 23:34:46 -05:00 |
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simSet.cpp
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cleanup todos
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2021-08-19 22:25:11 -04:00 |
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simSet.h
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initial port of the new interpreter
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2021-03-30 19:33:19 -04:00 |
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SimXMLDocument.cpp
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Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
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2021-08-13 20:14:39 -04:00 |
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SimXMLDocument.h
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Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
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2021-08-13 20:14:39 -04:00 |
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stringStack.cpp
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remove unused code.
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2021-04-20 19:55:35 -04:00 |
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stringStack.h
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remove unused code.
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2021-04-20 19:55:35 -04:00 |
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telnetConsole.cpp
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uninitialized variables-console
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2020-05-11 14:40:31 -05:00 |
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telnetConsole.h
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uninitialized variables-console
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2020-05-11 14:40:31 -05:00 |
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telnetDebugger.cpp
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debugger support
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2021-08-19 22:05:43 -04:00 |
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telnetDebugger.h
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Parametrize script extension, default to 'tscript'
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2021-01-19 21:32:31 +01:00 |
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typeValidators.cpp
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whitespace
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2017-01-11 23:34:46 -05:00 |
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typeValidators.h
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uninitialized variables-console
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2020-05-11 14:40:31 -05:00 |