..
afx
Fixes issue with using Edit Asset in RMB menu in AB on datablocks where it wouldn't correctly recognize the datablock
2022-07-02 23:27:18 -05:00
app
Update TORQUE_GAME_ENGINE_VERSION_STRING version number 4.0.0
2022-07-27 20:18:06 +01:00
assets
Fixes issue with using Edit Asset in RMB menu in AB on datablocks where it wouldn't correctly recognize the datablock
2022-07-02 23:27:18 -05:00
cinterface
various fixes and memory corruption bug.
2021-09-09 19:30:32 -04:00
collision
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
2021-10-04 20:04:21 -04:00
console
Merge https://github.com/TorqueGameEngines/Torque3D into feature-vfs-security
2022-06-15 18:12:39 -04:00
core
Adds handling to winVolume's _BuildFileName so if it's a filename-less filename(has only extension but no name) then we process the filename string correctly
2022-07-24 13:12:46 -05:00
environment
Fixes setter issue for image/shape/material custom inspector fields where it was not correctly passing through the changed value from the Asset Browser select
2022-08-30 01:29:39 -05:00
forest
Shifts handling of forest brush and item elements into standard simsets for consistency
2022-04-07 18:19:13 -05:00
gfx
get probes displaying with low Texture quality
2022-09-14 15:58:32 -05:00
gui
Merge branch 'development' into MiscFixes20220829
2022-08-30 01:31:42 -05:00
i18n
Parametrize script extension, default to 'tscript'
2021-01-19 21:32:31 +01:00
lighting
Revert "provide a new levelinfo. fallbackAmbient value for scenes with no global light source"
2022-08-27 15:14:09 -05:00
main
requested revision: use dword just in case of compiler shenanigans
2018-02-26 22:34:21 -06:00
materials
Fixes setter issue for image/shape/material custom inspector fields where it was not correctly passing through the changed value from the Asset Browser select
2022-08-30 01:29:39 -05:00
math
* BugFix: Remove unused 3DNow! extensions and broken SSE extensions.
2022-05-24 20:39:34 -04:00
module
Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
2021-09-24 19:32:57 -04:00
navigation
Fixes issue with using Edit Asset in RMB menu in AB on datablocks where it wouldn't correctly recognize the datablock
2022-07-02 23:27:18 -05:00
persistence
Merge branch 'Preview4_0' into feature-vfs-security
2022-06-13 08:05:26 -04:00
platform
* Adjustment: Change Platform::makeFullPathName to use "game:/" as cwd if none is specified.
2022-06-16 19:04:43 -04:00
platformMac
* Cleanup: Remove mInstallLibrary_Vec from platformMac.
2022-05-24 21:27:13 -04:00
platformPOSIX
Merge branch 'Preview4_0' into feature-vfs-security
2022-06-13 08:05:26 -04:00
platformSDL
* BugFix: Correct invalid fall-through behavior in sdlInputManager.cpp.
2022-05-25 19:25:33 -04:00
platformWin32
Adds handling to winVolume's _BuildFileName so if it's a filename-less filename(has only extension but no name) then we process the filename string correctly
2022-07-24 13:12:46 -05:00
platformX11
* BugFix: Correct many include paths and build platformX11 on non-Apple Unix.
2021-11-14 14:45:42 -05:00
platformX86UNIX
* Adjustment: Tweak the include paths for platformPOSIX.h.
2021-11-14 14:05:16 -05:00
postFx
uniform float targetRatio; var by request
2022-09-04 13:15:50 -05:00
renderInstance
get probes displaying with low Texture quality
2022-09-14 15:58:32 -05:00
scene
Merge pull request #835 from Azaezel/alpha40/pathShapeSillies
2022-07-29 17:22:46 -05:00
sfx
Mac OpenAL 1.1
2022-08-29 20:06:29 +01:00
shaderGen
fix computeForwardProbes shadergen gl side
2022-06-14 22:40:40 -05:00
sim
* BugFix: Fix a Windows ASAN reported allocation mismatch error.
2021-12-13 00:04:24 -05:00
sqlite
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
2020-02-04 01:47:28 -06:00
T3D
correct a flaw with mapto importing.
2022-09-12 01:10:20 -05:00
terrain
* Fixes handling for Image, Material and Shape Assets' inspector fields so they properly work with non-object targeted inspectors, such as the PostFXEditor
2022-08-26 15:25:17 -05:00
testing
corrects a pair of conversions. one object oriented, one not.
2018-12-12 14:52:14 -06:00
ts
Fixes mapping of imposter images to be packed as part of the shape asset, and fixes paths to be formatted more sanely.
2021-12-10 00:01:26 -06:00
util
Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
2021-09-24 19:32:57 -04:00
Verve
Fixes issue with using Edit Asset in RMB menu in AB on datablocks where it wouldn't correctly recognize the datablock
2022-07-02 23:27:18 -05:00
windowManager
WinKey+Shift+L/R Arrow handler.
2022-08-15 03:10:42 -04:00
.gitattributes
Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
2017-01-13 10:42:52 -05:00
ggEndOfLineFix.txt
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00