Torque3D/Engine
AzaezelX ad3c961579 get probes displaying with low Texture quality
refactored detection of texture sizes for cubemaps
removed the assumption that if we give U32 GFXTextureManager::getTextureDownscalePower( GFXTextureProfile *profile ) no profile, it should go right ahead and downscale anyway
sniped the downscaling strings in the resulting U32 getProbeTexSize(); and void setCubeTexSize(const U32 cubemapFaceSize); until sucj time as we can properly follow up all possible combinations of shiping in one scale, and a customer choosing to use lower resolution textures as the current result is a hard shutoff entirely
2022-09-14 15:58:32 -05:00
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bin Old project generator is dead 2019-11-26 22:02:12 +10:00
lib * Adjustment: Update libsdl to address a bug in compilation on MacOS devices. 2022-05-21 20:25:30 -04:00
modules/Verve (Mostly) updated verve implementation. 2019-03-07 16:23:41 -06:00
source get probes displaying with low Texture quality 2022-09-14 15:58:32 -05:00