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images
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GFX card profile config file logging moved to debug only
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2019-06-17 02:30:45 -05:00 |
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messageBoxes
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GFX card profile config file logging moved to debug only
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2019-06-17 02:30:45 -05:00 |
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assimpImport.ed.cs
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Import Options gui Update
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2019-05-21 01:19:35 -04:00 |
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assimpImport.ed.gui
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Import Options gui Update
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2019-05-21 01:19:35 -04:00 |
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colladaImport.ed.gui
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Merge branch 'AssimpWIP' of https://github.com/Areloch/Torque3D into development
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2019-05-04 16:25:16 -05:00 |
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colorPicker.ed.gui
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* Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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2017-07-08 02:56:09 -05:00 |
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cursors.ed.cs
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Initial implementation of the new Base Game Template and some starting modules.
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2017-02-24 02:40:56 -06:00 |
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EditorLoadingGui.gui
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Initial implementation of the new Base Game Template and some starting modules.
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2017-02-24 02:40:56 -06:00 |
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editorSettingsWindow.ed.cs
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Adjusted init'ing logic to defer to project settings for the name of the play gui and mainMenu gui instead of hardcoding them
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2019-08-07 01:27:39 -05:00 |
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EditorSettingsWindow.ed.gui
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Reduce console spam from probe manager when not in debug
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2019-06-17 23:48:20 -05:00 |
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fileDialogBase.ed.cs
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Initial implementation of the new Base Game Template and some starting modules.
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2017-02-24 02:40:56 -06:00 |
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guiDialogs.ed.cs
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Enables the assimp import options gui when loaded from the shape editor.
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2019-04-15 19:03:10 -04:00 |
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GuiEaseEditDlg.ed.cs
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Initial implementation of the new Base Game Template and some starting modules.
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2017-02-24 02:40:56 -06:00 |
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GuiEaseEditDlg.ed.gui
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Initial implementation of the new Base Game Template and some starting modules.
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2017-02-24 02:40:56 -06:00 |
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guiObjectInspector.ed.cs
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Initial implementation of the new Base Game Template and some starting modules.
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2017-02-24 02:40:56 -06:00 |
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guiObjectInspector.ed.gui
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Initial implementation of the new Base Game Template and some starting modules.
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2017-02-24 02:40:56 -06:00 |
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materialSelector.ed.gui
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Fix unable to load texture warnmat
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2017-06-23 21:13:30 -05:00 |
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objectSelection.ed.cs
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Initial implementation of the new Base Game Template and some starting modules.
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2017-02-24 02:40:56 -06:00 |
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openFileDialog.ed.cs
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Initial implementation of the new Base Game Template and some starting modules.
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2017-02-24 02:40:56 -06:00 |
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profilerGraph.cs
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Initial implementation of the new Base Game Template and some starting modules.
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2017-02-24 02:40:56 -06:00 |
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profilerGraph.gui
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Initial implementation of the new Base Game Template and some starting modules.
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2017-02-24 02:40:56 -06:00 |
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profiles.ed.cs
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Revert "Updated SDL, Bullet and OpenAL soft libs"
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2019-07-08 09:49:44 -05:00 |
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saveChangesMBDlg.ed.gui
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Initial implementation of the new Base Game Template and some starting modules.
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2017-02-24 02:40:56 -06:00 |
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saveFileDialog.ed.cs
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Initial implementation of the new Base Game Template and some starting modules.
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2017-02-24 02:40:56 -06:00 |
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scriptEditorDlg.ed.gui
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Initial implementation of the new Base Game Template and some starting modules.
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2017-02-24 02:40:56 -06:00 |
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simViewDlg.ed.gui
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Initial implementation of the new Base Game Template and some starting modules.
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2017-02-24 02:40:56 -06:00 |
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uvEditor.ed.gui
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Fix unable to load texture warnmat
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2017-06-23 21:13:30 -05:00 |