Reduce console spam from probe manager when not in debug

Added ability to activate height override on inspector fields from script
Further refinements of theme usage as well as editor settings
This commit is contained in:
Areloch 2019-06-17 23:48:20 -05:00
parent 07b28cb29a
commit e5c12f4aab
7 changed files with 204 additions and 98 deletions

View file

@ -690,6 +690,28 @@ void GuiInspectorField::_setFieldDocs( StringTableEntry docs )
}
}
void GuiInspectorField::setHeightOverride(bool useOverride, U32 heightOverride)
{
mUseHeightOverride = useOverride;
if (useOverride)
mHeightOverride = heightOverride;
S32 fieldHeight = 18;
if (mUseHeightOverride)
fieldHeight = mHeightOverride;
RectI bnds = getBounds();
setBounds(bnds.point.x, bnds.point.y, bnds.extent.x, fieldHeight);
// Calculate Caption and EditCtrl Rects
updateRects();
// Force our editField to set it's value
updateValue();
}
//=============================================================================
// Console Methods.
//=============================================================================
@ -749,6 +771,11 @@ DefineEngineMethod(GuiInspectorField, setCaption, void, (String newCaption),, "(
object->setCaption(StringTable->insert(newCaption.c_str()));
}
DefineEngineMethod(GuiInspectorField, setHeightOverride, void, (bool useOverride, U32 heightOverride), , "")
{
object->setHeightOverride(useOverride, heightOverride);
}
DefineEngineMethod(GuiInspectorField, setEditControl, void, (GuiControl* editCtrl), (nullAsType<GuiControl*>()), "() - Reset to default value.")
{
object->setEditControl(editCtrl);

View file

@ -132,6 +132,8 @@ class GuiInspectorField : public GuiControl
void setEditControl(GuiControl* editCtrl);
void setHeightOverride(bool useOverride, U32 heightOverride);
virtual void setDocs(String docs) { mFieldDocs = docs; }
/// Returns pointer to this InspectorField's edit ctrl.

View file

@ -358,7 +358,9 @@ ProbeRenderInst* RenderProbeMgr::registerProbe()
mCubeMapSlots[cubeIndex] = true;
mCubeMapCount++;
#ifdef TORQUE_DEBUG
Con::warnf("RenderProbeMgr::registerProbe: Registered probe %u to cubeIndex %u", newProbe.mProbeIdx, cubeIndex);
#endif
mProbesDirty = true;
@ -495,8 +497,10 @@ void RenderProbeMgr::updateProbeTexture(ProbeRenderInst* probeInfo)
mIrradianceArray->updateTexture(probeInfo->mIrradianceCubemap, cubeIndex);
mPrefilterArray->updateTexture(probeInfo->mPrefilterCubemap, cubeIndex);
#ifdef TORQUE_DEBUG
Con::warnf("UpdatedProbeTexture - probeIdx: %u on cubeIndex %u, Irrad validity: %d, Prefilter validity: %d", probeInfo->mProbeIdx, cubeIndex,
probeInfo->mIrradianceCubemap->isInitialized(), probeInfo->mPrefilterCubemap->isInitialized());
#endif
}
void RenderProbeMgr::_setupPerFrameParameters(const SceneRenderState *state)

View file

@ -64,7 +64,7 @@
minExtent = "64 64";
horizSizing = "width";
vertSizing = "bottom";
profile = "GuiDefaultProfile";
profile = "ToolsGuiDefaultProfile";
visible = "1";
active = "1";
tooltipProfile = "GuiToolTipProfile";
@ -86,7 +86,7 @@
minExtent = "16 16";
horizSizing = "right";
vertSizing = "bottom";
profile = "GuiDefaultProfile";
profile = "ToolsGuiDefaultProfile";
visible = "1";
active = "1";
tooltipProfile = "GuiToolTipProfile";

View file

@ -56,7 +56,7 @@ function ESettingsWindow::hideDialog( %this )
function ESettingsWindow::ToggleVisibility()
{
if ( ESettingsWindow.visible )
if ( ESettingsWindow.visible )
{
ESettingsWindow.setVisible(false);
}
@ -65,6 +65,8 @@ function ESettingsWindow::ToggleVisibility()
ESettingsWindow.setVisible(true);
ESettingsWindow.selectWindow();
ESettingsWindow.setCollapseGroup(false);
ESettingsWindowList.clear();
}
ESettingsWindowList.setSelectedById( 1 );
@ -82,10 +84,10 @@ function ESettingsWindow::toggleProjectSettings(%this)
}
ESettingsWindowList.sort(0);
ESettingsWindowList.setSelectedById( 1 );
%this.mode = "Project";
ESettingsWindow.text = "Game Project Settings";
ESettingsWindowList.setSelectedById( 1 );
}
function ESettingsWindow::toggleEditorSettings(%this)
@ -100,10 +102,10 @@ function ESettingsWindow::toggleEditorSettings(%this)
}
ESettingsWindowList.sort(0);
ESettingsWindowList.setSelectedById( 1 );
%this.mode = "Editor";
ESettingsWindow.text = "Editor Settings";
ESettingsWindowList.setSelectedById( 1 );
}
function ESettingsWindow::addEditorSettingsPage(%this, %settingsPageName, %settingsPageText)
@ -161,6 +163,77 @@ function SettingsInspector::changeEditorSetting(%this, %varName, %value)
%success = ProjectSettings.write();
}
function GuiInspectorVariableGroup::buildOptionsSettingField(%this, %fieldName, %fieldLabel, %fieldDesc, %fieldDefaultVal, %fieldDataVals, %ownerObj)
{
%extent = 200;
%fieldCtrl = %this.createInspectorField();
%fieldCtrl.setHeightOverride(true, 200);
%extent = %this.stack.getExtent();
%width = mRound(%extent/2);
%height = 20;
%inset = 10;
%editControl = new GuiPopUpMenuCtrl() {
class = "guiInspectorListField";
maxPopupHeight = "200";
sbUsesNAColor = "0";
reverseTextList = "0";
bitmapBounds = "16 16";
maxLength = "1024";
Margin = "0 0 0 0";
Padding = "0 0 0 0";
AnchorTop = "1";
AnchorBottom = "0";
AnchorLeft = "1";
AnchorRight = "0";
isContainer = "0";
Profile = "ToolsGuiPopUpMenuProfile";
HorizSizing = "right";
VertSizing = "bottom";
Position = %fieldCtrl.edit.position;
Extent = %fieldCtrl.edit.extent;
MinExtent = "8 2";
canSave = "1";
Visible = "1";
tooltipprofile = "ToolsGuiToolTipProfile";
tooltip = %tooltip;
text = %fieldDefaultVal;
hovertime = "1000";
ownerObject = %ownerObj;
fieldName = %fieldName;
};
//set the field value
if(getSubStr(%this.fieldName, 0, 1) $= "$")
{
if(%fieldName $= "")
%editControl.setText(%fieldName);
}
else
{
//regular variable
%setCommand = %editControl @ ".setText(" @ %ownerObj @ "." @ %fieldName @ ");";
eval(%setCommand);
}
%listCount = getTokenCount(%fieldDataVals, ",");
for(%i=0; %i < %listCount; %i++)
{
%entryText = getToken(%fieldDataVals, ",", %i);
%editControl.add(%entryText);
}
%fieldCtrl.setCaption(%fieldLabel);
%fieldCtrl.setEditControl(%editControl);
%this.addInspectorField(%fieldCtrl);
}
//
// COMMON EDITOR SETTINGS
//
@ -345,7 +418,7 @@ function ESettingsWindow::getGameplaySettings(%this)
function ESettingsWindow::getGameOptionsSettings(%this)
{
SettingsInspector.startGroup("Game Modes");
SettingsInspector.addSettingsField("Gameplay/GameModes/defaultModeName", "Default Gamemode Name", "string", "");
SettingsInspector.startGroup("Options Settings");
SettingsInspector.addSettingsField("Options/optionsList", "OptionsList", "OptionsSetting", "");
SettingsInspector.endGroup();
}

View file

@ -2,141 +2,141 @@
<EditorSettings>
<Group name="Theme">
<Setting name="tooltipDividerColor">72 70 68 255</Setting>
<Setting name="fieldTextHLColor">234 232 230 255</Setting>
<Setting name="fieldBGSELColor">100 98 96 255</Setting>
<Setting name="dividerLightColor">96 94 92 255</Setting>
<Setting name="tabsSELColor">59 58 57 255</Setting>
<Setting name="headerColor">50 49 48 255</Setting>
<Setting name="fieldBGHLColor">72 70 68 255</Setting>
<Setting name="tabsHLColor">50 49 48 255</Setting>
<Setting name="fieldTextSELColor">240 240 240 255</Setting>
<Setting name="fieldBGColor">59 58 57 255</Setting>
<Setting name="headerTextColor">236 234 232 255</Setting>
<Setting name="dividerMidColor">50 49 48 255</Setting>
<Setting name="tabsColor">37 36 35 255</Setting>
<Setting name="fieldTextColor">178 175 172 255</Setting>
<Setting name="tooltipBGColor">43 43 43 255</Setting>
<Setting name="dividerDarkColor">17 16 15 255</Setting>
<Setting name="tabsSELColor">59 58 57 255</Setting>
<Setting name="fieldBGHLColor">72 70 68 255</Setting>
<Setting name="tooltipTextColor">255 255 255 255</Setting>
<Setting name="fieldTextColor">178 175 172 255</Setting>
<Setting name="windowBackgroundColor">32 31 30 255</Setting>
<Setting name="headerColor">50 49 48 255</Setting>
<Setting name="dividerDarkColor">17 16 15 255</Setting>
<Setting name="fieldBGColor">59 58 57 255</Setting>
<Setting name="tooltipBGColor">43 43 43 255</Setting>
<Setting name="fieldTextSELColor">240 240 240 255</Setting>
<Setting name="fieldBGSELColor">100 98 96 255</Setting>
<Setting name="tabsColor">37 36 35 255</Setting>
<Setting name="dividerLightColor">96 94 92 255</Setting>
<Setting name="fieldTextHLColor">234 232 230 255</Setting>
<Setting name="tabsHLColor">50 49 48 255</Setting>
<Setting name="dividerMidColor">50 49 48 255</Setting>
</Group>
<Group name="GuiEditor">
<Setting name="lastPath">tools/gui</Setting>
<Setting name="previewResolution">1024 768</Setting>
<Group name="Help">
<Setting name="documentationURL">http://www.garagegames.com/products/torque-3d/documentation/user</Setting>
<Setting name="documentationReference">../../../Documentation/Torque 3D - Script Manual.chm</Setting>
<Setting name="documentationLocal">../../../Documentation/Official Documentation.html</Setting>
</Group>
<Group name="Snapping">
<Setting name="snapToGuides">1</Setting>
<Setting name="sensitivity">2</Setting>
<Setting name="snap2GridSize">8</Setting>
<Setting name="snapToCenters">1</Setting>
<Setting name="snapToControls">1</Setting>
<Setting name="snapToEdges">1</Setting>
<Setting name="snap2Grid">0</Setting>
<Setting name="snapToCanvas">1</Setting>
</Group>
<Group name="Rendering">
<Setting name="drawGuides">1</Setting>
<Setting name="drawBorderLines">1</Setting>
</Group>
<Setting name="lastPath">tools/gui</Setting>
<Group name="EngineDevelopment">
<Setting name="showEditorGuis">0</Setting>
<Setting name="showEditorProfiles">0</Setting>
<Setting name="toggleIntoEditor">0</Setting>
<Setting name="showEditorGuis">0</Setting>
</Group>
<Group name="Library">
<Setting name="viewType">Categorized</Setting>
<Group name="Help">
<Setting name="documentationLocal">../../../Documentation/Official Documentation.html</Setting>
<Setting name="documentationURL">http://www.garagegames.com/products/torque-3d/documentation/user</Setting>
<Setting name="documentationReference">../../../Documentation/Torque 3D - Script Manual.chm</Setting>
</Group>
<Group name="Selection">
<Setting name="fullBox">0</Setting>
</Group>
<Group name="Snapping">
<Setting name="snap2Grid">0</Setting>
<Setting name="snapToCanvas">1</Setting>
<Setting name="snapToGuides">1</Setting>
<Setting name="sensitivity">2</Setting>
<Setting name="snapToEdges">1</Setting>
<Setting name="snapToCenters">1</Setting>
<Setting name="snapToControls">1</Setting>
<Setting name="snap2GridSize">8</Setting>
</Group>
<Group name="Rendering">
<Setting name="drawBorderLines">1</Setting>
<Setting name="drawGuides">1</Setting>
</Group>
<Group name="Library">
<Setting name="viewType">Categorized</Setting>
</Group>
</Group>
<Group name="AxisGizmo">
<Setting name="snapRotations">0</Setting>
<Setting name="renderInfoText">1</Setting>
<Setting name="mouseRotateScalar">0.8</Setting>
<Setting name="axisGizmoMaxScreenLen">100</Setting>
<Setting name="mouseScaleScalar">0.8</Setting>
<Setting name="rotationSnap">15</Setting>
<Setting name="mouseRotateScalar">0.8</Setting>
<Setting name="renderWhenUsed">0</Setting>
<Setting name="axisGizmoMaxScreenLen">100</Setting>
<Setting name="snapRotations">0</Setting>
<Setting name="mouseScaleScalar">0.8</Setting>
<Setting name="renderInfoText">1</Setting>
<Group name="Grid">
<Setting name="snapToGrid">0</Setting>
<Setting name="renderPlane">0</Setting>
<Setting name="renderPlaneHashes">0</Setting>
<Setting name="planeDim">500</Setting>
<Setting name="gridSize">10 10 10</Setting>
<Setting name="planeDim">500</Setting>
<Setting name="gridColor">255 255 255 20</Setting>
<Setting name="renderPlaneHashes">0</Setting>
<Setting name="renderPlane">0</Setting>
<Setting name="snapToGrid">0</Setting>
</Group>
</Group>
<Group name="WorldEditor">
<Setting name="forceLoadDAE">0</Setting>
<Setting name="orthoFOV">50</Setting>
<Setting name="torsionPath">AssetWork_Debug.exe</Setting>
<Setting name="undoLimit">40</Setting>
<Setting name="dropType">screenCenter</Setting>
<Setting name="displayType">6</Setting>
<Setting name="orthoShowGrid">1</Setting>
<Setting name="forceLoadDAE">0</Setting>
<Setting name="dropType">screenCenter</Setting>
<Setting name="undoLimit">40</Setting>
<Setting name="currentEditor">WorldEditorInspectorPlugin</Setting>
<Group name="Color">
<Setting name="selectionBoxColor">255 255 0 255</Setting>
<Setting name="objSelectColor">255 0 0 255</Setting>
<Setting name="objectTextColor">255 255 255 255</Setting>
<Setting name="dragRectColor">255 255 0 255</Setting>
<Setting name="objMouseOverSelectColor">0 0 255 255</Setting>
<Setting name="objMouseOverColor">0 255 0 255</Setting>
<Setting name="popupBackgroundColor">100 100 100 255</Setting>
</Group>
<Setting name="torsionPath">AssetWork_Debug.exe</Setting>
<Setting name="orthoShowGrid">1</Setting>
<Group name="Tools">
<Setting name="objectsUseBoxCenter">1</Setting>
<Setting name="dropAtScreenCenterScalar">1</Setting>
<Setting name="snapGround">0</Setting>
<Setting name="snapSoft">0</Setting>
<Setting name="dropAtScreenCenterMax">100</Setting>
<Setting name="boundingBoxCollision">0</Setting>
<Setting name="snapSoft">0</Setting>
<Setting name="snapGround">0</Setting>
<Setting name="dropAtScreenCenterScalar">1</Setting>
<Setting name="snapSoftSize">2</Setting>
</Group>
<Group name="Color">
<Setting name="objMouseOverColor">0 255 0 255</Setting>
<Setting name="selectionBoxColor">255 255 0 255</Setting>
<Setting name="objectTextColor">255 255 255 255</Setting>
<Setting name="objSelectColor">255 0 0 255</Setting>
<Setting name="popupBackgroundColor">100 100 100 255</Setting>
<Setting name="objMouseOverSelectColor">0 0 255 255</Setting>
<Setting name="dragRectColor">255 255 0 255</Setting>
</Group>
<Group name="Grid">
<Setting name="gridSnap">0</Setting>
<Setting name="gridMinorColor">51 51 51 100</Setting>
<Setting name="gridColor">102 102 102 100</Setting>
<Setting name="gridSize">1</Setting>
<Setting name="gridOriginColor">255 255 255 100</Setting>
</Group>
<Group name="Docs">
<Setting name="documentationURL">http://www.garagegames.com/products/torque-3d/documentation/user</Setting>
<Setting name="documentationLocal">../../../Documentation/Official Documentation.html</Setting>
<Setting name="forumURL">http://www.garagegames.com/products/torque-3d/forums</Setting>
<Setting name="documentationReference">../../../Documentation/Torque 3D - Script Manual.chm</Setting>
</Group>
<Group name="ObjectIcons">
<Setting name="fadeIcons">1</Setting>
<Setting name="fadeIconsEndAlpha">0</Setting>
<Setting name="fadeIconsStartAlpha">255</Setting>
<Setting name="fadeIconsEndDist">20</Setting>
<Setting name="fadeIconsStartDist">8</Setting>
<Setting name="fadeIcons">1</Setting>
</Group>
<Group name="Render">
<Setting name="renderObjHandle">1</Setting>
<Setting name="renderObjText">1</Setting>
<Setting name="showMousePopupInfo">1</Setting>
<Setting name="renderSelectionBox">1</Setting>
<Setting name="renderPopupBackground">1</Setting>
</Group>
<Group name="Theme">
<Setting name="windowTitleBGColor">50 50 50 255</Setting>
<Setting name="windowTitleFontColor">215 215 215 255</Setting>
<Setting name="windowTitleBGHLColor">48 48 48 255</Setting>
<Setting name="windowTitleFontHLColor">255 255 255 255</Setting>
<Setting name="windowTitleBGHLColor">48 48 48 255</Setting>
<Setting name="windowTitleBGColor">50 50 50 255</Setting>
<Setting name="windowTitleBGNAColor">180 180 180 255</Setting>
<Setting name="windowTitleFontColor">215 215 215 255</Setting>
</Group>
<Group name="Images">
<Setting name="defaultHandle">tools/worldEditor/images/DefaultHandle</Setting>
<Setting name="selectHandle">tools/worldEditor/images/SelectHandle</Setting>
<Setting name="lockedHandle">tools/worldEditor/images/LockedHandle</Setting>
</Group>
<Group name="Render">
<Setting name="renderObjText">1</Setting>
<Setting name="showMousePopupInfo">1</Setting>
<Setting name="renderPopupBackground">1</Setting>
<Setting name="renderObjHandle">1</Setting>
<Setting name="renderSelectionBox">1</Setting>
</Group>
<Group name="Grid">
<Setting name="gridMinorColor">51 51 51 100</Setting>
<Setting name="gridSnap">0</Setting>
<Setting name="gridOriginColor">255 255 255 100</Setting>
<Setting name="gridSize">1</Setting>
<Setting name="gridColor">102 102 102 100</Setting>
</Group>
<Group name="Docs">
<Setting name="documentationLocal">../../../Documentation/Official Documentation.html</Setting>
<Setting name="documentationReference">../../../Documentation/Torque 3D - Script Manual.chm</Setting>
<Setting name="documentationURL">http://www.garagegames.com/products/torque-3d/documentation/user</Setting>
<Setting name="forumURL">http://www.garagegames.com/products/torque-3d/forums</Setting>
</Group>
</Group>
<Group name="NavEditor">
<Setting name="SpawnClass">AIPlayer</Setting>

View file

@ -147,7 +147,7 @@ function EditorGui::init(%this)
ESettingsWindow.setVisible(false);
// Start the standard settings tabs pages
exec( "~/worldEditor/gui/GeneralSettingsTab.ed.gui" );
/*exec( "~/worldEditor/gui/GeneralSettingsTab.ed.gui" );
ESettingsWindow.addTabPage( EGeneralSettingsPage );
exec("~/worldEditor/gui/ObjectEditorSettingsTab.ed.gui");
ESettingsWindow.addTabPage( EObjectEditorSettingsPage );
@ -156,7 +156,7 @@ function EditorGui::init(%this)
exec("~/worldEditor/gui/TerrainEditorSettingsTab.ed.gui");
ESettingsWindow.addTabPage( ETerrainEditorSettingsPage );
exec("~/worldEditor/gui/CameraSettingsTab.ed.gui");
ESettingsWindow.addTabPage( ECameraSettingsPage );
ESettingsWindow.addTabPage( ECameraSettingsPage );*/
}
// Object Snap Options Window