mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-27 16:14:46 +00:00
Added sanity check for findMatch Finished most of asset importer logic to utilize settings system Cleaned up code for finding associated files Added General importer settings category and integrated logic for those settings fields Updated logic in variableGroup to support callbacks in custom fields Updated logic in variableInspector to better handle callbacks, as well as being able to manually update when manipulating fields Updated scripts to utilize project settings values for playGUI and mainMenuGUI names Improved module-oriented loading of materials Added util function for populating custom fonts |
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| Engine | ||
| My Projects | ||
| Templates | ||
| Tools | ||
| .editorconfig | ||
| .gitattributes | ||
| .gitignore | ||
| .travis.yml | ||
| allProjects.txt | ||
| CMakeLists.txt | ||
| CONTRIBUTING.md | ||
| generateAllProjects.bat | ||
| LICENSE.md | ||
| projects.xml | ||
| README.md | ||
Torque 3D
MIT Licensed Open Source version of Torque 3D from GarageGames
More Information
Pre-compiled Version
In addition to GitHub we also have a couple of pre-packaged files for you to download if you would prefer to not compile the code yourself. They are available from the downloads page on the wiki.