Torque3D/Engine/source/gui
Areloch ab9fc302fc Added D3D error code interpreter
Added sanity check for findMatch
Finished most of asset importer logic to utilize settings system
Cleaned up code for finding associated files
Added General importer settings category and integrated logic for those settings fields
Updated logic in variableGroup to support callbacks in custom fields
Updated logic in variableInspector to better handle callbacks, as well as being able to manually update when manipulating fields
Updated scripts to utilize project settings values for playGUI and mainMenuGUI names
Improved module-oriented loading of materials
Added util function for populating custom fonts
2019-08-12 01:04:17 -05:00
..
3d Core implementation of Physical Based Rendering. 2018-09-15 20:19:57 -05:00
buttons corrects a copy-corruption flaw with GuiSwatchButtonCtrl::onMouseDragged 2019-01-28 21:04:51 -06:00
containers Update guiSplitContainer.cpp 2019-03-30 14:40:58 -05:00
controls GFX card profile config file logging moved to debug only 2019-06-17 02:30:45 -05:00
core Merge branch 'method_Unmangle' into PBR_PR 2018-12-12 14:54:22 -06:00
editor Added D3D error code interpreter 2019-08-12 01:04:17 -05:00
game Eliminate DefineConsoleMethod 2018-04-17 21:01:50 +02:00
shiny Eliminate DefineConsoleMethod 2018-04-17 21:01:50 +02:00
theora add loop playback to GuiTheoraCtrl 2016-05-27 02:22:39 -04:00
utility Merge pull request #2294 from OTHGMars/GuiInputCtrl 2019-01-21 15:14:37 -06:00
worldEditor Catch the template files up and add the improved convex editor bits. 2019-05-19 21:30:45 -05:00