Torque3D/Engine/source/gui/worldEditor
2016-12-11 23:02:13 -06:00
..
creator.cpp clang: constructor initialization order 2016-10-14 18:16:55 -05:00
creator.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
editor.cpp Integration of Entities into the inspector/editor so they can call back into the tool scripts for custom handling. 2016-05-14 14:12:53 -05:00
editor.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
editorIconRegistry.cpp Improvements to console refactor code 2012-10-12 19:12:06 +01:00
editorIconRegistry.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
editTSCtrl.cpp Remove projection offset, add the hmd head matrix. Also tidy up a few things. 2016-09-11 22:42:42 +01:00
editTSCtrl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gizmo.cpp more unused variable cleanups 2016-10-16 14:41:34 -05:00
gizmo.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiConvexShapeEditorCtrl.cpp Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 2014-11-03 22:42:51 -05:00
guiConvexShapeEditorCtrl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiDecalEditorCtrl.cpp more unused variable cleanups 2016-10-16 14:41:34 -05:00
guiDecalEditorCtrl.h Issue found with PVS-Studio: 2015-07-16 22:02:18 -05:00
guiMissionArea.cpp Issue found with PVS-Studio: 2015-07-21 23:22:21 -05:00
guiMissionArea.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiMissionAreaEditor.cpp Fixed bad string compares and simdictionary 2014-11-04 19:51:13 -05:00
guiMissionAreaEditor.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiTerrPreviewCtrl.cpp Direct3D11 Engine/source changes 2016-03-20 21:52:11 +10:00
guiTerrPreviewCtrl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
terrainActions.cpp more unused variable cleanups 2016-10-16 14:41:34 -05:00
terrainActions.h Add a new Terrain brush action: Smooth Slope. 2013-04-10 08:44:22 -04:00
terrainEditor.cpp Direct3D11 Engine/source changes 2016-03-20 21:52:11 +10:00
terrainEditor.h Direct3D11 Engine/source changes 2016-03-20 21:52:11 +10:00
tSelection.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tSelection.h Issue found with PVS-Studio: 2015-07-13 23:08:17 -05:00
undoActions.cpp add & delete object documentation 2015-02-02 16:07:15 -08:00
undoActions.h Fixes for "incomplete type" errors when compiling with clang-cl 2015-03-04 19:10:56 -05:00
worldEditor.cpp Tweaked the naming convention to a) be more in line with the prefab creation functions, and b) avoid common artist terminologies that may lead to confusion on what it does. 2016-12-11 23:02:13 -06:00
worldEditor.h Tweaked the naming convention to a) be more in line with the prefab creation functions, and b) avoid common artist terminologies that may lead to confusion on what it does. 2016-12-11 23:02:13 -06:00
worldEditorSelection.cpp Merge branch 'master' into console-func-refactor 2014-10-14 15:09:11 +11:00
worldEditorSelection.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00