Torque3D/Engine/source
Anis 98b52d1fed Merge pull request #1782 from pacomont/Fix_AbstractPolyList_addBox
Fixes AbstractPolyList::addBox(). Complete each face with missing 2nd triangle.
2016-10-08 19:15:28 +02:00
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app Merge pull request #1532 from GarageGames/pr/1143 2016-02-26 18:57:49 +01:00
assets The default configuration is for the asset database to automatically unload an asset when it's no longer referenced. This causes problems when we would delete objects and then go to make more instances that reference the same asset while the same mission is going. 2016-06-06 21:20:00 -05:00
cinterface Remove value constructors for ConsoleValueRef & fix callbacks which use them. Fixes issue #1289 2015-05-08 09:04:04 +10:00
collision Complete each face with 2nd triangle. 2016-09-21 12:43:48 +02:00
console Adds a missed cleanup for currentNewObj. 2016-06-20 12:34:07 -05:00
core Fix redundant memcpy in swizzle ToBuffer method 2016-09-30 18:41:10 +01:00
environment Fix lens flares in VR 2016-09-11 22:42:42 +01:00
forest shadow caching 2015-10-13 18:12:19 -05:00
gfx Merge pull request #1763 from Azaezel/linearBuffers 2016-09-17 21:31:31 +02:00
gui Tidy up indentation in openvr changes 2016-09-11 22:51:00 +01:00
i18n localization augmentations via rlranft RE: http://forums.torque3d.org/viewtopic.php?f=12&t=642&hilit=localization 2016-06-06 09:42:00 -05:00
lighting Remove projection offset, add the hmd head matrix. Also tidy up a few things. 2016-09-11 22:42:42 +01:00
main Pass by const reference 2015-02-20 18:42:32 -05:00
materials Merge pull request #1636 from Azaezel/TranslucentTargetTweak 2016-08-21 20:10:59 +02:00
math Merge pull request #1688 from jamesu/dx11_openvr_pr 2016-09-14 00:24:20 -05:00
module Change back "enabled" values to lowercase 2016-07-31 19:25:35 +02:00
navigation Write Links only when mLinkIDs.size() > 0 2016-09-14 13:08:20 +02:00
persistence Adds the onPostAdd callback for when objects are created via TAML. 2016-05-14 15:36:58 -05:00
platform Tidy up indentation in openvr changes 2016-09-11 22:51:00 +01:00
platformMac Fix case sensitivity and Platform::fileDelete 2016-01-09 00:37:45 -06:00
platformPOSIX Fixes for dedicated build on linux. 2014-05-30 12:35:39 +02:00
platformSDL Fixes the member-of-class check order to properly sort the context. Also fixes a bug with the spacer entries being filtered from the popup menu, which threw off the selection. 2016-07-06 00:46:16 -05:00
platformWin32 Merge branch 'development-gg' into epoxy 2016-04-17 23:59:42 -04:00
platformX86UNIX Corrections suggested by timmy for both consistency, and making sure to catch all potential types. 2016-07-08 22:48:24 -05:00
postFx Fix lens flare in side-by-side view 2016-09-11 22:42:42 +01:00
renderInstance Hardware Skinning Support 2016-08-21 01:43:30 +01:00
scene Basic fix for reflections in both stereo rendering modes 2016-09-11 22:42:42 +01:00
sfx Merge pull request #1424 from rextimmy/fmod_crash_fix 2016-02-16 00:26:47 +01:00
shaderGen Add a workaround for the 16 vertex attribute limit on nvidia gl 2016-08-21 01:43:30 +01:00
sim Improvements to openvr code 2016-09-11 22:42:42 +01:00
T3D Added a missed a preprocessor for when not using openVR. 2016-09-14 00:59:55 -05:00
terrain embeds blendtotal into the low bit for the normal|depth buffer for terrains to support multi-pass blending. 2016-09-14 15:35:35 -05:00
testing All unit tests that run now pass. 2014-09-29 11:38:44 +10:00
ts Merge pull request #1750 from Azaezel/LODloss 2016-09-14 01:47:23 -05:00
util Merge remote-tracking branch 'refs/remotes/origin/development' into pr/1153 2016-02-26 14:39:38 +01:00
windowManager Disable input focus disable to preserve sanity (temp) 2016-09-11 22:42:42 +01:00
ggEndOfLineFix.txt Engine directory for ticket #1 2012-09-19 11:15:01 -04:00