| .. |
|
tools
|
Initial implementation of the EditorTool class and world editor hook-in.
|
2017-09-21 00:10:44 -05:00 |
|
creator.cpp
|
uninitialized variables-gui
|
2020-05-11 15:03:27 -05:00 |
|
creator.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
editor.cpp
|
Eliminate DefineConsoleMethod
|
2018-04-17 21:01:50 +02:00 |
|
editor.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
editorIconRegistry.cpp
|
Eliminate ConsoleStaticMethod
|
2018-04-20 20:27:09 +02:00 |
|
editorIconRegistry.h
|
Eliminate ConsoleStaticMethod
|
2018-04-20 20:27:09 +02:00 |
|
editTSCtrl.cpp
|
uninitialized variables-gui
|
2020-05-11 15:03:27 -05:00 |
|
editTSCtrl.h
|
@rextimmy fix for GuiWindowCtrl so they snap correctly again
|
2019-11-18 03:30:04 -06:00 |
|
gizmo.cpp
|
uninitialized variables-gui
|
2020-05-11 15:03:27 -05:00 |
|
gizmo.h
|
uninitialized variables-gui
|
2020-05-11 15:03:27 -05:00 |
|
guiConvexShapeEditorCtrl.cpp
|
Add getScriptPath console function to GUIAsset
|
2021-09-10 02:13:56 -05:00 |
|
guiConvexShapeEditorCtrl.h
|
uninitialized variables-gui
|
2020-05-11 15:03:27 -05:00 |
|
guiDecalEditorCtrl.cpp
|
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
|
2020-10-03 14:37:55 +02:00 |
|
guiDecalEditorCtrl.h
|
Issue found with PVS-Studio:
|
2015-07-16 22:02:18 -05:00 |
|
guiMissionArea.cpp
|
code duplication prune. should aid in stability
|
2021-10-03 02:56:26 -05:00 |
|
guiMissionArea.h
|
code duplication prune. should aid in stability
|
2021-10-03 02:56:26 -05:00 |
|
guiMissionAreaEditor.cpp
|
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
|
2020-10-03 14:37:55 +02:00 |
|
guiMissionAreaEditor.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
guiTerrPreviewCtrl.cpp
|
Removed old fixed function code from GFX.
|
2021-01-05 12:57:17 +10:00 |
|
guiTerrPreviewCtrl.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
terrainActions.cpp
|
uninitialized variables-gui
|
2020-05-11 15:03:27 -05:00 |
|
terrainActions.h
|
uninitialized variables-gui
|
2020-05-11 15:03:27 -05:00 |
|
terrainEditor.cpp
|
terrain brush dragging cleanups
|
2021-01-27 23:36:23 -06:00 |
|
terrainEditor.h
|
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
2017-06-23 11:36:20 -05:00 |
|
tSelection.cpp
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
tSelection.h
|
Issue found with PVS-Studio:
|
2015-07-13 23:08:17 -05:00 |
|
undoActions.cpp
|
uninitialized variables-gui
|
2020-05-11 15:03:27 -05:00 |
|
undoActions.h
|
Fixes for "incomplete type" errors when compiling with clang-cl
|
2015-03-04 19:10:56 -05:00 |
|
worldEditor.cpp
|
Merge pull request #594 from JeffProgrammer/executef-fixes
|
2021-09-25 18:13:27 -05:00 |
|
worldEditor.h
|
code duplication prune. should aid in stability
|
2021-10-03 02:56:26 -05:00 |
|
worldEditorSelection.cpp
|
Removes current implement of shadow caching
|
2019-12-13 01:14:03 -06:00 |
|
worldEditorSelection.h
|
sets snap to grid to itterate through selected objects and settle them into the nearest (seected value), ie 1, 2.5, 3.33 ect.
|
2017-02-22 00:36:53 -06:00 |