Torque3D/Engine/source
Olathuss 96786020a2 Remove document reference
Removed incorrect document reference, as parent GuiTSCtrl does not implement mouse callback.
2025-03-11 09:40:22 -06:00
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afx turn zbuffer checks on, account for reverse depth changes 2025-01-27 16:29:07 -06:00
app revert ThreadPool rename 2024-05-12 21:59:18 +01:00
assets crashfix work for hot-editing shape assets tied to tsstatics 2024-04-06 14:48:22 -05:00
cinterface Expose SimObjectPtr C-API functions using EngineAPI 2023-10-08 17:36:51 -05:00
collision backup 2024-05-20 12:21:37 +01:00
console work towards reflecting the typemask in the checkboxes in a combinatory manner again 2025-03-06 23:37:37 -06:00
core Fix memory leak in ZipSubRStream 2025-02-19 15:06:02 +03:00
environment * Update levelAsset creation so it can be flagged to be creating a subScene preemptively, improving workflow when creating a SubScene level asset 'in place' via the inspector. 2025-02-05 22:51:43 -06:00
forest fix forest editor failing to pop up a create new 2024-09-30 19:45:32 -05:00
gfx Merge pull request #1390 from Azaezel/alpha41/probeCountPass 2025-02-20 12:08:33 -06:00
gui from marauder: proper enumtable lookup 2025-03-07 00:12:09 -06:00
i18n Console Refactor 2023-09-13 10:33:20 +02:00
lighting Fix for bug reported by Rod 2025-01-06 14:24:39 +00:00
main _get_current_locale needs #include <locale.h> 2023-07-22 09:49:43 -05:00
materials BitfieldConsoleBaseType::setData definition 2025-03-06 20:55:40 -06:00
math BUG: Probe baking look at matrix was wrong 2025-01-07 15:44:19 +00:00
module Added field to ModuleDefinition for priority, which can be used to process/sort them in priority order 2025-01-03 00:37:25 -06:00
navigation Update duDebugDrawTorque.cpp 2024-07-22 21:40:57 +01:00
persistence add typeS16 2025-02-22 18:57:27 -06:00
platform add guide button support 2025-03-01 16:58:35 -06:00
platformMac main dir 2023-10-20 22:23:38 +01:00
platformPOSIX Update POSIXFileio.cpp 2023-07-27 21:48:13 +01:00
platformSDL Merge pull request #1234 from marauder2k9-torque/virtuals-override 2024-03-21 10:43:26 -05:00
platformWin32 working vhacd 2024-05-12 14:43:56 +01:00
platformX11 * BugFix: Correct many include paths and build platformX11 on non-Apple Unix. 2021-11-14 14:45:42 -05:00
platformX86UNIX * Adjustment: Tweak the include paths for platformPOSIX.h. 2021-11-14 14:05:16 -05:00
postFx fully working 2024-12-14 01:18:46 +00:00
renderInstance update max probecount 2025-02-19 19:17:19 -06:00
scene Path class augs 2025-02-24 17:10:23 -06:00
sfx Adjusts the OpenAL device listing query to ensure more reliable results. 2025-01-30 15:18:51 -06:00
shaderGen remove glowbin as it's own render pass 2024-05-30 17:29:42 -05:00
sim rest of virtuals removed 2024-03-18 18:40:22 +00:00
sqlite Fix for build 2022-12-02 11:58:45 +06:00
T3D Remove document reference 2025-03-11 09:40:22 -06:00
terrain rest of virtuals removed 2024-03-18 18:40:22 +00:00
testing Update mathMatrixTest.cpp 2024-08-01 05:07:54 +01:00
ts add a specific lod option for findColDetails 2025-01-27 17:19:22 -06:00
util revert portions to a previously demonstrated to work state... 2025-02-17 19:55:23 -06:00
Verve Console Refactor 2023-09-13 10:33:20 +02:00
windowManager rest of virtuals removed 2024-03-18 18:40:22 +00:00
.gitattributes Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 2017-01-13 10:42:52 -05:00
CMakeLists.txt suport augs for modules that include full libraries 2025-01-02 10:27:09 -06:00
ggEndOfLineFix.txt