| .. |
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torquescript
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rest of virtuals removed
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2024-03-18 18:40:22 +00:00 |
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arrayObject.cpp
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aug ArrayObject to have a uniquePair command
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2024-03-03 22:04:09 -06:00 |
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arrayObject.h
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aug ArrayObject to have a uniquePair command
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2024-03-03 22:04:09 -06:00 |
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console.cpp
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Update console.cpp
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2023-10-15 15:14:58 -05:00 |
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console.h
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Improvements based on experience from implementing Python runtime
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2023-09-13 10:33:28 +02:00 |
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consoleDoc.cpp
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Console Refactor
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2023-09-13 10:33:20 +02:00 |
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consoleDoc.h
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Parametrize script extension, default to 'tscript'
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2021-01-19 21:32:31 +01:00 |
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consoleFunctions.cpp
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Remove CInterface script hooks, superseded by console refactor
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2023-09-27 14:11:13 -05:00 |
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consoleFunctions.h
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TORQUE_TOOLS off compile fix
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2024-03-10 14:29:17 -05:00 |
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consoleInternal.cpp
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script stabilization tweaks
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2024-01-02 18:15:21 -06:00 |
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consoleInternal.h
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Improvements based on experience from implementing Python runtime
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2023-09-13 10:33:28 +02:00 |
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consoleLogger.cpp
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add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2023-01-27 01:13:15 -06:00 |
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consoleLogger.h
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rest of virtuals removed
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2024-03-18 18:40:22 +00:00 |
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consoleObject.cpp
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clean up "Add" menubar categoes on the 3d object side via the following:
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2023-11-08 20:42:47 -06:00 |
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consoleObject.h
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changes on macosx
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2024-03-18 19:58:47 +00:00 |
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consoleParser.cpp
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fixed lots of tabs and space
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2017-01-06 18:04:28 -05:00 |
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consoleParser.h
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Parametrize script extension, default to 'tscript'
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2021-01-19 21:32:31 +01:00 |
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consoleTypes.cpp
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* [UUID] BugFix: Correct a memory mismanagement error in UUID programming due to the way xuuid_t is utilized.
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2021-08-14 17:44:17 -04:00 |
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consoleTypes.h
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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consoleValueStack.h
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Goodbye String Stack!
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2021-04-29 23:11:49 -04:00 |
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consoleXMLExport.cpp
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Eliminate DefineConsoleFunction
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2018-04-17 20:54:08 +02:00 |
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consoleXMLExport.h
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clang catch: garbage in line directives
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2016-10-18 11:37:18 -05:00 |
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debugOutputConsumer.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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debugOutputConsumer.h
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Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
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2017-04-09 23:26:35 -05:00 |
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dynamicTypes.cpp
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Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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2020-10-03 14:37:55 +02:00 |
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dynamicTypes.h
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virtuals removed
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2024-03-18 18:13:00 +00:00 |
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engineAPI.h
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Revert "Update engineAPI.h"
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2024-03-19 22:32:25 +00:00 |
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engineDoc.cpp
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Improvements based on experience from implementing Python runtime
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2023-09-13 10:33:28 +02:00 |
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engineExports.cpp
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Ensure that getGlobalScope always returns the same object
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2023-10-08 17:36:51 -05:00 |
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engineExports.h
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Ensure that getGlobalScope always returns the same object
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2023-10-08 17:36:51 -05:00 |
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engineFunctions.cpp
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clang: constructor initialization order
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2016-10-14 18:16:55 -05:00 |
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engineFunctions.h
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Expose some information in EngineFunction exports for better interop capabilities
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2023-10-08 17:36:51 -05:00 |
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engineObject.cpp
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clean up math varsize complaints
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2023-04-27 16:10:04 -05:00 |
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engineObject.h
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fix inheritance conflict loop by declaring a singular root for class EngineObject : public StrongRefBase
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2024-03-18 22:39:18 -05:00 |
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enginePrimitives.cpp
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EngineAPI: Expose strings as UTF8 instead of UTF16
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2020-11-15 21:30:45 +01:00 |
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enginePrimitives.h
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EngineAPI: Expose strings as UTF8 instead of UTF16
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2020-11-15 21:30:45 +01:00 |
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engineStructs.cpp
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Expand EngineAPI type definitions
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2020-11-15 21:30:45 +01:00 |
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engineStructs.h
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Expand EngineAPI type definitions
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2020-11-15 21:30:45 +01:00 |
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engineTypeInfo.cpp
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uninitialized variables-console
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2020-05-11 14:40:31 -05:00 |
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engineTypeInfo.h
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virtuals removed
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2024-03-18 18:13:00 +00:00 |
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engineTypes.cpp
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Ensure that getGlobalScope always returns the same object
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2023-10-08 17:36:51 -05:00 |
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engineTypes.h
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Engine API: Pass structs by reference
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2020-11-15 21:30:45 +01:00 |
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engineXMLExport.cpp
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Remove EngineXMLExport filtering
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2023-10-08 17:36:51 -05:00 |
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fieldBrushObject.cpp
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add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2023-01-27 01:13:15 -06:00 |
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fieldBrushObject.h
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rest of virtuals removed
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2024-03-18 18:40:22 +00:00 |
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fileSystemFunctions.cpp
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Console Refactor
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2023-09-13 10:33:20 +02:00 |
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fixedTuple.h
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Improve Engine API export, robust Default Value logic and allow _ in arg
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2020-11-15 21:30:45 +01:00 |
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generateCompiler.bat
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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ICallMethod.h
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more console refactor.
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2021-03-31 21:09:23 -04:00 |
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module.h
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Reintroduce getFileLine for Console Modules
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2023-09-27 14:58:44 -05:00 |
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persistenceManager.cpp
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filter inspector buttons out of the following:
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2023-12-19 23:29:46 -06:00 |
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persistenceManager.h
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virtuals removed
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2024-03-18 18:13:00 +00:00 |
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propertyParsing.cpp
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Console Refactor
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2023-09-13 10:33:20 +02:00 |
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propertyParsing.h
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Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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2017-06-23 11:36:20 -05:00 |
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returnBuffer.cpp
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Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
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2018-03-28 20:55:09 -04:00 |
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returnBuffer.h
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Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
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2018-03-28 20:55:09 -04:00 |
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runtime.h
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Console Refactor
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2023-09-13 10:33:20 +02:00 |
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runtimeClassRep.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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runtimeClassRep.h
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rest of virtuals removed
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2024-03-18 18:40:22 +00:00 |
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script.h
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virtuals removed
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2024-03-18 18:13:00 +00:00 |
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scriptFilename.cpp
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Console Refactor
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2023-09-13 10:33:20 +02:00 |
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scriptFilename.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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scriptObjects.cpp
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add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2023-01-27 01:13:15 -06:00 |
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scriptObjects.h
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rest of virtuals removed
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2024-03-18 18:40:22 +00:00 |
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sim.cpp
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Shifts handling of forest brush and item elements into standard simsets for consistency
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2022-04-07 18:19:13 -05:00 |
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sim.h
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Compilation fixes for C++20
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2022-11-28 21:39:06 -05:00 |
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simBase.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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simDatablock.cpp
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Fix error in DB substitution logic and add regressiontest
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2023-09-16 23:29:13 +02:00 |
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simDatablock.h
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virtuals removed
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2024-03-18 18:13:00 +00:00 |
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simDictionary.cpp
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Added fallback handling to MaterialAssets if the asset was found but the matDef was not
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2021-10-28 23:52:58 -05:00 |
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simDictionary.h
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whitespace
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2017-01-11 23:34:46 -05:00 |
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simEvents.cpp
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Console Refactor
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2023-09-13 10:33:20 +02:00 |
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simEvents.h
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virtuals removed
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2024-03-18 18:13:00 +00:00 |
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simFieldDictionary.cpp
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Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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2018-03-28 15:42:34 -05:00 |
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simFieldDictionary.h
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uninitialized variables-console
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2020-05-11 14:40:31 -05:00 |
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simManager.cpp
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stop spamming the console every spawnObject call
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2023-11-27 21:10:39 -06:00 |
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simObject.cpp
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rest of virtuals removed
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2024-03-18 18:40:22 +00:00 |
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simObject.h
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virtuals removed
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2024-03-18 18:13:00 +00:00 |
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simObjectList.cpp
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Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
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2021-09-24 19:32:57 -04:00 |
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simObjectList.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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simObjectMemento.cpp
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Console Refactor
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2023-09-13 10:33:20 +02:00 |
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simObjectMemento.h
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whitespace
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2017-01-11 23:34:46 -05:00 |
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simObjectRef.h
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virtuals removed
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2024-03-18 18:13:00 +00:00 |
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simPersistID.cpp
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Expose SimPersistID to EngineAPI
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2020-11-15 21:30:45 +01:00 |
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simPersistID.h
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Expose SimPersistID to EngineAPI
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2020-11-15 21:30:45 +01:00 |
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simPersistSet.cpp
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more console refactor.
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2021-03-31 21:09:23 -04:00 |
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simPersistSet.h
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rest of virtuals removed
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2024-03-18 18:40:22 +00:00 |
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simSerialize.cpp
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filter inspector buttons out of the following:
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2023-12-19 23:29:46 -06:00 |
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simSet.cpp
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fix warn reports for buffer oveeruns
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2023-04-26 22:29:32 -05:00 |
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simSet.h
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virtuals removed
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2024-03-18 18:13:00 +00:00 |
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SimXMLDocument.cpp
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add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2023-01-27 01:13:15 -06:00 |
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SimXMLDocument.h
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rest of virtuals removed
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2024-03-18 18:40:22 +00:00 |
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stringStack.cpp
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remove unused code.
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2021-04-20 19:55:35 -04:00 |
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stringStack.h
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remove unused code.
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2021-04-20 19:55:35 -04:00 |
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telnetConsole.cpp
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uninitialized variables-console
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2020-05-11 14:40:31 -05:00 |
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telnetConsole.h
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uninitialized variables-console
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2020-05-11 14:40:31 -05:00 |
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telnetDebugger.cpp
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Console Refactor
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2023-09-13 10:33:20 +02:00 |
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telnetDebugger.h
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Console Refactor
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2023-09-13 10:33:20 +02:00 |
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typeValidators.cpp
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whitespace
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2017-01-11 23:34:46 -05:00 |
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typeValidators.h
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virtuals removed
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2024-03-18 18:13:00 +00:00 |