Torque3D/Engine/source/T3D
2023-05-09 11:51:17 -05:00
..
assets Merge pull request #1016 from Azaezel/alpha41/mangledMath 2023-05-08 21:28:49 -05:00
decal add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
examples add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
fps add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
fx add safeties for enum math across define boundaries 2023-04-26 22:27:35 -05:00
gameBase Use bitwise instead of logical OR 2023-03-05 12:14:17 +01:00
lighting Fixed getAssetBy... functions so the lookup loop is more stable and doesn't fail if null results return 2023-05-08 21:18:23 -05:00
physics add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
sceneComponent
sfx Fixed logic in SFXEmitter so it wouldn't keep overriding local properties with the asset Description DB values any time a property was changed 2023-02-12 23:11:36 -06:00
turret add safeties for enum math across define boundaries 2023-04-26 22:27:35 -05:00
vehicles report setWheelTire misfires like we do setWheelSpring 2023-03-26 11:54:46 -05:00
accumulationVolume.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
accumulationVolume.h code duplication prune. should aid in stability 2021-10-03 02:56:26 -05:00
aiClient.cpp Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 2020-10-03 14:37:55 +02:00
aiClient.h
aiConnection.cpp Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic 2018-04-20 22:09:58 +02:00
aiConnection.h
aiPlayer.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
aiPlayer.h
camera.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
camera.h Implementation of guiRenderTargetVizCtrl 2020-10-03 00:58:38 +02:00
cameraSpline.cpp pathshape cleanups and callbacks 2022-07-27 16:35:09 -05:00
cameraSpline.h pathshape cleanups and callbacks 2022-07-27 16:35:09 -05:00
containerQuery.cpp
containerQuery.h
convexShape.cpp uninitialized and unused value cleanups 2023-05-01 10:40:02 -05:00
convexShape.h set convexshape to use a standard vertex type 2022-05-29 13:18:01 -05:00
debris.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
debris.h code duplication prune. should aid in stability 2021-10-03 02:56:26 -05:00
gameFunctions.cpp Reverse depth & 32F buffer format 2023-04-14 20:13:28 -06:00
gameFunctions.h
gameTSCtrl.cpp
gameTSCtrl.h
groundPlane.cpp add safeties for enum math across define boundaries 2023-04-26 22:27:35 -05:00
groundPlane.h code duplication prune. should aid in stability 2021-10-03 02:56:26 -05:00
guiMaterialPreview.cpp uninitialized variables-t3d 2020-05-11 15:30:21 -05:00
guiMaterialPreview.h
guiNoMouseCtrl.cpp
guiObjectView.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
guiObjectView.h Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
item.cpp add safeties for enum math across define boundaries 2023-04-26 22:27:35 -05:00
item.h code review: 2020-10-02 13:53:46 -05:00
levelInfo.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
levelInfo.h adds wetness 2022-11-21 21:12:23 -06:00
lightAnimData.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
lightAnimData.h Hides some light fields for local lights that are intended for PSSM's, thus useless. 2020-08-02 23:47:20 -05:00
lightBase.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
lightBase.h
lightDescription.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
lightDescription.h
lightFlareData.cpp add safeties for enum math across define boundaries 2023-04-26 22:27:35 -05:00
lightFlareData.h code duplication prune. should aid in stability 2021-10-03 02:56:26 -05:00
missionArea.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
missionArea.h
missionMarker.cpp spawnsphere %this tracking 2023-03-01 17:49:10 -06:00
missionMarker.h
notesObject.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
notesObject.h Adds a notes object that only displays in the editor, useful for when working on maps. 2020-08-17 16:41:59 -05:00
objectTypes.h ammend caputre mask so that skylight et al gets terrain, but skips editor-only renders 2023-01-03 06:53:59 -06:00
occlusionVolume.cpp PolyhedronVectorData core membervar cleanups 2018-03-14 15:18:00 -05:00
occlusionVolume.h
pathCamera.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
pathCamera.h
pathShape.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
pathShape.h truly a community project, this has been kicking around since 2003 in various forms. adds a path following shape that can be ridden. 2020-01-11 23:58:30 -06:00
physicalZone.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
physicalZone.h
player.cpp add safeties for enum math across define boundaries 2023-04-26 22:27:35 -05:00
player.h code duplication prune. should aid in stability 2021-10-03 02:56:26 -05:00
pointLight.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
pointLight.h
portal.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
portal.h
prefab.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
prefab.h Fixed uninitialized values for renderMeshExample and renderShapeExample which would cause a crash on creation 2022-04-06 01:08:20 -05:00
projectile.cpp sound safeties and future notes 2023-02-26 17:26:43 -06:00
projectile.h code duplication prune. should aid in stability 2021-10-03 02:56:26 -05:00
proximityMine.cpp sound safeties and future notes 2023-02-26 17:26:43 -06:00
proximityMine.h code duplication prune. should aid in stability 2021-10-03 02:56:26 -05:00
resource.h
rigid.cpp
rigid.h
rigidShape.cpp fix massCenter exposure 2023-05-09 11:50:43 -05:00
rigidShape.h misc fixes 2022-12-27 21:10:15 -06:00
Scene.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
Scene.h Merge branch 'PostFXReorgAndUpdate' of https://github.com/Areloch/Torque3D into Preview4_0 2020-09-11 03:21:56 -05:00
scopeAlwaysShape.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
shapeBase.cpp get node utility methods by request 2023-03-12 15:19:44 -05:00
shapeBase.h get node utility methods by request 2023-03-12 15:19:44 -05:00
shapeCollision.cpp
shapeImage.cpp Fix potential index out of bounds 2023-03-04 22:05:43 +01:00
spotLight.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
spotLight.h
staticShape.cpp add safeties for enum math across define boundaries 2023-04-26 22:27:35 -05:00
staticShape.h truly a community project, this has been kicking around since 2003 in various forms. adds a path following shape that can be ridden. 2020-01-11 23:58:30 -06:00
trigger.cpp add safeties for enum math across define boundaries 2023-04-26 22:27:35 -05:00
trigger.h aitriggers a navtool. not ready for general consumption just yet 2020-09-04 19:34:17 -05:00
tsStatic.cpp clean up math varsize complaints 2023-04-27 16:10:04 -05:00
tsStatic.h forgot the.h 2022-08-07 15:55:42 -05:00
zone.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
zone.h fix TORQUE_TOOLS = off compilation 2022-06-13 12:38:08 -05:00