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assets
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Merge pull request #1016 from Azaezel/alpha41/mangledMath
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2023-05-08 21:28:49 -05:00 |
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decal
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add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2023-01-27 01:13:15 -06:00 |
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examples
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add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2023-01-27 01:13:15 -06:00 |
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fps
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add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2023-01-27 01:13:15 -06:00 |
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fx
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add safeties for enum math across define boundaries
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2023-04-26 22:27:35 -05:00 |
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gameBase
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Use bitwise instead of logical OR
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2023-03-05 12:14:17 +01:00 |
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lighting
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Fixed getAssetBy... functions so the lookup loop is more stable and doesn't fail if null results return
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2023-05-08 21:18:23 -05:00 |
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physics
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add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2023-01-27 01:13:15 -06:00 |
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sceneComponent
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sfx
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Fixed logic in SFXEmitter so it wouldn't keep overriding local properties with the asset Description DB values any time a property was changed
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2023-02-12 23:11:36 -06:00 |
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turret
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add safeties for enum math across define boundaries
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2023-04-26 22:27:35 -05:00 |
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vehicles
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report setWheelTire misfires like we do setWheelSpring
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2023-03-26 11:54:46 -05:00 |
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accumulationVolume.cpp
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add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2023-01-27 01:13:15 -06:00 |
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accumulationVolume.h
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code duplication prune. should aid in stability
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2021-10-03 02:56:26 -05:00 |
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aiClient.cpp
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Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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2020-10-03 14:37:55 +02:00 |
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aiClient.h
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aiConnection.cpp
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Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic
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2018-04-20 22:09:58 +02:00 |
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aiConnection.h
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aiPlayer.cpp
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add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2023-01-27 01:13:15 -06:00 |
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aiPlayer.h
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camera.cpp
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add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2023-01-27 01:13:15 -06:00 |
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camera.h
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Implementation of guiRenderTargetVizCtrl
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2020-10-03 00:58:38 +02:00 |
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cameraSpline.cpp
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pathshape cleanups and callbacks
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2022-07-27 16:35:09 -05:00 |
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cameraSpline.h
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pathshape cleanups and callbacks
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2022-07-27 16:35:09 -05:00 |
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containerQuery.cpp
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containerQuery.h
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convexShape.cpp
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uninitialized and unused value cleanups
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2023-05-01 10:40:02 -05:00 |
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convexShape.h
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set convexshape to use a standard vertex type
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2022-05-29 13:18:01 -05:00 |
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debris.cpp
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add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2023-01-27 01:13:15 -06:00 |
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debris.h
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code duplication prune. should aid in stability
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2021-10-03 02:56:26 -05:00 |
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gameFunctions.cpp
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Reverse depth & 32F buffer format
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2023-04-14 20:13:28 -06:00 |
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gameFunctions.h
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gameTSCtrl.cpp
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gameTSCtrl.h
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groundPlane.cpp
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add safeties for enum math across define boundaries
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2023-04-26 22:27:35 -05:00 |
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groundPlane.h
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code duplication prune. should aid in stability
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2021-10-03 02:56:26 -05:00 |
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guiMaterialPreview.cpp
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uninitialized variables-t3d
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2020-05-11 15:30:21 -05:00 |
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guiMaterialPreview.h
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guiNoMouseCtrl.cpp
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guiObjectView.cpp
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add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2023-01-27 01:13:15 -06:00 |
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guiObjectView.h
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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item.cpp
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add safeties for enum math across define boundaries
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2023-04-26 22:27:35 -05:00 |
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item.h
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code review:
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2020-10-02 13:53:46 -05:00 |
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levelInfo.cpp
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add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2023-01-27 01:13:15 -06:00 |
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levelInfo.h
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adds wetness
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2022-11-21 21:12:23 -06:00 |
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lightAnimData.cpp
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add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2023-01-27 01:13:15 -06:00 |
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lightAnimData.h
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Hides some light fields for local lights that are intended for PSSM's, thus useless.
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2020-08-02 23:47:20 -05:00 |
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lightBase.cpp
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add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2023-01-27 01:13:15 -06:00 |
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lightBase.h
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lightDescription.cpp
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add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2023-01-27 01:13:15 -06:00 |
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lightDescription.h
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lightFlareData.cpp
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add safeties for enum math across define boundaries
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2023-04-26 22:27:35 -05:00 |
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lightFlareData.h
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code duplication prune. should aid in stability
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2021-10-03 02:56:26 -05:00 |
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missionArea.cpp
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add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2023-01-27 01:13:15 -06:00 |
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missionArea.h
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missionMarker.cpp
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spawnsphere %this tracking
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2023-03-01 17:49:10 -06:00 |
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missionMarker.h
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notesObject.cpp
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add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2023-01-27 01:13:15 -06:00 |
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notesObject.h
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Adds a notes object that only displays in the editor, useful for when working on maps.
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2020-08-17 16:41:59 -05:00 |
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objectTypes.h
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ammend caputre mask so that skylight et al gets terrain, but skips editor-only renders
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2023-01-03 06:53:59 -06:00 |
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occlusionVolume.cpp
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PolyhedronVectorData core membervar cleanups
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2018-03-14 15:18:00 -05:00 |
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occlusionVolume.h
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pathCamera.cpp
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add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2023-01-27 01:13:15 -06:00 |
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pathCamera.h
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pathShape.cpp
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add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2023-01-27 01:13:15 -06:00 |
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pathShape.h
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truly a community project, this has been kicking around since 2003 in various forms. adds a path following shape that can be ridden.
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2020-01-11 23:58:30 -06:00 |
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physicalZone.cpp
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add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2023-01-27 01:13:15 -06:00 |
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physicalZone.h
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player.cpp
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add safeties for enum math across define boundaries
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2023-04-26 22:27:35 -05:00 |
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player.h
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code duplication prune. should aid in stability
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2021-10-03 02:56:26 -05:00 |
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pointLight.cpp
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add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2023-01-27 01:13:15 -06:00 |
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pointLight.h
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portal.cpp
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add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2023-01-27 01:13:15 -06:00 |
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portal.h
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prefab.cpp
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add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2023-01-27 01:13:15 -06:00 |
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prefab.h
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Fixed uninitialized values for renderMeshExample and renderShapeExample which would cause a crash on creation
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2022-04-06 01:08:20 -05:00 |
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projectile.cpp
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sound safeties and future notes
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2023-02-26 17:26:43 -06:00 |
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projectile.h
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code duplication prune. should aid in stability
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2021-10-03 02:56:26 -05:00 |
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proximityMine.cpp
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sound safeties and future notes
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2023-02-26 17:26:43 -06:00 |
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proximityMine.h
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code duplication prune. should aid in stability
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2021-10-03 02:56:26 -05:00 |
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resource.h
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rigid.cpp
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rigid.h
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rigidShape.cpp
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fix massCenter exposure
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2023-05-09 11:50:43 -05:00 |
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rigidShape.h
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misc fixes
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2022-12-27 21:10:15 -06:00 |
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Scene.cpp
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add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2023-01-27 01:13:15 -06:00 |
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Scene.h
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Merge branch 'PostFXReorgAndUpdate' of https://github.com/Areloch/Torque3D into Preview4_0
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2020-09-11 03:21:56 -05:00 |
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scopeAlwaysShape.cpp
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add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2023-01-27 01:13:15 -06:00 |
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shapeBase.cpp
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get node utility methods by request
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2023-03-12 15:19:44 -05:00 |
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shapeBase.h
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get node utility methods by request
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2023-03-12 15:19:44 -05:00 |
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shapeCollision.cpp
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shapeImage.cpp
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Fix potential index out of bounds
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2023-03-04 22:05:43 +01:00 |
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spotLight.cpp
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add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2023-01-27 01:13:15 -06:00 |
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spotLight.h
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staticShape.cpp
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add safeties for enum math across define boundaries
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2023-04-26 22:27:35 -05:00 |
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staticShape.h
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truly a community project, this has been kicking around since 2003 in various forms. adds a path following shape that can be ridden.
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2020-01-11 23:58:30 -06:00 |
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trigger.cpp
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add safeties for enum math across define boundaries
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2023-04-26 22:27:35 -05:00 |
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trigger.h
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aitriggers a navtool. not ready for general consumption just yet
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2020-09-04 19:34:17 -05:00 |
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tsStatic.cpp
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clean up math varsize complaints
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2023-04-27 16:10:04 -05:00 |
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tsStatic.h
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forgot the.h
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2022-08-07 15:55:42 -05:00 |
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zone.cpp
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add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2023-01-27 01:13:15 -06:00 |
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zone.h
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fix TORQUE_TOOLS = off compilation
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2022-06-13 12:38:08 -05:00 |