Torque3D/Engine/source/core/util
2021-10-14 19:40:16 -04:00
..
journal uninitialized variables-core-2 2020-05-11 15:13:29 -05:00
test Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 2020-10-03 14:37:55 +02:00
zip * [ZIP] BugFix: Correct another codepath that may fail due to case sensitive string searches. 2021-10-11 19:31:37 -04:00
autoPtr.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
byteBuffer.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
byteBuffer.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
byteswap.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
commonSwizzles.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
delegate.h Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
dxt5nmSwizzle.h Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
endian.h * Adjustment: Utilize native compiler intrinsics for endian swapping when available. 2021-10-07 09:59:03 -04:00
FastDelegate.h Fixed some minor compiler warnings on Linux 2015-06-28 22:29:23 +02:00
fourcc.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
hashFunction.cpp clang: register type modifier deprecated 2016-10-14 17:37:00 -05:00
hashFunction.h * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 2021-10-04 20:04:21 -04:00
md5.cpp clang: register type modifier deprecated 2016-10-14 17:37:00 -05:00
md5.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
namedSingleton.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
noncopyable.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
path.cpp Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 2014-04-04 13:43:25 +11:00
path.h Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 2017-04-08 20:30:57 -05:00
preprocessorHelpers.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
rawData.h Fixed some random Worder warnings 2015-07-03 15:52:38 +02:00
refBase.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
rgb2luv.cpp Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 2017-06-23 11:36:20 -05:00
rgb2luv.h Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 2017-06-23 11:36:20 -05:00
rgb2xyz.cpp Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 2017-06-23 11:36:20 -05:00
rgb2xyz.h Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 2017-06-23 11:36:20 -05:00
safeCast.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
safeDelete.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
safeRelease.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
str.cpp various misc fixes from merge. 2021-09-01 22:36:59 -04:00
str.h * BugFix: Correct a few memory leaks. 2021-10-14 19:40:16 -04:00
swizzle.h Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 2017-04-08 20:30:57 -05:00
swizzleSpec.h Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
systemInterfaceList.h Shifted to the static-list arrangement for probe instance tracking to help performance as well as drastically streamline the data submission/material instance flow for probe rendering. 2018-10-07 17:32:23 -05:00
tAlignedArray.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tDictionary.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tDictionary.h Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 2020-10-03 14:37:55 +02:00
tFixedSizeDeque.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tFixedSizeVector.h Merge pull request #635 from just-bank/engine-fixes 2014-05-23 14:09:00 +02:00
timeClass.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
timeClass.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
timeSource.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tList.h uninitialized variables-core-2 2020-05-11 15:13:29 -05:00
tNamedFactory.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tSignal.cpp tsignal::order to ::mOrder. yet another potential conflict with a class member vs a method input 2018-03-13 14:22:51 -05:00
tSignal.h uninitialized variables-core-2 2020-05-11 15:13:29 -05:00
tSingleton.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tUnmanagedVector.h Fixed some random Worder warnings 2015-07-03 15:52:38 +02:00
tVector.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tVector.h Fix temporary buffer for scripting conversions. 2021-09-04 21:25:11 -04:00
tVectorSpecializations.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
uuid.cpp * [UUID] BugFix: Correct a memory mismanagement error in UUID programming due to the way xuuid_t is utilized. 2021-08-14 17:44:17 -04:00
uuid.h * Adjustment: Remove some unnecessary ifdef logic in UUID headers. 2021-08-20 22:53:45 -04:00