| .. |
|
decal
|
Fix for Issue #62 for Large decal disappears
|
2012-10-04 16:38:49 -04:00 |
|
examples
|
RenderMeshExample won't render transparent materials properly, this commit will fix it.
|
2013-08-21 23:57:55 +03:00 |
|
fps
|
Added padding to GuiShapeNameHud labels.
|
2013-10-14 23:06:14 +11:00 |
|
fx
|
Merge pull request #384 from eightyeight/dont-stress-clientmissioncleanup
|
2013-10-15 11:32:12 -07:00 |
|
gameBase
|
Change default damage and white flash
|
2013-10-08 18:21:05 -04:00 |
|
physics
|
Remove namespace from header
|
2013-07-28 12:55:52 -05:00 |
|
sceneComponent
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
sfx
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
turret
|
Merge pull request #310 from thecelloman/goodbyeDIF
|
2013-04-20 13:44:11 -07:00 |
|
vehicles
|
Remove Interior Object format (DIF)
|
2013-04-05 12:39:26 -04:00 |
|
aiClient.cpp
|
Remove Interior Object format (DIF)
|
2013-04-05 12:39:26 -04:00 |
|
aiClient.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
aiConnection.cpp
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
aiConnection.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
aiPlayer.cpp
|
Remove Interior Object format (DIF)
|
2013-04-05 12:39:26 -04:00 |
|
aiPlayer.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
camera.cpp
|
fixed camera code not checking for invalid/missing datablock: crashed before
|
2013-06-30 17:25:09 +02:00 |
|
camera.h
|
Game cam and eye banking, control schemes
|
2013-04-09 16:14:19 -04:00 |
|
cameraSpline.cpp
|
added checks for valid pointers after locking
|
2013-06-30 17:51:38 +02:00 |
|
cameraSpline.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
containerQuery.cpp
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
containerQuery.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
convexShape.cpp
|
Added PLC_Navigation hint for gathering navmesh polygon data.
|
2013-07-04 17:23:23 +10:00 |
|
convexShape.h
|
For for Issue #106 Convex Shape Bandwidth
|
2012-11-05 14:27:30 -05:00 |
|
debris.cpp
|
Remove Interior Object format (DIF)
|
2013-04-05 12:39:26 -04:00 |
|
debris.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
gameFunctions.cpp
|
Merge pull request #310 from thecelloman/goodbyeDIF
|
2013-04-20 13:44:11 -07:00 |
|
gameFunctions.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
gameTSCtrl.cpp
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
gameTSCtrl.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
groundPlane.cpp
|
Added PLC_Navigation hint for gathering navmesh polygon data.
|
2013-07-04 17:23:23 +10:00 |
|
groundPlane.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
guiMaterialPreview.cpp
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
guiMaterialPreview.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
guiNoMouseCtrl.cpp
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
guiObjectView.cpp
|
guiObjectView.setCameraRotation()
|
2013-04-15 20:43:05 +03:00 |
|
guiObjectView.h
|
guiObjectView.setCameraRotation()
|
2013-04-15 20:39:30 +03:00 |
|
item.cpp
|
Remove Interior Object format (DIF)
|
2013-04-05 12:39:26 -04:00 |
|
item.h
|
Moved mask updated to protected member set functions.
|
2012-09-27 08:11:48 +10:00 |
|
levelInfo.cpp
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
levelInfo.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
lightAnimData.cpp
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
lightAnimData.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
lightBase.cpp
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
lightBase.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
lightDescription.cpp
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
lightDescription.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
lightFlareData.cpp
|
Side by side rendering
|
2013-04-09 15:19:18 -04:00 |
|
lightFlareData.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
missionArea.cpp
|
Updated logic in MissionArea::getServerObject.
|
2012-11-14 09:25:38 +11:00 |
|
missionArea.h
|
Updated logic in MissionArea::getServerObject.
|
2012-11-14 09:25:38 +11:00 |
|
missionMarker.cpp
|
Added a flag that sets the transform of spawned objects.
|
2012-09-26 23:27:36 +10:00 |
|
missionMarker.h
|
Added a flag that sets the transform of spawned objects.
|
2012-09-26 23:27:36 +10:00 |
|
objectTypes.h
|
Remove Interior Object format (DIF)
|
2013-04-05 12:39:26 -04:00 |
|
occlusionVolume.cpp
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
occlusionVolume.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
pathCamera.cpp
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
pathCamera.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
physicalZone.cpp
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
physicalZone.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
player.cpp
|
Fixed air acceleration going wild.
|
2013-07-03 19:07:35 +10:00 |
|
player.h
|
Game cam and eye banking, control schemes
|
2013-04-09 16:14:19 -04:00 |
|
pointLight.cpp
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
pointLight.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
portal.cpp
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
portal.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
prefab.cpp
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
prefab.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
projectile.cpp
|
Removed indentation fixes.
|
2013-05-15 21:24:57 +02:00 |
|
projectile.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
proximityMine.cpp
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
proximityMine.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
resource.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
rigid.cpp
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
rigid.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
rigidShape.cpp
|
Remove Interior Object format (DIF)
|
2013-04-05 12:39:26 -04:00 |
|
rigidShape.h
|
New RigidShape method to force client
|
2013-01-22 18:44:42 -05:00 |
|
scopeAlwaysShape.cpp
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
shapeBase.cpp
|
Exposed blowUp method to console.
|
2013-08-02 19:00:28 +10:00 |
|
shapeBase.h
|
Exposed blowUp method to console.
|
2013-08-02 19:00:28 +10:00 |
|
shapeCollision.cpp
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
shapeImage.cpp
|
Mounted image weapon light fix
|
2013-10-05 02:23:58 -04:00 |
|
spotLight.cpp
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
spotLight.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
staticShape.cpp
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
staticShape.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
trigger.cpp
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
trigger.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
tsStatic.cpp
|
Remove namespace from header
|
2013-07-28 12:55:52 -05:00 |
|
tsStatic.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
zone.cpp
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
zone.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |