Torque3D/Engine/source/sfx
2021-11-24 13:46:18 -05:00
..
dsound
media
null
openal * BugFix: Fallback to ALC_ENUMERATION_EXT if ALC_ENUMERATE_ALL_EXT is not available. 2021-10-02 22:29:34 -04:00
xaudio
sfxAmbience.cpp sound asset conversions - ambience 2021-10-14 22:31:00 -05:00
sfxAmbience.h sound asset conversions - ambience 2021-10-14 22:31:00 -05:00
sfxBuffer.cpp
sfxBuffer.h
sfxCommon.h
sfxController.cpp sound asset conversions - playlist (as a point of significance, that no longer uses mSlots.mTrack[ i ] on the backend. just th equivalent of mTrack[i]. While the former was certainly useful for clustering, it's actively fighting standarization) 2021-10-14 22:33:13 -05:00
sfxController.h
sfxDescription.cpp * [SFXDescription] BugFix: Correct a data corruption issue in converting legacy channel values. 2021-11-24 13:46:18 -05:00
sfxDescription.h
sfxDevice.cpp
sfxDevice.h remove FMODex from Torque3D 2021-09-11 16:29:32 -04:00
sfxEnvironment.cpp
sfxEnvironment.h
sfxFileStream.cpp
sfxFileStream.h
sfxInternal.cpp
sfxInternal.h Update thread ids for 64bit support. 2021-08-29 20:34:57 -04:00
sfxMemoryStream.cpp
sfxMemoryStream.h
sfxModifier.cpp
sfxModifier.h
sfxParameter.cpp
sfxParameter.h
sfxPlayList.cpp sound asset conversions - playlist (as a point of significance, that no longer uses mSlots.mTrack[ i ] on the backend. just th equivalent of mTrack[i]. While the former was certainly useful for clustering, it's actively fighting standarization) 2021-10-14 22:33:13 -05:00
sfxPlayList.h sound asset conversions - playlist (as a point of significance, that no longer uses mSlots.mTrack[ i ] on the backend. just th equivalent of mTrack[i]. While the former was certainly useful for clustering, it's actively fighting standarization) 2021-10-14 22:33:13 -05:00
sfxProfile.cpp remove FMODex from Torque3D 2021-09-11 16:29:32 -04:00
sfxProfile.h * BugFix: Correct a crash caused by sfxProfile due to returning an address to a temporary value in getSoundFileName. 2021-10-26 12:48:28 -04:00
sfxProvider.cpp
sfxProvider.h
sfxResource.cpp
sfxResource.h
sfxSound.cpp Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 2020-09-19 18:25:10 -05:00
sfxSound.h
sfxSoundscape.cpp sound asset conversions - ambience 2021-10-14 22:31:00 -05:00
sfxSoundscape.h
sfxSource.cpp Merge pull request #495 from JeffProgrammer/tsneo 2021-09-09 19:22:15 -05:00
sfxSource.h initial port of the new interpreter 2021-03-30 19:33:19 -04:00
sfxState.cpp
sfxState.h
sfxStream.h
sfxSystem.cpp remove FMODex from Torque3D 2021-09-11 16:29:32 -04:00
sfxSystem.h
sfxTrack.cpp remove FMODex from Torque3D 2021-09-11 16:29:32 -04:00
sfxTrack.h Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 2021-08-13 20:14:39 -04:00
sfxTypes.cpp
sfxTypes.h
sfxVoice.cpp
sfxVoice.h
sfxWorld.h adress #203 2020-06-12 13:25:53 -05:00