mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-17 21:53:47 +00:00
92 lines
2.7 KiB
Text
92 lines
2.7 KiB
Text
//--- OBJECT WRITE BEGIN ---
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new Scene(EmptyTerrainLevel) {
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canSaveDynamicFields = "1";
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enabled = "1";
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new LevelInfo(theLevelInfo) {
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nearClip = "0.1";
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visibleDistance = "2000";
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decalBias = "0.0015";
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fogColor = "1 1 0.6 1";
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fogDensity = "0.001";
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fogDensityOffset = "10";
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fogAtmosphereHeight = "100";
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canvasClearColor = "233 220 143 255";
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advancedLightmapSupport = "0";
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class = "DeathMatchGame";
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desc0 = "An empty terrain ready to be populated with Torque objects.";
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LevelName = "Empty Terrain";
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preview = "data/FPSGameplay/levels/Empty Terrain_preview";
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};
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new ScatterSky() {
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skyBrightness = "30";
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mieScattering = "0.0015";
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rayleighScattering = "0.0035";
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sunScale = "1 1 0.8 1";
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ambientScale = "0.5 0.5 0.4 1";
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exposure = "0.85";
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azimuth = "84";
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elevation = "54";
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castShadows = "1";
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brightness = "1";
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flareType = "SunFlareExample1";
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flareScale = "1";
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nightColor = "0.0196078 0.0117647 0.109804 1";
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moonEnabled = "1";
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moonTexture = "core/art/skies/night/moon_wglow";
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moonScale = "0.3";
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moonTint = "0.192157 0.192157 0.192157 1";
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useNightCubemap = "0";
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attenuationRatio = "0 1 1";
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shadowType = "PSSM";
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texSize = "1024";
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overDarkFactor = "3000 2000 1000 250";
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shadowDistance = "400";
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shadowSoftness = "0.25";
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numSplits = "4";
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logWeight = "0.96";
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fadeStartDistance = "325";
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lastSplitTerrainOnly = "0";
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representedInLightmap = "0";
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shadowDarkenColor = "0 0 0 -1";
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includeLightmappedGeometryInShadow = "0";
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position = "0 0 0";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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canSaveDynamicFields = "1";
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sunBrightness = "50";
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};
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new TerrainBlock(theTerrain) {
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terrainFile = "data/FPSGameplay/art/terrains/Empty Terrain_0.ter";
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squareSize = "2";
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tile = "0";
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baseTexSize = "1024";
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screenError = "16";
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position = "-1024 -1024 179.978";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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canSaveDynamicFields = "1";
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};
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new SimGroup(PlayerDropPoints) {
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canSaveDynamicFields = "1";
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enabled = "1";
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new SpawnSphere() {
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autoSpawn = "0";
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radius = "1";
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sphereWeight = "1";
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indoorWeight = "1";
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outdoorWeight = "1";
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dataBlock = "SpawnSphereMarker";
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position = "0 0 241.772";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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canSaveDynamicFields = "1";
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enabled = "1";
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homingCount = "0";
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lockCount = "0";
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TypeBool locked = "False";
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};
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};
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};
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//--- OBJECT WRITE END ---
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