Torque3D/Engine/source
marauder2k7 78a553a74f clamp rendering cover points to 50 units
changes from az render cover points
2025-07-31 19:12:26 +01:00
..
afx try to load shapes during preload 2025-07-06 19:51:55 -05:00
app initial commit 2025-05-12 11:50:13 +01:00
assets Prepend symbol for image files 2025-06-16 08:33:11 +01:00
cinterface Expose SimObjectPtr C-API functions using EngineAPI 2023-10-08 17:36:51 -05:00
collision backup 2024-05-20 12:21:37 +01:00
console various fixes around preview assets and imageassets text field 2025-06-15 22:07:12 +01:00
core add extra safeties to safe_delete macros 2025-06-06 10:45:05 -05:00
environment initial commit 2025-06-19 13:34:07 +01:00
forest try to load shapes during preload 2025-07-06 19:51:55 -05:00
gfx fix for draw cone and draw cylinder 2025-07-31 17:55:38 +01:00
gui streamline shape asset 2025-06-20 15:58:20 +01:00
i18n Console Refactor 2023-09-13 10:33:20 +02:00
lighting Fix for bug reported by Rod 2025-01-06 14:24:39 +00:00
main mem report cleanups 2025-05-19 05:59:36 -05:00
materials use of get<some name> methods that already return nulls/false when attempting to load 2025-05-28 17:45:02 -05:00
math Update mathTypes.cpp 2025-05-16 17:27:34 +01:00
module Added field to ModuleDefinition for priority, which can be used to process/sort them in priority order 2025-01-03 00:37:25 -06:00
navigation clamp rendering cover points to 50 units 2025-07-31 19:12:26 +01:00
persistence add typeS16 2025-02-22 18:57:27 -06:00
platform Update platformMemory.cpp 2025-05-20 10:11:25 +01:00
platformMac main dir 2023-10-20 22:23:38 +01:00
platformPOSIX Update POSIXFileio.cpp 2023-07-27 21:48:13 +01:00
platformSDL Merge pull request #1234 from marauder2k9-torque/virtuals-override 2024-03-21 10:43:26 -05:00
platformWin32 clear utf16 cache 2025-05-12 11:50:22 +01:00
platformX11 * BugFix: Correct many include paths and build platformX11 on non-Apple Unix. 2021-11-14 14:45:42 -05:00
platformX86UNIX * Adjustment: Tweak the include paths for platformPOSIX.h. 2021-11-14 14:05:16 -05:00
postFx don't trace setShaderConsts or onNewMessage callbacks 2025-06-09 13:35:32 -05:00
renderInstance unintialized variable cleanups 2025-05-26 14:20:22 -05:00
scene build fixes missed by copy over 2025-05-12 11:50:14 +01:00
sfx further validator cleanups 2025-03-18 14:06:33 -05:00
shaderGen requirements for windDeformation unified featuer 2025-06-23 02:18:42 +01:00
sim more stringtable leveraging 2025-05-19 12:09:21 -05:00
sqlite Fix for build 2022-12-02 11:58:45 +06:00
T3D final cleanup and fixes 2025-07-28 20:26:31 +01:00
terrain use of get<some name> methods that already return nulls/false when attempting to load 2025-05-28 17:45:02 -05:00
testing Update ScriptTest.cpp 2025-05-20 16:14:53 +01:00
ts fix crash with unclean exit 2025-07-14 08:08:22 -05:00
util revert portions to a previously demonstrated to work state... 2025-02-17 19:55:23 -06:00
Verve Console Refactor 2023-09-13 10:33:20 +02:00
windowManager rest of virtuals removed 2024-03-18 18:40:22 +00:00
.gitattributes Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 2017-01-13 10:42:52 -05:00
CMakeLists.txt generalized ai subsystem wipwork 2025-04-15 15:12:27 -05:00
ggEndOfLineFix.txt