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ChooseLevelDlg.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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chooseLevelDlg.gui
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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chooseLevelDlg.tscript
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Parametrize script extension, default to 'tscript'
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2021-01-19 21:32:31 +01:00 |
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controlsMenuSetting.taml
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Makes the graphics menu in the stock UI mostly functional again
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2019-08-29 00:22:33 -05:00 |
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GuiMusicPlayer.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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guiMusicPlayer.gui
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Makes the graphics menu in the stock UI mostly functional again
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2019-08-29 00:22:33 -05:00 |
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guiMusicPlayer.tscript
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template index file review
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2021-07-20 11:02:38 -05:00 |
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IODropdownDlg.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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IODropdownDlg.ed.gui
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Makes the graphics menu in the stock UI mostly functional again
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2019-08-29 00:22:33 -05:00 |
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JoinServerMenu.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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joinServerMenu.gui
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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joinServerMenu.tscript
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Parametrize script extension, default to 'tscript'
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2021-01-19 21:32:31 +01:00 |
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LoadingGui.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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loadingGui.gui
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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mainMenu.gui
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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mainMenu.tscript
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Parametrize script extension, default to 'tscript'
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2021-01-19 21:32:31 +01:00 |
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MainMenuGui.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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MessageBoxDlg.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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messageBoxDlg.gui
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Updated names of some of the input images to match the names of the inputs to simplify lookups
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2020-07-23 16:26:38 -05:00 |
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netGraphGui.gui
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Makes the graphics menu in the stock UI mostly functional again
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2019-08-29 00:22:33 -05:00 |
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NetGraphProfile.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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OptionsDlg.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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optionsDlg.gui
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Initial pass to rework and cleanup the main UI interface
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2020-05-20 17:19:52 -05:00 |
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OptionsMenu.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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optionsMenu.gui
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Adjusts guiGameListMenuCtrl.cpp to handle Left and Right keys to adjust options, which simultaneously fixes the 'jiggle' issue on the options menu of the BaseGame base UI
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2020-10-25 02:51:52 -05:00 |
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optionsMenu.tscript
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Borderless window defaults.
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2021-05-14 03:57:00 -04:00 |
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PauseMenu.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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pauseMenu.gui
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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pauseMenu.tscript
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Parametrize script extension, default to 'tscript'
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2021-01-19 21:32:31 +01:00 |
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profiler.gui
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Makes the graphics menu in the stock UI mostly functional again
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2019-08-29 00:22:33 -05:00 |
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profiler.tscript
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Parametrize script extension, default to 'tscript'
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2021-01-19 21:32:31 +01:00 |
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ProfilerGui.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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recordingsDlg.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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RecordingsDlg.gui
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Makes the graphics menu in the stock UI mostly functional again
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2019-08-29 00:22:33 -05:00 |
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RemapConfirmDlg.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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remapConfirmDlg.gui
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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RemapDlg.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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remapDlg.gui
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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StartupGui.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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startupGui.gui
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Added getShapeConstructorFilePath console function on shapeAsset
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2021-08-02 04:20:27 -05:00 |
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startupGui.tscript
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Added changes missed via merge failures.
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2021-07-20 20:05:49 -05:00 |