mirror of
https://github.com/TorqueGameEngines/Torque3D.git
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Corrects logic in Project Importer for if cubemapData is defined in material scripts, it can process them correctly. |
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|---|---|---|
| .. | ||
| game | ||
| source | ||
| BaseGame.cmake | ||
| cleanShaders.bat | ||
| cleanShaders.command | ||
| DeleteCachedDTSs.bat | ||
| DeleteCachedDTSs.command | ||
| DeleteDSOs.bat | ||
| DeleteDSOs.command | ||
| DeletePrefs.bat | ||
| DeletePrefs.command | ||
| thumb.png | ||