Torque3D/Engine/source
Daniel Buckmaster 74bd05030d Consider zoom when culling billboards.
screenScale represents the current zoom factor, but may need some
revision because I'm not sure if what it's doing is technically correct.
It is used to multiply the culling distance for cells, as well as the
fading distance.
2012-11-13 09:13:49 +11:00
..
app Fix for Issue #126 for TCPObject Bad Connect 2012-11-08 16:18:06 -05:00
cinterface Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
collision Fix for Issue #130 for Decals and Smoothing Groups 2012-11-08 16:56:22 -05:00
component Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
console Fix for Issue #120 for Inverted ArrayObject Sort 2012-11-07 19:45:40 -05:00
core Reformatted code for Pull Request #71 2012-11-09 15:17:49 -05:00
environment Fix for Issue #88 for River Editor Snapping 2012-10-16 12:30:54 -04:00
forest Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfx Fix for Issue #116 for Crash with unicode 2012-11-05 19:16:25 -05:00
gui Fix for Issue #138 for guiArrayCtrl Fix 2012-11-08 18:34:24 -05:00
i18n Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
interior Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
lighting Source changes needed for Linux build. 2012-09-23 15:31:56 +04:00
main Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
materials Fix for Issue #124 for CustomMaterial Refraction 2012-11-08 16:00:52 -05:00
math Fix for Issue #136 for Zoning Bug 2012-11-08 18:19:33 -05:00
platform Merge branch 'linux' of https://github.com/just-bank/Torque3D into just-bank-linux 2012-10-02 13:25:08 -04:00
platformMac Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
platformPOSIX Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
platformWin32 Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
platformX86UNIX Source changes needed for Linux build. 2012-09-23 15:31:56 +04:00
postFx Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
renderInstance Fix for Issue #132 for RenderOcclusionMgr Rendering 2012-11-08 17:47:32 -05:00
scene Merge branch 'development' of https://github.com/BoomBox/Torque3D into BoomBox-development 2012-11-09 10:56:38 -05:00
sfx Fix for Issue #111 for BitStream Issues 2012-11-05 16:50:54 -05:00
shaderGen Fix for Issue #94 for Cubemap render bug 2012-10-17 11:46:17 -04:00
sim Fix for Issue #111 for BitStream Issues 2012-11-05 16:50:54 -05:00
T3D Consider zoom when culling billboards. 2012-11-13 09:13:49 +11:00
terrain Fix for Issue #114 for Footstep Sounds 2012-11-05 19:04:49 -05:00
ts Fix for Issue #130 for Decals and Smoothing Groups 2012-11-08 16:56:22 -05:00
unit Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
util Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
windowManager Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
ggEndOfLineFix.txt Engine directory for ticket #1 2012-09-19 11:15:01 -04:00