Torque3D/Engine/source
marauder2k7 704e304eef display correct values
Few fixes to display float values if the inspector field asks for floats
Split Hsb out from colorI now linearColorF can return HSB from its own color without having to go through the colorI conversion, hopefully gets rid of rounding errors etc since we are only doing the calc once.
2025-01-23 19:06:35 +00:00
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afx rest of virtuals removed 2024-03-18 18:40:22 +00:00
app revert ThreadPool rename 2024-05-12 21:59:18 +01:00
assets crashfix work for hot-editing shape assets tied to tsstatics 2024-04-06 14:48:22 -05:00
cinterface Expose SimObjectPtr C-API functions using EngineAPI 2023-10-08 17:36:51 -05:00
collision backup 2024-05-20 12:21:37 +01:00
console display correct values 2025-01-23 19:06:35 +00:00
core display correct values 2025-01-23 19:06:35 +00:00
environment Merge pull request #1340 from marauder2k9-torque/ImageAsset-NamedTexTarget 2024-12-23 03:12:22 -06:00
forest fix forest editor failing to pop up a create new 2024-09-30 19:45:32 -05:00
gfx ground work before gui 2025-01-22 17:21:46 +00:00
gui display correct values 2025-01-23 19:06:35 +00:00
i18n Console Refactor 2023-09-13 10:33:20 +02:00
lighting Fix for bug reported by Rod 2025-01-06 14:24:39 +00:00
main _get_current_locale needs #include <locale.h> 2023-07-22 09:49:43 -05:00
materials Update processedMaterial.cpp 2024-12-14 18:58:31 +00:00
math BUG: Probe baking look at matrix was wrong 2025-01-07 15:44:19 +00:00
module Added field to ModuleDefinition for priority, which can be used to process/sort them in priority order 2025-01-03 00:37:25 -06:00
navigation Update duDebugDrawTorque.cpp 2024-07-22 21:40:57 +01:00
persistence file write clarifications 2024-06-10 13:15:27 -05:00
platform revert ThreadPool rename 2024-05-12 21:59:18 +01:00
platformMac main dir 2023-10-20 22:23:38 +01:00
platformPOSIX Update POSIXFileio.cpp 2023-07-27 21:48:13 +01:00
platformSDL Merge pull request #1234 from marauder2k9-torque/virtuals-override 2024-03-21 10:43:26 -05:00
platformWin32 working vhacd 2024-05-12 14:43:56 +01:00
platformX11 * BugFix: Correct many include paths and build platformX11 on non-Apple Unix. 2021-11-14 14:45:42 -05:00
platformX86UNIX * Adjustment: Tweak the include paths for platformPOSIX.h. 2021-11-14 14:05:16 -05:00
postFx fully working 2024-12-14 01:18:46 +00:00
renderInstance BUG: Probe baking look at matrix was wrong 2025-01-07 15:44:19 +00:00
scene BUG: Probe baking look at matrix was wrong 2025-01-07 15:44:19 +00:00
sfx fix packing 2024-08-04 14:54:25 +01:00
shaderGen remove glowbin as it's own render pass 2024-05-30 17:29:42 -05:00
sim rest of virtuals removed 2024-03-18 18:40:22 +00:00
sqlite Fix for build 2022-12-02 11:58:45 +06:00
T3D Merge pull request #1356 from Azaezel/development 2025-01-15 20:36:35 -06:00
terrain rest of virtuals removed 2024-03-18 18:40:22 +00:00
testing Update mathMatrixTest.cpp 2024-08-01 05:07:54 +01:00
ts final cleanup 2024-12-12 15:08:01 +00:00
util file write clarifications 2024-06-10 13:15:27 -05:00
Verve Console Refactor 2023-09-13 10:33:20 +02:00
windowManager rest of virtuals removed 2024-03-18 18:40:22 +00:00
.gitattributes
CMakeLists.txt suport augs for modules that include full libraries 2025-01-02 10:27:09 -06:00
ggEndOfLineFix.txt