Torque3D/Engine/source/gui/editor/inspector
2022-05-24 02:10:06 -05:00
..
customField.cpp uninitialized variables-gui 2020-05-11 15:03:27 -05:00
customField.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
datablockField.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
datablockField.h Fixes issue where creating a new ForestItem wouldn't have it show in the ForestItemData dropdown on brushes until you restart. 2022-05-24 02:10:06 -05:00
dynamicField.cpp More updating of editor icons to assets 2021-08-07 19:27:01 -05:00
dynamicField.h uninitialized variables-gui 2020-05-11 15:03:27 -05:00
dynamicGroup.cpp More updating of editor icons to assets 2021-08-07 19:27:01 -05:00
dynamicGroup.h uninitialized variables-gui 2020-05-11 15:03:27 -05:00
field.cpp * BugFix: Correct a scoping error with ConsoleValue in the updated code in GuiInspectorField. 2021-11-24 14:14:24 -05:00
field.h Reduce console spam from probe manager when not in debug 2019-06-17 23:48:20 -05:00
group.cpp Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 2020-02-04 01:47:28 -06:00
group.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
variableField.cpp uninitialized variables-gui 2020-05-11 15:03:27 -05:00
variableField.h Corrects the clearFields function of the variableInspector and enables the callback field support. 2018-02-01 01:51:51 -06:00
variableGroup.cpp Added D3D error code interpreter 2019-08-12 01:04:17 -05:00
variableGroup.h Updates the VariableInspector, VariableGroup and VariableField objects to actually be useful. In addition to the original functionality of being able to have a var name passed in and search for all vars with that in it, it also lets you build out a completely custom Inspector. 2017-09-21 02:49:36 -05:00
variableInspector.cpp * BugFix: Correct a crash in the variable inspector caused by keeping pointers into tVector managed memory. 2021-11-02 17:32:26 -04:00
variableInspector.h * BugFix: Correct a crash in the variable inspector caused by keeping pointers into tVector managed memory. 2021-11-02 17:32:26 -04:00