Torque3D/Templates/Full/game/art/datablocks
2013-04-08 12:40:46 -04:00
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vehicles Cleanup of weapon fx and assets. 2013-04-08 07:09:55 -04:00
weapons Cleanup of weapon fx and assets. 2013-04-08 07:09:55 -04:00
aiPlayer.cs Full Template for ticket #1 2012-09-19 11:54:25 -04:00
audioProfiles.cs Full Template for ticket #1 2012-09-19 11:54:25 -04:00
datablockExec.cs Add and remove relevant file execs for the new weapon fx usage in previous commit, pull request #312 2013-04-08 12:40:46 -04:00
environment.cs Full Template for ticket #1 2012-09-19 11:54:25 -04:00
health.cs Full Template for ticket #1 2012-09-19 11:54:25 -04:00
lights.cs Moving the light related assets and data out of the core. 2013-04-02 19:44:31 -04:00
managedDatablocks.cs Full Template for ticket #1 2012-09-19 11:54:25 -04:00
particles.cs Relocating the particles image directory out of art/shapes/particles to art/particles. This should be a more logical and intuitive location. Relevant managed particle related datablock save location defaults have been adjusted as well. 2013-03-25 16:49:08 -04:00
player.cs Removing the Armor script class. 2013-04-04 15:39:15 -04:00
rigidShape.cs Full Template for ticket #1 2012-09-19 11:54:25 -04:00
teleporter.cs Moved teleporter related particle data out of the managed data file and into art/datablock/teleporter.cs. I also corrected a bad filepath that would prevent mission loading. 2013-04-02 14:54:01 -04:00
triggers.cs Full Template for ticket #1 2012-09-19 11:54:25 -04:00
weapon.cs Fix for Issue #170 Asset loading under Linux 2012-12-12 13:53:32 -05:00