Torque3D/Engine/source/ts
2016-01-28 00:42:08 -06:00
..
arch Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
collada Updated paths for collada tdictionary.h 2015-12-13 03:33:39 +00:00
loader C4458 declaration hides class member. 2015-07-23 20:13:04 +10:00
instancingMatHook.cpp TheoraTextureObject 2013-04-23 11:24:05 -04:00
instancingMatHook.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsAnimate.cpp Issue found with PVS-Studio: 2015-07-13 22:51:17 -05:00
tsCollision.cpp Revert recent style cleanup changes. 2015-03-04 11:58:36 +11:00
tsDecal.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsDecal.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsDump.cpp Issue found with PVS-Studio: 2015-07-13 22:51:17 -05:00
tsIntegerSet.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsIntegerSet.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsLastDetail.cpp Revert recent style cleanup changes. 2015-03-04 11:58:36 +11:00
tsLastDetail.h Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 2013-08-04 16:58:59 -05:00
tsMaterialList.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsMaterialList.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsMesh.cpp suggested revision 2015-07-29 08:41:36 -05:00
tsMesh.h Revert recent style cleanup changes. 2015-03-04 11:58:36 +11:00
tsMeshFit.cpp warning C4005: 'WIN32' : macro redefinition 2015-08-06 21:01:20 -05:00
tsMeshIntrinsics.cpp Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
tsMeshIntrinsics.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsPartInstance.cpp Revert recent style cleanup changes. 2015-03-04 11:58:36 +11:00
tsPartInstance.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsRenderState.cpp cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 2014-12-21 14:07:42 -06:00
tsRenderState.h cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 2014-12-21 14:07:42 -06:00
tsShape.cpp Revert recent style cleanup changes. 2015-03-04 11:58:36 +11:00
tsShape.h Revert recent style cleanup changes. 2015-03-04 11:58:36 +11:00
tsShapeAlloc.cpp replaced UNUSED and assert combination by a fixed up assert macro - thanks luis! :) 2014-03-15 12:50:38 +01:00
tsShapeAlloc.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsShapeConstruct.cpp Revert recent style cleanup changes. 2015-03-04 11:58:36 +11:00
tsShapeConstruct.h Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
tsShapeEdit.cpp Revert recent style cleanup changes. 2015-03-04 11:58:36 +11:00
tsShapeInstance.cpp setDetailFromDistance aspect ratio friendly adjustment 2016-01-28 00:42:08 -06:00
tsShapeInstance.h Revert recent style cleanup changes. 2015-03-04 11:58:36 +11:00
tsShapeOldRead.cpp Revert recent style cleanup changes. 2015-03-04 11:58:36 +11:00
tsSortedMesh.cpp Revert recent style cleanup changes. 2015-03-04 11:58:36 +11:00
tsSortedMesh.h Revert recent style cleanup changes. 2015-03-04 11:58:36 +11:00
tsThread.cpp Issue found with PVS-Studio: 2015-07-13 22:51:17 -05:00
tsTransform.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsTransform.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00