Torque3D/Engine/source/scene
Brian Roberts 332193b53a
Merge pull request #835 from Azaezel/alpha40/pathShapeSillies
pathshape cleanups and callbacks
2022-07-29 17:22:46 -05:00
..
culling uninitialized variables-scene 2020-05-11 15:20:03 -05:00
mixin * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 2021-10-04 20:04:21 -04:00
zones
fogStructs.h Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 2020-09-19 18:25:10 -05:00
pathManager.cpp Adds handling to the path manager so it can deal with both looping and non-looping paths 2020-11-02 23:26:50 -06:00
pathManager.h Adds handling to the path manager so it can deal with both looping and non-looping paths 2020-11-02 23:26:50 -06:00
reflectionManager.cpp
reflectionManager.h
reflectionMatHook.cpp
reflectionMatHook.h
reflector.cpp Overhauls the handling of probes to utilize an active probe list to improve performance and allow a greater total number of active probes in a scene. 2020-10-19 00:53:09 -05:00
reflector.h Overhauls the handling of probes to utilize an active probe list to improve performance and allow a greater total number of active probes in a scene. 2020-10-19 00:53:09 -05:00
sceneCameraState.cpp
sceneCameraState.h
sceneContainer.cpp Corrected profile for GameObjectAsset type field button 2019-12-05 20:42:47 -06:00
sceneContainer.h scenecontainer cleanup 2018-03-13 17:29:03 -05:00
sceneManager.cpp fix bounds box display 2022-07-24 00:14:19 -05:00
sceneManager.h
sceneObject.cpp pathshape cleanups and callbacks 2022-07-27 16:35:09 -05:00
sceneObject.h pathshape cleanups and callbacks 2022-07-27 16:35:09 -05:00
sceneObjectLightingPlugin.h
scenePolyhedralSpace.cpp
scenePolyhedralSpace.h
sceneRenderState.cpp Removes current implement of shadow caching 2019-12-13 01:14:03 -06:00
sceneRenderState.h from user Ewyncat: adds invcameratrans, cameratoscrren, and screentocamera postfx and shader matrix interfaces. 2019-09-06 14:25:17 -05:00
sceneSpace.cpp
sceneSpace.h
sceneTracker.cpp
sceneTracker.h
sgUtil.cpp
sgUtil.h
simPath.cpp pathshape cleanups and callbacks 2022-07-27 16:35:09 -05:00
simPath.h pathshape cleanups and callbacks 2022-07-27 16:35:09 -05:00