..
afx
Clean up MSVC warning [C4312] conversion from type to type * of greater size
2019-02-02 23:09:55 -05:00
app
Clean up redundant variables
2019-02-06 15:03:06 -05:00
assets
Tweaks to the Asset/Module info echo behavior to spam the console less.
2019-02-23 14:20:57 -06:00
cinterface
Integrate new CInterface into the engine-console
2018-04-21 12:04:15 +02:00
collision
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
2018-04-23 10:08:14 -05:00
console
Update simObject.cpp
2019-02-23 21:41:22 -06:00
core
Merge branch 'development' into EngineAPI-Refactor
2018-12-09 14:48:50 -06:00
environment
Merge pull request #2336 from wcbx/wcbx-cloudtexprofile
2019-03-31 12:31:37 -05:00
forest
Clean up MSVC warning [C4312] conversion from type to type * of greater size
2019-02-02 23:09:55 -05:00
gfx
Merge pull request #2144 from RichardsGameStudio/development
2019-03-31 12:22:09 -05:00
gui
Merge pull request #2338 from Areloch/MoreMenubarFixes
2019-03-31 12:39:31 -05:00
i18n
Eliminate unnecessary uses of ConsoleFunction
2018-04-17 21:41:29 +02:00
lighting
surpress nonrendered lights killoff method till we've time to revisit that
2019-04-04 20:56:57 -05:00
main
requested revision: use dword just in case of compiler shenanigans
2018-02-26 22:34:21 -06:00
materials
Merge branch 'development' into EngineAPI-Refactor
2018-12-09 14:48:50 -06:00
math
Clean up MSVC warning [C4305]: truncation from 'double' to 'F32'
2019-02-02 23:07:44 -05:00
module
Tweaks to the Asset/Module info echo behavior to spam the console less.
2019-02-23 14:20:57 -06:00
navigation
the buildtiles method does not in fact build tiles right then and there, but instead queues tiles to update themselves over time. as such, simply disabling then enabling collision no longer functions (and how it did before so before is frankly likely due to exploiting a bug someplace upstream). as such, we set the same flag for NavMeshUpdateAll as we do for NavMeshIgnore to filter something as hidden from navmesh generation or not on a permanent, instead of a temporary basis via removing from the physics sim since it's likely to still be generating by the time it's put back.
2019-03-06 18:14:36 -06:00
persistence
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
2018-03-28 15:42:34 -05:00
platform
Merge pull request #2220 from irei1as/development
2019-03-30 18:42:19 -05:00
platformMac
corrects compilation errors on mac
2019-01-01 13:11:46 -06:00
platformPOSIX
Use strncat instead of strcat to prevent some buffer overflows
2018-03-06 00:48:44 -05:00
platformSDL
Merge pull request #2300 from OTHGMars/SDL_Joystick2
2019-01-21 15:17:31 -06:00
platformWin32
Merge branch 'development' into EngineAPI-Refactor
2018-12-09 14:48:50 -06:00
platformX86UNIX
no message
2019-01-02 17:53:17 -06:00
postFx
Eliminate ConsoleStaticMethod
2018-04-20 20:27:09 +02:00
renderInstance
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
2017-06-23 11:36:20 -05:00
scene
Modification of #2145
2019-04-08 10:20:13 -05:00
sfx
Merge pull request #2220 from irei1as/development
2019-03-30 18:42:19 -05:00
shaderGen
set gl vertcolor mapping to bgra format, the same as we do for stateblocks
2019-02-11 07:42:31 -06:00
sim
Merge branch 'development' into EngineAPI-Refactor
2018-12-09 14:48:50 -06:00
sqlite
Sqlite Console refactor, also rename param to make tooltip function more helpful
2019-01-10 21:31:17 +00:00
T3D
Merge pull request #2043 from John3/toolShapes_3
2019-03-31 14:41:35 -05:00
terrain
Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way.
2019-02-23 15:55:28 -06:00
testing
corrects a pair of conversions. one object oriented, one not.
2018-12-12 14:52:14 -06:00
ts
Merge pull request #2043 from John3/toolShapes_3
2019-03-31 14:41:35 -05:00
util
Merge branch 'development' into EngineAPI-Refactor
2018-12-09 14:48:50 -06:00
windowManager
Merge pull request #2313 from OTHGMars/MousePos
2019-03-31 14:16:52 -05:00
.gitattributes
Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
2017-01-13 10:42:52 -05:00
ggEndOfLineFix.txt
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00