mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-19 20:24:49 +00:00
commit
77a316079a
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@ -249,6 +249,14 @@ enum InputObjectInstancesEnum
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SI_DPOV2 = 0x215,
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SI_LPOV2 = 0x216,
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SI_RPOV2 = 0x217,
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SI_POVMASK = 0x218,
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SI_POVMASK2 = 0x219,
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/// Trackball event codes.
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SI_XBALL = 0x21A,
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SI_YBALL = 0x21B,
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SI_XBALL2 = 0x21C,
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SI_YBALL2 = 0x21D,
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XI_CONNECT = 0x300,
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XI_THUMBLX = 0x301,
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@ -262,7 +270,7 @@ enum InputObjectInstancesEnum
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XI_DPAD_DOWN = 0x308,
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XI_DPAD_LEFT = 0x309,
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XI_DPAD_RIGHT = 0x310,*/
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XI_START = 0x311,
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XI_BACK = 0x312,
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XI_LEFT_THUMB = 0x313,
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@ -273,7 +281,8 @@ enum InputObjectInstancesEnum
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XI_A = 0x317,
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XI_B = 0x318,
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XI_X = 0x319,
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XI_Y = 0x320,
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XI_Y = 0x31A,
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XI_GUIDE = 0x31B,
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INPUT_DEVICE_PLUGIN_CODES_START = 0x400,
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};
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@ -27,15 +27,11 @@
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#include "sdlInput.h"
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#include "platform/platformInput.h"
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#include "sdlInputManager.h"
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#include "SDL.h"
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#ifdef LOG_INPUT
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#include <time.h>
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#include <stdarg.h>
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#endif
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// Static class variables:
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InputManager* Input::smManager;
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InputManager* Input::smManager = NULL;
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bool Input::smActive;
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U8 Input::smModifierKeys;
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bool Input::smLastKeyboardActivated;
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@ -43,10 +39,6 @@ bool Input::smLastMouseActivated;
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bool Input::smLastJoystickActivated;
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InputEvent Input::smInputEvent;
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#ifdef LOG_INPUT
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static HANDLE gInputLog;
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#endif
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static void fillAsciiTable() {}
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//------------------------------------------------------------------------------
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@ -91,24 +83,17 @@ void Input::init()
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fillAsciiTable();
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Con::printf( "" );
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smManager = new SDLInputManager;
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if (smManager)
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{
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SDLInputManager::init();
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}
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// Set ourselves to participate in per-frame processing.
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Process::notify(Input::process, PROCESS_INPUT_ORDER);
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}
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//------------------------------------------------------------------------------
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DefineEngineFunction(isJoystickDetected, bool, (),, "")
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{
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return(SDL_NumJoysticks() > 0);
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}
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//------------------------------------------------------------------------------
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DefineEngineFunction(getJoystickAxes, const char*, (const char* instance), , "")
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{
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// TODO SDL
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return("");
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}
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//------------------------------------------------------------------------------
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U16 Input::getKeyCode( U16 asciiCode )
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{
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@ -159,6 +144,13 @@ void Input::destroy()
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SDL_QuitSubSystem( SDL_INIT_JOYSTICK | SDL_INIT_HAPTIC | SDL_INIT_GAMECONTROLLER );
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if (smManager)
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{
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if (smManager->isEnabled())
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smManager->disable();
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delete smManager;
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smManager = NULL;
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}
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}
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//------------------------------------------------------------------------------
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@ -186,8 +178,8 @@ void Input::activate()
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//ImmReleaseContext( getWin32WindowHandle(), winState.imeHandle );
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#endif
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if ( !Con::getBoolVariable( "$enableDirectInput" ) )
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return;
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if (smManager && !smManager->isEnabled())
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smManager->enable();
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if ( smManager && smManager->isEnabled() && !smActive )
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{
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@ -199,7 +191,10 @@ void Input::activate()
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//------------------------------------------------------------------------------
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void Input::deactivate()
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{
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if ( smManager && smManager->isEnabled() && smActive )
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if (smManager && smManager->isEnabled())
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smManager->disable();
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if (smActive)
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{
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smActive = false;
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Con::printf( "Input deactivated." );
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1381
Engine/source/platformSDL/sdlInputManager.cpp
Normal file
1381
Engine/source/platformSDL/sdlInputManager.cpp
Normal file
File diff suppressed because it is too large
Load diff
114
Engine/source/platformSDL/sdlInputManager.h
Normal file
114
Engine/source/platformSDL/sdlInputManager.h
Normal file
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@ -0,0 +1,114 @@
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//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#ifndef _SDLINPUTMANAGER_H_
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#define _SDLINPUTMANAGER_H_
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#ifndef _PLATFORMINPUT_H_
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#include "platform/platformInput.h"
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#endif
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#include "SDL.h"
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//------------------------------------------------------------------------------
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class SDLInputManager : public InputManager
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{
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enum Constants {
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MaxJoysticks = 4, // Up to 4 simultaneous joysticks
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MaxControllers = 4, // Up to 4 simultaneous controllers
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MaxHats = 2, // Maximum 2 hats per device
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MaxBalls = 2, // Maximum 2 trackballs per device
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MaxControllerAxes = 7, // From map_StringForControllerAxis[] in SDL_gamecontroller.c
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MaxControllerButtons = 16 // From map_StringForControllerButton[] in SDL_gamecontroller.c
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};
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struct controllerState
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{
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S32 sdlInstID; // SDL device instance id
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U32 torqueInstID; // Torque device instance id
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SDL_GameController *inputDevice;
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};
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struct joystickState
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{
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S32 sdlInstID; // SDL device instance id
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U32 torqueInstID; // Torque device instance id
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SDL_Joystick *inputDevice;
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U32 numAxes;
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U8 lastHatState[MaxHats];
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void reset();
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};
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private:
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typedef InputManager Parent;
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static S32 map_EventForControllerAxis[MaxControllerAxes];
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static S32 map_EventForControllerButton[MaxControllerButtons];
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static bool smJoystickEnabled;
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static bool smJoystickSplitAxesLR;
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static bool smControllerEnabled;
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static bool smPOVButtonEvents;
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static bool smPOVMaskEvents;
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joystickState mJoysticks[MaxJoysticks];
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controllerState mControllers[MaxControllers];
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// Used to look up a torque instance based on a device inst
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HashTable<S32, joystickState*> mJoystickMap;
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HashTable<S32, controllerState*> mControllerMap;
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bool mJoystickActive;
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void deviceConnectedCallback(S32 index);
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bool closeControllerByIndex(S32 index);
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void closeController(SDL_JoystickID sdlId);
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bool closeJoystickByIndex(S32 index);
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void closeJoystick(SDL_JoystickID sdlId);
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void buildInputEvent(U32 deviceType, U32 deviceInst, InputEventType objType, InputObjectInstances objInst, InputActionType action, S32 iValue);
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void buildInputEvent(U32 deviceType, U32 deviceInst, InputEventType objType, InputObjectInstances objInst, InputActionType action, F32 fValue);
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void buildHatEvents(U32 deviceType, U32 deviceInst, U8 lastState, U8 currentState, S32 hatIndex);
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public:
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DECLARE_STATIC_CLASS(SDLInputManager);
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public:
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SDLInputManager();
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bool enable();
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void disable();
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void process();
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void processEvent(SDL_Event &evt);
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static void init();
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// Console interface:
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S32 openJoystick(S32 sdlIndex, S32 requestedTID);
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S32 openController(S32 sdlIndex, S32 requestedTID);
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void closeDevice(S32 sdlIndex);
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S32 getJoystickOpenState(S32 sdlIndex);
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void getJoystickTorqueInst(S32 sdlIndex, char* instBuffer);
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};
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#endif // _SDLINPUTMANAGER_H_
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@ -21,6 +21,7 @@
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//-----------------------------------------------------------------------------
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#include "windowManager/sdl/sdlWindowMgr.h"
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#include "platformSDL/sdlInputManager.h"
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#include "gfx/gfxDevice.h"
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#include "core/util/journal/process.h"
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#include "core/strings/unicode.h"
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@ -269,6 +270,13 @@ void PlatformWindowManagerSDL::_process()
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SDL_Event evt;
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while( SDL_PollEvent(&evt) )
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{
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if (evt.type >= SDL_JOYAXISMOTION && evt.type <= SDL_CONTROLLERDEVICEREMAPPED)
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{
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SDLInputManager* mgr = static_cast<SDLInputManager*>(Input::getManager());
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if (mgr)
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mgr->processEvent(evt);
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continue;
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}
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switch(evt.type)
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{
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case SDL_QUIT:
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@ -356,15 +364,16 @@ void PlatformWindowManagerSDL::_process()
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case(SDL_DROPCOMPLETE):
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{
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if (!Con::isFunction("onDropEnd"))
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break;
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Con::executef("onDropEnd");
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if (Con::isFunction("onDropEnd"))
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Con::executef("onDropEnd");
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break;
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}
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default:
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{
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//Con::printf("Event: %d", evt.type);
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#ifdef TORQUE_DEBUG
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Con::warnf("Unhandled SDL input event: 0x%04x", evt.type);
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#endif
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}
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}
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}
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