Torque3D/Templates/BaseGame/game/core
2020-11-11 12:20:33 -06:00
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clientServer be sure to executte defaults prior to clientprefs to ensure nothing gets missed 2020-11-04 16:31:17 -06:00
console Update console.gui 2020-07-14 22:47:43 -04:00
gameObjects Reorgs the editing of postFX so the editor settings edits the default config, and Scene > edit postFX to edit scene 2020-09-11 02:28:15 -05:00
gui Updated version of OTHGMars' updated window and resolution options modes. 2020-09-20 02:06:15 -05:00
lighting postfFx to postFX dir listing fixes 2020-10-09 12:56:38 -05:00
postFX Merge pull request #373 from Azaezel/alpha40_HDRfixes 2020-11-03 21:28:19 -06:00
rendering Merge pull request #378 from Azaezel/alpha40MacCompilePreprocessor 2020-11-11 12:20:33 -06:00
sfx Module-ified core structure. 2018-09-02 03:53:13 -05:00
utility clip ./ when doing pattern matching 2020-10-12 02:32:16 -05:00
Core.cs be sure to executte defaults prior to clientprefs to ensure nothing gets missed 2020-11-04 16:31:17 -06:00
Core.module Cleanup and minor tweaks to the core dir structure. 2019-03-04 22:07:55 -06:00
settings.xml Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 2020-02-04 01:47:28 -06:00