Torque3D/Engine/source/core
Azaezel 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of:
renderPrePassMgr.cpp related:
A) shifting .addFeature( MFT_XYZ); calls from ProcessedShaderMaterial::_determineFeatures to ProcessedPrePassMaterial::_determineFeatures
B) mimicking the "// set the XXX if different" entries from RenderMeshMgr::render in RenderPrePassMgr::render
C) fleshing out ProcessedPrePassMaterial::getNumStages() so that it shares a 1:1 correlation with ProcessedShaderMaterial::getNumStages()
D) causing inline void Swizzle<T, mapLength>::ToBuffer( void *destination, const void *source, const dsize_t size )  to silently fail rather than fatally assert if a source or destination buffer is not yet ready to be filled. (support for #customTarget scripted render targets)

Reflections:
A) removing reflectRenderState.disableAdvancedLightingBins(true); entries. this would otherwise early out from prepass and provide no color data whatsoever.
B) removing the fd.features.addFeature( MFT_ForwardShading ); entry forcing all materials to be forward lit when reflected.
C) 2 things best described bluntly as working hacks:
C1) when reflected, a scattersky is rotated PI along it's z then x axis in order to draw properly.
C2) along similar lines, in terraincellmaterial, we shut off culling if it's a prepass material.

Skies: scattersky is given a pair of rotations for reflection purposes, all sky objects are given a z value for depth testing.
2016-02-16 02:50:49 -06:00
..
ogg clamp value fix on vorbis decoding 2014-11-29 00:00:41 +01:00
stream Initial Implementation of the Taml, Asset and Modules systems. 2015-10-13 15:19:36 -05:00
strings Fixed some minor compiler warnings on Linux 2015-06-28 22:29:23 +02:00
util The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 2016-02-16 02:50:49 -06:00
bitMatrix.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
bitRender.cpp Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
bitRender.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
bitSet.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
bitVector.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
bitVector.h Fix BitVector copy constructor. 2013-06-21 14:22:49 +02:00
bitVectorW.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
color.cpp Initialize StockColors 2014-05-12 11:01:04 +02:00
color.h credit to @MusicMonkey5555 for spotting. asserts for Div/NULLs with mutli-element classes 2015-08-12 03:41:49 -05:00
crc.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
crc.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
dataChunker.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
dataChunker.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
dnet.cpp Merge pull request #1035 from bpay/memfixes 2015-01-25 13:42:32 +01:00
dnet.h Input event changes 2013-01-22 18:17:41 -05:00
factoryCache.h Initial Implementation of the Taml, Asset and Modules systems. 2015-10-13 15:19:36 -05:00
fileio.h Rename Status enum for avoid conficts on Linux. 2014-04-06 22:14:19 +02:00
fileObject.cpp Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 2014-11-03 22:42:51 -05:00
fileObject.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
filterStream.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
filterStream.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
frameAllocator.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
frameAllocator.h Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
idGenerator.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
idGenerator.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
iTickable.cpp ITickable supports object deletion 2013-11-08 17:31:52 -05:00
iTickable.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
memVolume.cpp Rename Status enum for avoid conficts on Linux. 2014-04-06 22:14:19 +02:00
memVolume.h Rename Status enum for avoid conficts on Linux. 2014-04-06 22:14:19 +02:00
module.cpp Initial Implementation of the Taml, Asset and Modules systems. 2015-10-13 15:19:36 -05:00
module.h Initial Implementation of the Taml, Asset and Modules systems. 2015-10-13 15:19:36 -05:00
resizeStream.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
resizeStream.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
resource.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
resource.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
resourceManager.cpp Fixes after feedback from Luis. 2014-12-23 18:48:02 +11:00
resourceManager.h Remove namespace from header 2013-07-28 12:55:52 -05:00
stringBuffer.cpp Rename the memory allocating versions to make prev error less likely 2015-01-26 16:52:06 -05:00
stringBuffer.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
stringTable.cpp Add profiling to StringTable. 2014-12-29 20:20:00 +11:00
stringTable.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tagDictionary.cpp Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
tagDictionary.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tAlgorithm.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
threadStatic.cpp Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
threadStatic.h Fixed thread statics. 2014-08-20 10:00:46 +10:00
tokenizer.cpp Resolve issue #163 2013-03-27 21:36:17 -04:00
tokenizer.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tSimpleHashTable.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tSparseArray.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
virtualMountSystem.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
virtualMountSystem.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
volume.cpp Added Sanity Check for out of memory 2014-11-04 06:49:09 -05:00
volume.h Rename Status enum for avoid conficts on Linux. 2014-04-06 22:14:19 +02:00