Torque3D/Engine/source
DavidWyand-GG 47787900a4 Change ShapeBase to only test if available meshes
The ShapeBase class tests if all of its meshes are hidden and if so,
then it doesn't render during that frame.  However, if there are no
meshes in the ShapeBase and only nodes then rendering is also skipped.
Unfortunately, this also skips the rendering of any mounted images.
This change allows for a mesh-less skeleton to render any mounted
images.
2013-02-22 15:24:29 -05:00
..
app Input event changes 2013-01-22 18:17:41 -05:00
cinterface Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
collision Fix for Issue #130 for Decals and Smoothing Groups 2012-11-08 16:56:22 -05:00
component Moved platform input event files under new input directory 2013-01-23 02:37:37 -05:00
console Remove hard coded paths pass 1 2013-01-30 14:09:23 -05:00
core Input event changes 2013-01-22 18:17:41 -05:00
environment Remove hard coded paths pass 1 2013-01-30 14:09:23 -05:00
forest Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfx Remove hard coded paths pass 1 2013-01-30 14:09:23 -05:00
gui Remove hard coded paths pass 1 2013-01-30 14:09:23 -05:00
i18n Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
interior Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
lighting Source changes needed for Linux build. 2012-09-23 15:31:56 +04:00
main Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
materials Remove hard coded paths pass 1 2013-01-30 14:09:23 -05:00
math New console type for Point3I 2013-01-22 17:37:57 -05:00
platform Remove hard coded paths pass 1 2013-01-30 14:09:23 -05:00
platformMac Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
platformPOSIX Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
platformWin32 Input event changes 2013-01-22 18:17:41 -05:00
platformX86UNIX Removed MGT comments from Pull Request 2013-01-07 12:41:31 -05:00
postFx Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
renderInstance Fix for Issue #132 for RenderOcclusionMgr Rendering 2012-11-08 17:47:32 -05:00
scene Merge branch 'development' of https://github.com/BoomBox/Torque3D into BoomBox-development 2012-11-09 10:56:38 -05:00
sfx Fix for Issue #152 for Unmatch Bitstream 2012-11-23 13:00:12 -05:00
shaderGen Fix for Issue #94 for Cubemap render bug 2012-10-17 11:46:17 -04:00
sim Input event changes 2013-01-22 18:17:41 -05:00
T3D Change ShapeBase to only test if available meshes 2013-02-22 15:24:29 -05:00
terrain Remove hard coded paths pass 1 2013-01-30 14:09:23 -05:00
ts Fix for Issue #155 for Billboard Creation 2012-11-26 11:03:42 -05:00
unit Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
util Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
windowManager Remove hard coded paths pass 1 2013-01-30 14:09:23 -05:00
ggEndOfLineFix.txt Engine directory for ticket #1 2012-09-19 11:15:01 -04:00