Torque3D/Engine
DavidWyand-GG 47787900a4 Change ShapeBase to only test if available meshes
The ShapeBase class tests if all of its meshes are hidden and if so,
then it doesn't render during that frame.  However, if there are no
meshes in the ShapeBase and only nodes then rendering is also skipped.
Unfortunately, this also skips the rendering of any mounted images.
This change allows for a mesh-less skeleton to render any mounted
images.
2013-02-22 15:24:29 -05:00
..
bin Removed config and put back tools/comments directory 2012-09-25 16:19:09 -04:00
lib Source changes needed for Linux build. 2012-09-23 15:31:56 +04:00
source Change ShapeBase to only test if available meshes 2013-02-22 15:24:29 -05:00